圆的面积并&三角形面积并

三角形面积并

#include<iostream>
#include<cstring>
#include<algorithm>
#include<cmath>
#include<vector>
using namespace std;
const int maxn = 110;
#define x first
#define y second
typedef pair<double, double> PDD;
const double eps = 1e-8;
const double pi = acos(-1);
const double inf = 1e12;
PDD tr[maxn][3];
PDD q[maxn];
int n;
int sign(double x)
{
    if(fabs(x) < eps) return 0;
    if(x < 0) return -1;
    return 1;
}
int dcmp(double x, double y)
{
    if(fabs(x - y) < eps) return 0;
    if(x < y) return -1;
    return 1;
}
PDD operator + (PDD a, PDD b)
{
    return {a.x + b.x, a.y + b.y};
}
PDD operator - (PDD a, PDD b)
{
    return {a.x - b.x, a.y - b.y};
}
PDD operator * (PDD a, double t)
{
    return {a.x * t, a.y * t};
}
PDD operator / (PDD a, double t)
{
    return {a.x / t, a.y / t};
}
double operator * (PDD a, PDD b)
{
    return a.x * b.y - a.y * b.x;
}
double operator & (PDD a, PDD b)
{
    return a.x * b.x + a.y * b.y;
}
bool on_segment(PDD p, PDD a, PDD b)
{
    return sign((p - a) & (p - b)) <= 0;
}
PDD get_line_intersection(PDD p, PDD v, PDD q, PDD w)
{
    if(!sign(v * w)) return {inf, inf};
    auto u = p - q;
    double t = w * u / (v * w);
    auto o = p + v * t;
    if(!on_segment(o, p, p + v) || !on_segment(o, q, q + w)) return {inf, inf};
    return o;
}
double line_range(double a, int side)  // 求区间上线段并集长度,side用于区分左右
{
    int cnt = 0;
    for(int i = 0; i < n; i ++){
        auto t = tr[i];
        if(dcmp(t[0].x, a) > 0 || dcmp(t[2].x, a) < 0) continue;
        if(!dcmp(t[0].x, a) && !dcmp(t[1].x, a)){  // 特判一下左边和直线重合的情况
            if(side){
                q[cnt ++] = {t[0].y ,t[1].y};
            }
        }
        else if(!dcmp(t[2].x, a) && !dcmp(t[1].x, a)){  // 特判一下右边和直线重合的情况
            if(!side){
                q[cnt ++] = {t[2].y, t[1].y};
            }
        }else{
            double d[3];
            int u = 0;
            for(int j = 0; j < 3; j ++){
                auto o = get_line_intersection(t[j], t[(j + 1) % 3] - t[j], {a, -inf}, {0, inf * 2});
                if(dcmp(o.x, inf)) d[u ++] = o.y;
            }
            if(u){
                sort(d, d + u);
                q[cnt ++] = {d[0], d[u - 1]};
            }
        }
    }
    if(!cnt) return 0;
    for(int i = 0; i < cnt; i ++){  // 确保小的在下方,大的在上方
        if(q[i].x > q[i].y) swap(q[i].x, q[i].y);
    }
    sort(q, q + cnt);  // 求一遍区间合并
    double res = 0, st = q[0].x, ed = q[0].y;
    for(int i = 1; i < cnt; i ++){
        if(q[i].x <= ed) ed = max(ed, q[i].y);
        else
        {
            res += ed - st;
            st = q[i].x, ed = q[i].y;
        }
    }
    res += ed - st;
    return res;
}
double range_area(double a, double b)
{
    return (line_range(a, 1) + line_range(b, 0)) * (b - a) / 2;
}
int main()
{
    cin >> n;
    vector<double> v;
    for(int i = 0; i < n; i ++){
        for(int j = 0; j < 3; j ++){
            cin >> tr[i][j].x >> tr[i][j].y;
            v.push_back(tr[i][j].x);
        }
        sort(tr[i], tr[i] + 3);  // 排序后,方便求交点
    }
    for(int i = 0; i < n; i ++){  // 求每两条边的交点
        for(int j = 0; j < n; j ++){
            for(int x = 0; x < 3; x ++){
                for(int y = 0; y < 3; y ++){
                    auto o = get_line_intersection(tr[i][x], tr[i][(x + 1) % 3] - tr[i][x],
                                        tr[j][y], tr[j][(y + 1) % 3] - tr[j][y]);
                    if(dcmp(o.x, inf)) v.push_back(o.x);  // 如果存在交点
                }
            }
        }
    }
    sort(v.begin(), v.end());
    v.erase(unique(v.begin(), v.end()), v.end());
    double res = 0;
    for(int i = 0; i < v.size() - 1; i ++){
        res += range_area(v[i], v[i + 1]);
    }
    printf("%.2lf\n", res);
    return 0;
}

