297. Serialize and Deserialize Binary Tree 序列化及反序列化

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Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.

Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.

For example, you may serialize the following tree

    1
   / \
  2   3
     / \
    4   5
as "[1,2,3,null,null,4,5]", just the same as how LeetCode OJ serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.

Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.

Credits:
Special thanks to @Louis1992 for adding this problem and creating all test cases.

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分析:

注意

1,题目并没有要求遍历方法,所以可以自己挑选。

2,题目没有要求如何定义空节点,所以可以自己定义。

3.atoi(const char * t)与stoi(string t)的区别,最好还是用stoi,可以避免负数等情况,我写的时候没有注意这个点,跑了好久的runningtime.

4,istream与ostream有很大的益处,比如对于空格的自动处理等,需要注意。

代码:

/**
 * Definition for a binary tree node.
 * struct TreeNode {
 *     int val;
 *     TreeNode *left;
 *     TreeNode *right;
 *     TreeNode(int x) : val(x), left(NULL), right(NULL) {}
 * };
 */
class Codec {
public:

    // Encodes a tree to a single string.
    string serialize(TreeNode* root) {
        if(root==NULL) return "";
        ostringstream o1;
        return pretravel(o1,root);
    }

    // Decodes your encoded data to tree.
    TreeNode* deserialize(string data) {
        // cout<<data<<endl;
        if(data.size()==0) return NULL;
        istringstream in(data);
        return build(in);
    }
private:
 string pretravel(ostringstream &out,TreeNode* root)
 {
     if(root)
     {
         out<<to_string(root->val)+" ";
         pretravel(out,root->left);
         pretravel(out,root->right);
     }
     else
     out<<"#"<<" ";
     return out.str();
 }
 TreeNode* build(istringstream& in)
 {
     string  s1;
     in>>s1;
     if(s1=="#") return NULL;
     TreeNode * root=new TreeNode(stoi(s1));
    //  cout<<s1<<" "<<root->val<<endl;
     root->left=build(in);
     root->right=build(in);
    return root;


 }
};

// Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.deserialize(codec.serialize(root));

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