design pattern——strategy

model

implement

strategy

class Strategy
{
public:
    Strategy();
    virtual ~Strategy();
    
public:
    virtual void AlgrithmInterface() = 0;
};

class Strategy
{
public:
    Strategy();
    virtual ~Strategy();
    
public:
    virtual void AlgrithmInterface() = 0;
};

concrete strategy

class ConcreteStrategyA : public Strategy
{
public:
    ConcreteStrategyA();
    ~ConcreteStrategyA();
    
public:
    void AlgrithmInterface();
};

class ConcreteStrategyB : public Strategy
{
public:
    ConcreteStrategyB();
    ~ConcreteStrategyB();
    
public:
    void AlgrithmInterface();
};

ConcreteStrategyA::ConcreteStrategyA()
{
}

ConcreteStrategyA::~ConcreteStrategyA()
{
}

void ConcreteStrategyA::AlgrithmInterface()
{
    cout << "ConcreteStrategyA AlgrithmInterface..." << endl;
}

ConcreteStrategyB::ConcreteStrategyB()
{
}

ConcreteStrategyB::~ConcreteStrategyB()
{
}

void ConcreteStrategyB::AlgrithmInterface()
{
    cout << "ConcreteStrategyB AlgrithmInterface..." << endl;
}

context

class Context
{
public:
    Context(Strategy* stg);
    ~Context();
    
public:
    void DoAction();
    
private:
    Strategy* _stg;
};

Context::Context(Strategy* stg)
{
    _stg = stg;
}

Context::~Context()
{
    delete _stg;
}

void Context::DoAction()
{
    _stg->AlgrithmInterface();
}

应用

void strategy_test()
{
    Strategy* stg = new ConcreteStrategyA();
    Context* ctx = new Context(stg);
    
    ctx->DoAction();
}

总结

  • 抽象:concrete strategy的公共基类strategy进行了抽象
  • 扩展:concrete strategy可以进行扩展
  • context提供了公共接口,strategy提供了功能接口,concrete strategy实现功能接口
  • 开发者不需要知道concrete strategy,开发者只与公共基类strategy和context交互
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值