圆的面积并

#include<iostream>
#include<cstring>
#include<algorithm>
#include<cmath>
using namespace std;
const int maxn = 1010;
const double eps = 1e-8;
const double pi = acos(-1);
#define x first
#define y second
typedef pair<double, double> PDD;
typedef struct node
{
    PDD r;
    double R;
}Circle;
Circle a[maxn];
PDD q[maxn];
int n;
int dcmp(double x, double y)
{
    if(fabs(x - y) < eps) return 0;
    if(x < y) return -1;
    return 1;
}
double f(double x)  // 所有圆和X = x这条直线交集的长度
{
    int cnt = 0;
    for(int i = 0; i < n; i ++){
        auto X = fabs(a[i].r.x - x), R = a[i].R;
        if(dcmp(X, R) < 0){
            auto Y = sqrt(R * R - X * X);
            q[cnt ++] = {a[i].r.y - Y, a[i].r.y + Y};
        }
    }
    if(!cnt) return 0;
    sort(q, q + cnt); // 区间合并
    double res = 0, st = q[0].x, ed = q[0].y;
    for(int i = 1; i < cnt; i ++){
        if(q[i].x <= ed) ed = max(ed, q[i].y);
        else{
            res += ed - st;
            st = q[i].x, ed = q[i].y;
        }
    }
    res += ed - st;
    return res;
}
double simpson(double l, double r)
{
    auto mid = (l + r) / 2;
    return (r - l) * (f(l) + 4 * f(mid) + f(r)) / 6;
}
double asr(double l, double r, double s)
{
    double mid = (l + r) / 2;
    auto left = simpson(l, mid), right = simpson(mid, r);
    if(fabs(left + right - s) < eps) return left + right;
    return asr(l, mid, left) + asr(mid, r, right);
}
double get_area()
{
    cin >> n;
    double l = 2000, r = -2000; // 积分范围,根据题意来定
    for(int i = 0; i < n; i ++){
        cin >> a[i].r.x >> a[i].r.y >> a[i].R;
        l = min(l, a[i].r.x - a[i].R), r = max(r, a[i].r.x + a[i].R);
    }
    printf("%.3lf\n", asr(l - 100, r + 100, simpson(l, r)));
}

圆和多边形的面积并

// 求任意多边形和圆形面积交集的面积
// 利用三角剖分,将圆心和每条边的两个点连线,每次求三角形和原型交集的面积,累加求和即可。
// 要进行五种情况的分类讨论

// 求三角形oab和圆面积交集的面积,圆心处于原点
PDD r;
double R;
double get_circle_triangle_area(PDD a, PDD b)
{
    auto da = get_dist(r, a), db = get_dist(r, b);
    if(dcmp(R, da) >= 0 && dcmp(R, db) >= 0) return a * b / 2;
    if(!sign(a * b)) return 0;
    PDD pa, pb;
    auto min_d = get_line_circle_intersection(a, b, pa, pb);
    if(dcmp(R, min_d) <= 0) return get_sector(a, b);
    if(dcmp(R, da) >= 0) return get_sector(pb, b) + a * pb / 2;
    if(dcmp(R, db) >= 0) return get_sector(a, pa) + pa * b / 2;
    return get_sector(a, pa) + pa * pb / 2 + get_sector(pb, b);
}
// 求面积,时间复杂度O(n)
double work()
{
    double res = 0;
    for(int i = 0; i < n; i ++){
        res += get_circle_triangle_area(q[i], q[(i + 1) % n]);
    }
    return fabs(res);
}

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