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UE4节点
Xavier_Lynn
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UE4 NearlyEqual
NearlyEqual引言判断俩个值是否相邻ImageCode /** * Checks if two floating point numbers are nearly equal. * @param A First number to compare * @param B Second number to compare * @param ErrorTolerance Maximum allowed difference for considering the.原创 2021-06-23 17:18:38 · 409 阅读 · 0 评论 -
UE4 FinterpTo
FinterpTo引言在使用到平滑过渡的时候一般需要使用FInterpTo和Tick函数在完成一个持续性的变化ImageCodeCORE_API float FMath::FInterpTo( float Current, float Target, float DeltaTime, float InterpSpeed ){ // If no interp speed, jump to target value if( InterpSpeed <= 0.f ) { ret.原创 2021-06-23 17:04:07 · 2307 阅读 · 0 评论