线程方法
setPriority ( int newPriority ) 更改线程优先级
static void sleep ( long miles ) 在指定毫秒数内让当前正在执行的线程休眠
void join () 等待该线程终止
static void yield () 暂停当前正在执行的线程对象,并执行其他线程
void interrupt () 中断线程,别用这个方式
boolean isAlive () 测试线程是否处于活动状态
线程停止
建议线程正常停止 —> 利用次数,不建议死循环
建议使用标志位 —> 设置一个标志位
不要使用stop或destroy等过时或者JDK不建议使用的方法
public class TestStop implements Runnable{
//1、设置一个标志位
private boolean flag = true;
@Override
public void run() {
int i = 0;
while (flag){
System.out.println("run ... Thread" + i++);
}
}
//2、设置一个公开的方法停止线程,转换标志位
public void stop(){
this.flag = false;
}
public static void main(String[] args) {
TestStop testStop = new TestStop();
new Thread(testStop).start();
for (int i = 0; i < 1000; i++){
System.out.println("main" + i);
if (i == 900){
//调用stop方法切换标志位,让线程停止
testStop.stop();
System.out.println("线程该停止了");
}
}
}
}
线程休眠
sleep(时间)指定当前线程阻塞的毫秒数
sleep存在异常InterruptedException
sleep时间达到后线程进入就绪状态
sleep可以模拟网络延时,倒计时等
每个对象都有一个锁,sleep不会释放锁
import java.text.SimpleDateFormat;
import java.util.Date;
public class TestSleep {
public static void main(String[] args) {
//模拟倒计时
try{
tenDown();
}catch (InterruptedException e){
e.printStackTrace();
}
// //获取当前系统时间
// Date startTime = new Date(System.currentTimeMillis());
// while(true){
// try{
// Thread.sleep(1000);
// System.out.println(new SimpleDateFormat("HH:mm:ss").format(startTime));
// startTime = new Date(System.currentTimeMillis()); //更新当前时间
// }catch (InterruptedException e){
// e.printStackTrace();
// }
// }
}
//模拟倒计时
public static void tenDown() throws InterruptedException{
int num = 10;
while (true){
Thread.sleep(1000);
System.out.println(num--);
if (num <= 0)
break;
}
}
}
线程礼让
礼让线程,让当前正在执行的线程暂停,但不阻塞
让线程从运行状态转为就绪状态
礼让不一定成功,看CPU心情
public class TestYield {
public static void main(String[] args) {
MyYield myYield = new MyYield();
new Thread(myYield, "a").start();
new Thread(myYield, "b").start();
}
}
class MyYield implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "线程开始执行");
Thread.yield();
System.out.println(Thread.currentThread().getName() + "线程停止执行");
}
}
线程状态观测
public class TestState {
public static void main(String[] args) {
Thread thread = new Thread(()->{
for (int i = 0; i < 5; i++) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("//");
});
//观察状态
Thread.State state = thread.getState();
System.out.println(state); //NEW
//观察启动后
thread.start();
state = thread.getState();
System.out.println(state);
while (state != Thread.State.TERMINATED){//只要线程不终止,就一直输出状态
Thread.sleep(100);
state = thread.getState();//更新线程状态
System.out.println(state);
}
}
}
线程的优先级
线程优先级用数字表示,范围为1~10
Thread.MIN_PRIORITY = 1;
Thread.MAX_PRIORITY = 10;
Thread.NORM_PRIORITY = 5;
改变或获取优先级:
getPriority ( ) . setPriority ( int xxx )
优先级调用在start之前
public class TestPriority {
public static void main(String[] args) {
//主线程默认优先级
System.out.println(Thread.currentThread().getName() + "--->" + Thread.currentThread().getPriority());
MypPriority mypPriority = new MypPriority();
Thread t1 = new Thread(mypPriority);
Thread t2 = new Thread(mypPriority);
Thread t3 = new Thread(mypPriority);
Thread t4 = new Thread(mypPriority);
//先设置优先级,再启动
t1.start();
t2.setPriority(1);
t2.start();
t3.setPriority(4);
t3.start();
t4.setPriority(Thread.MAX_PRIORITY);
t4.start();
}
}
class MypPriority implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "--->" + Thread.currentThread().getPriority());
}
}
守护线程
线程分为用户线程和守护线程。虚拟机必须确保用户线程执行完毕,但是不用等待守护线程执行完毕。
public class TestDaemon{
public static void main(String[] args) {
God god = new God();
You you = new You();
Thread thread = new Thread(god);
thread.setDaemon(true); //默认为false,表示用户线程
thread.start(); //上帝守护线程启动
new Thread(you).start(); //用户线程启动
}
}
class God implements Runnable{
@Override
public void run() {
while(true){
System.out.println("上帝保佑着你");
}
}
}
class You implements Runnable{
@Override
public void run() {
for (int i = 0; i < 36500; i++) {
System.out.println("你一生都开心的活着");
}
System.out.println("=========goodbye! world!===========");
}
}