三角形面积
4 * area = sqrt((a + b + c) * (a + b - c) * (a + c - b) * (b + c - a))
OR
(海伦公式)
s = (a +b + c) / 2.0
area = sqrt(s * (s - a) * (s - b) * (s - c))
外接圆半径
R = (a * b * c) / sqrt(4 * b * b - (b * b + c * c - a * a) * (b * b + c * c))
内切圆半径
r = sqrt((a + b + c) * (a + b - c) * (a + c - b) * (b + c - a)) / (2 * (a + b + c))
#include <cstdio>
#include <math.h>
int main(){
int a, b, c;
scanf("%d%d%d", &a, &b, &c);
float area, s;
s = (a + b + c) / 2.0;
area = sqrt(s * (s - a) * (s - b) * (s - c));
printf("%f\n", area);
area = sqrt((a + b + c) * (a + b - c) * (a + c - b) * (b + c - a)) / 4.0;
printf("%f\n", area);
return 0;
}