1.代码
#include <stdio.h>
#include <malloc.h>
/**
* Linked list of characters. The key is data.
*/
typedef struct LinkNode{
char data;
struct LinkNode *next;
} LNode, *LinkList, *NodePtr;
/**
* Initialize the list with a header.
* @return The pointer to the header.
*/
LinkList initLinkList(){
NodePtr tempHeader = (NodePtr)malloc(sizeof(LNode));
tempHeader->data = '\0';
tempHeader->next = NULL;
return tempHeader;
}// Of initLinkList
/**
* Print the list.
* @param paraHeader The header of the list.
*/
void printList(NodePtr paraHeader){
NodePtr p = paraHeader->next;
while (p != NULL) {
printf("%c", p->data);
p = p->next;
}// Of while
printf("\r\n");
}// Of printList
/**
* Add an element to the tail.
* @param paraHeader The header of the list.
* @param paraChar The given char.
*/
void appendElement(NodePtr paraHeader, char paraChar){
NodePtr p, q;
// Step 1. Construct a new node.
q = (NodePtr)malloc(sizeof(LNode));
q->data = paraChar;
q->next = NULL;
// Step 2. Search to the tail.
p = paraHeader;
while (p->next != NULL) {
p = p->next;
}// Of while
// Step 3. Now add/link.
p->next = q;
}// Of appendElement
/**
*Insert an element to the given position.
* @param paraHeader The header of the list.
* @param paraChar The given char.
* @param paraPosition The given position.
*/
void insertElement(NodePtr paraHeader, char paraChar, int paraPosition){
NodePtr p, q;
// Step 1. Search to the position.
p = paraHeader;
for (int i= 0; i < paraPosition;i ++) {
p = p->next;
if (p == NULL) {
printf("The position %d is beyond the scope of the list.", paraPosition);
return;
}// Of if
} // Of for i
// Step 2. Construct a new node.
q = (NodePtr)malloc(sizeof(LNode));
q->data = paraChar;
// Step 3. Now link.
printf("linking\r\n");
q->next = p->next;
p->next = q;
}// Of insertElement
/**
* Delete an element from the list.
* @param paraHeader The header of the list.
* @param paraChar The given char.
*/
void deleteElement(NodePtr paraHeader, char paraChar){
NodePtr p, q;
p = paraHeader;
while ((p->next != NULL) && (p->next->data != paraChar)){
p = p->next;
}// Of while
if (p->next ==NULL) {
printf("Cannot delete %c\r\n", paraChar);
return;
}// Of if
t
q = p->next;
p->next = p->next->next;
free(q);
}// Of deleteElement
/**
* Unit test.
*/
void appendInsertDeleteTest(){
// Step 1. Initialize an empty list.
LinkList tempList = initLinkList();
printList(tempList);
// Step 2. Add some characters.
appendElement(tempList, 'H');
appendElement(tempList, 'e');
appendElement(tempList, 'l');
appendElement(tempList, 'l');
appendElement(tempList, 'o');
appendElement(tempList, '!');
printList(tempList);
// Step 3. Delete some characters (the first occurrence).
deleteElement(tempList, 'e');
deleteElement(tempList, 'a');
deleteElement(tempList, 'o');
printList(tempList);
// Step 4. Insert to a given position.
insertElement(tempList, 'o', 1);
printList(tempList);
}// Of appendInsertDeleteTest
/**
* Address test: beyond the book.
*/
void basicAddressTest(){
LNode tempNode1, tempNode2;
tempNode1.data = 4;
tempNode1.next = NULL;
tempNode2.data = 6;
tempNode2.next = NULL;
printf("The first node: %d, %d, %d\r\n",
&tempNode1, &tempNode1.data, &tempNode1.next);
printf("The second node: %d, %d, %d\r\n",
&tempNode2, &tempNode2.data, &tempNode2.next);
tempNode1.next = &tempNode2;
}// Of basicAddressTest
/**
* The entrance.
*/
int main(){
appendInsertDeleteTest();
}// Of main
2.运行结果
3.心得体会
1.刚开始想不通链表操作原理的时候动手画画图,很快
就可以理解指针到底在节点之前怎么发挥他的作用。
2.如果要对链表进行修改(比如插入,删除等等)那么
在传值的时候要在结构指针的基础上再加一个指针,类
似于这样 creat _List(LinkList **head),其中,
LinkList为结构体声明, LinkList* 即为结构指针也就
是节点,那么 LinkList ** 就是节点的地址(这里如果
改成 LinkList 就会报错);如果只是将链表调出
来,不进行任何操作 (例如打印元素,查找某个元素等
等),这种情况下只需要将节点 (一个结构指针)传给
函数即可 void print (LinkList xhead)。
3.在删除节点等需要考虑首元素的时候就不能直接将第
- 个有数据的节点交给临时节点应该进行的操作是将头
结点赋值给临时节点,然后开始遍历整个链表,直到找
到合适的值为止;如果进行链表中数据的比较,或者递
增排列等不需要考虑第一个数据节点位置的问题的时
候,可以将第一个数据节点(即头结点的指针域head>next)交给临时变量。