Unity3D
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MissingMethodException: Default constructor not found
Solutions:– Use IL2CPP build instead of Mono2x– Or, set Stripping Level: Disabled (any other stripping level didn’t work)Probably the cause was changing Api Compatibility Level from “.net 2.0 Subset” into “.net 2.0”..Instead of usingActivator.Create.转载 2021-06-19 08:37:59 · 1684 阅读 · 0 评论 -
在Unity3d项目中利用Udp进行局域网内通信
在Unity3d项目中利用Udp进行局域网内通信实现一个用于存储通信息的Queneusing System.Collections;using System.Collections.Generic;using UnityEngine;using System.Threading;using System;public class CQuene { int packetnum...原创 2020-05-07 11:06:41 · 1861 阅读 · 5 评论