static int YUV420ToRGB(int width, int height, BYTE *pY,BYTE *pU,BYTE *pV, BYTE *pRGBBuf,long *U,long *V,long *Y1,long *Y2)
{
BYTE *pUbase, *pVbase;
int i, j;
BYTE *pR, *pG, *pB;
pUbase = pU;//pYUVBuf + width*height;
pVbase = pV;//pUbase + width*height/4;
for (i=0; i<height; i++)
{
pB = pRGBBuf+width*height*3-3*width*(i+1);
pG = pRGBBuf+width*height*3-3*width*(i+1)+1;
pR = pRGBBuf+width*height*3-3*width*(i+1)+2;
for (j=0; j<width; j+=2)
{
*pR = max(0,min(255, (V[*pV] + Y1[*pY])/10000) ); //R value
*pB = max(0,min(255, (U[*pU] + Y1[*pY])/10000) ); //B value
*pG = max(0,min(255, (Y2[*pY] - 5094*(*pR) - 1942*(*pB))/10000) ); //G value
pR += 3;
pB += 3;
pG += 3;
pY++;
*pR = max(0, min(255, (V[*pV] + Y1[*pY])/10000) ); //R value
*pB = max(0,min(255, (U[*pU] + Y1[*pY])/10000) ); //B value
*pG = max(0, min(255, (Y2[*pY] - 5094*(*pR) - 1942*(*pB))/10000) ); //G value
pR += 3;
pB += 3;
pG += 3;
pY++;
pU++;
pV++;
}
if ((i % 2 == 0))
{
pU = pU-(width >> 1);
pV = pV-(width >> 1);
}
}
return 0;
}
用法:
long U[256], V[256], Y1[256], Y2[256];
int locali;
for (locali=0; locali<256; locali++)
{
V[locali] = 15938*locali-2221300;
U[locali] = 20238*locali-2771300;
Y1[locali] = 11644*locali;
Y2[locali] = 19837*locali-311710;
}
YUV420ToRGB(s_pDeCtx->width, s_pDeCtx->height, s_pPicture->data[0], s_pPicture->data[1], s_pPicture->data[2], lpOut, U, V, Y1, Y2);