window 与linux UDP 数据传输

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>

int main()
{
    // 1.创建一个通信的socket
    int fd = socket(PF_INET, SOCK_DGRAM, 0);

    if (fd == -1)
    {
        perror("socket");
        exit(-1);
    }

    // 2.绑定
    struct sockaddr_in addr;
    addr.sin_family = AF_INET;
    addr.sin_port = htons(9999);
    addr.sin_addr.s_addr = INADDR_ANY;

    int ret = bind(fd, (struct sockaddr*)&addr, sizeof(addr));
    if (ret == -1)
    {
        perror("bind");
        exit(-1);
    }

    // 3.通信
    while (1)
    {
        char buf[128];
        char ipbuf[16];

        struct sockaddr_in caddr;
        int len = sizeof(caddr);

        //接受数据
        int num = recvfrom(fd, buf, sizeof(buf), 0, (struct sockaddr *)&caddr, &len);

        printf("client ip:%s,port :%d\n",
            inet_ntop(AF_INET, &caddr.sin_addr.s_addr, ipbuf, sizeof(ipbuf)),
            ntohs(caddr.sin_port));

        printf("client say:%s\n", buf);

        //发送数据
        sendto(fd, buf, strlen(buf) + 1,0,(struct sockaddr*)&caddr,sizeof(caddr));
    }

    close(fd);

    return 0;
}


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>

int main()
{
    // 1.创建一个通信的socket
    int fd = socket(PF_INET, SOCK_DGRAM, 0);

    if (fd == -1)
    {
        perror("socket");
        exit(-1);
    }

    //服务器地址信息
    struct sockaddr_in saddr;
    saddr.sin_family = AF_INET;
    saddr.sin_port = htons(9999);
    inet_pton(AF_INET, "127.0.0.1", &saddr.sin_addr.s_addr);

    int num = 0;
    // 3.通信
    while (1)
    {
        char buf[128];
        sprintf(buf, "hello ,i am client %d\n", num++);

        //发送数据
        sendto(fd, buf, strlen(buf) + 1,0,(struct sockaddr*)&saddr,sizeof(saddr));

        //接受数据
        int num = recvfrom(fd, buf, sizeof(buf), 0, NULL, NULL);

        printf("server say:%s\n", buf);

        sleep(1);
    }

    close(fd);

    return 0;
}


 
#include <winsock2.h>
#include <WS2tcpip.h>
#include <iostream>
 
using namespace  std;
 
//添加动态库的lib
#pragma comment(lib, "ws2_32.lib")
 
int main() {
    SOCKET m_Socket;
    SOCKADDR_IN m_BindAddress;   //绑定地址
    SOCKADDR_IN m_RemoteAddress; //远程地址
    int m_RemoteAddressLen;
 
 
    // socket环境
    WSADATA  wsaData;
    if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
        cout << "WSAStartup error:" << GetLastError() << endl;
        return false;
    }
 
    // socket对象
    m_Socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if (m_Socket == INVALID_SOCKET)
    {
        closesocket(m_Socket);
        m_Socket = INVALID_SOCKET;
        return false;
    }
 
    // 绑定占用<ip, port>
    const char* ip = "127.0.0.1";
    int port = 8000;
    m_BindAddress.sin_family = AF_INET;
    m_BindAddress.sin_addr.S_un.S_addr = inet_addr(ip);
    m_BindAddress.sin_port = htons(port);
    auto ret = bind(m_Socket, (sockaddr*)&m_BindAddress, sizeof(SOCKADDR));
    if (ret == SOCKET_ERROR)
    {
        closesocket(m_Socket);
        m_Socket = INVALID_SOCKET;
        return false;
    }
 
    // 接收和发送
    char recvBuf[1024] = { 0 };
    char sendBuf[1024] = "Nice to meet you, too!";
    m_RemoteAddressLen = sizeof(m_RemoteAddress);
 
    std::printf("已设置绑定占用的连接, 其ip: %s, port: %d\n", inet_ntoa(m_BindAddress.sin_addr), ntohs(m_BindAddress.sin_port));
 
    while (1) {
        int recvLen = recvfrom(m_Socket, recvBuf, 1024, 0, (sockaddr*)&m_RemoteAddress, &m_RemoteAddressLen);
        if (recvLen > 0) {
            std::printf("接收到一个连接, 其ip: %s, port: %d\n", inet_ntoa(m_RemoteAddress.sin_addr), ntohs(m_RemoteAddress.sin_port));
            cout << "接收到一个信息: " << recvBuf << endl;
 
 
        }
        int sendLen = sendto(m_Socket, sendBuf, strlen(sendBuf), 0, (sockaddr*)&m_RemoteAddress, m_RemoteAddressLen);
        if (sendLen > 0) {
            cout << "发送到远程端的信息: " << sendBuf << endl;
        }
    }
 
    closesocket(m_Socket);
    WSACleanup();
    return true;
}
#include <winsock2.h>
#include <WS2tcpip.h>
#include <iostream>
using namespace  std;
 
//添加动态库的lib
#pragma comment(lib, "ws2_32.lib")
 
int main() {
    SOCKET m_Socket;
    SOCKADDR_IN m_RemoteAddress; //远程地址
    int m_RemoteAddressLen;
 
    // socket环境
    WSADATA  wsaData;
    if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
        cout << "WSAStartup error:" << GetLastError() << endl;
        return false;
    }
 
    // socket对象
    m_Socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if (m_Socket == INVALID_SOCKET)
    {
        closesocket(m_Socket);
        m_Socket = INVALID_SOCKET;
        return false;
    }
 
    // 远端地址
    const char* ip = "127.0.0.1";
    int port = 8000;
    m_RemoteAddress.sin_family = AF_INET;
    m_RemoteAddress.sin_port = htons(port);
    m_RemoteAddressLen = sizeof(m_RemoteAddress);
    inet_pton(AF_INET, ip, &m_RemoteAddress.sin_addr);
 
    // 接收和发送
    char recvBuf[1024] = { 0 };
    char sendBuf[1024] = "Nice to meet you!我的";
 
    while (1) {
        int sendLen = sendto(m_Socket, sendBuf, strlen(sendBuf), 0, (sockaddr*)&m_RemoteAddress, m_RemoteAddressLen);
        if (sendLen > 0) {
            std::printf("发送到远程端连接, 其ip: %s, port: %d\n", inet_ntoa(m_RemoteAddress.sin_addr), ntohs(m_RemoteAddress.sin_port));
            cout << "发送到远程端的信息: " << sendBuf << endl;
        }
 
        int recvLen = recvfrom(m_Socket, recvBuf, 1024, 0, NULL, NULL);
        if (recvLen > 0) {
            std::printf("接收到一个连接, 其ip: %s, port: %d\n", inet_ntoa(m_RemoteAddress.sin_addr), ntohs(m_RemoteAddress.sin_port));
            cout << "接收到一个信息: " << recvBuf << endl;
        }
    }
 
    closesocket(m_Socket);
    WSACleanup();
    return true;
}

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