Linux与Win的SOCKET通信

由于项目的需要,采用的是西门子IOT2000设备,以及win上的Eclipse软件。进行简单的数据采集。用C++实现,参考来源feixiaoxing的文章,http://blog.csdn.net/feixiaoxing/article/details/8567162#,对大神表示感谢。

附上Client代码(Win)

#include <stdio.h>
#include <Windows.h>

#pragma comment(lib,"ws2_32.lib")
#define  PORT 4000
#define  IP_ADDRESS "192.168.200.1"

int main(int argc, char* argv[])
{
    WSADATA  Ws;
    SOCKET ClientSocket;
    struct sockaddr_in ClientAddr;
    int Ret = 0;
    char SendBuffer[MAX_PATH];

    /* Init Windows Socket */
    if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
    {
        printf("Init Windows Socket Failed::%d\n", GetLastError());
        return -1;
    }

    /* Create Socket */
    ClientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if ( ClientSocket == INVALID_SOCKET )
    {
        printf("Create Socket Failed::%d\n", GetLastError());
        return -1;
    }

    ClientAddr.sin_family = AF_INET;
    ClientAddr.sin_addr.s_addr = inet_addr(IP_ADDRESS);
    ClientAddr.sin_port = htons(PORT);
    memset(ClientAddr.sin_zero, 0x00, 8);

    /* connect socket */
    Ret = connect(ClientSocket,(struct sockaddr*)&ClientAddr, sizeof(ClientAddr));
    if ( Ret == SOCKET_ERROR )
    {
        printf("Connect Error::%d\n", GetLastError());
        return -1;
    }
    else
    {
        printf("Connect succedded!\n");
    }

    while (1)
    {
        scanf("%s", SendBuffer);

        /* send data to server */
        Ret = send(ClientSocket, SendBuffer, (int)strlen(SendBuffer), 0);
        if ( Ret == SOCKET_ERROR )
        {
            printf("Send Info Error::%d\n", GetLastError());
            break;
        }

        if('q' == SendBuffer[0])
        {
            break;
        }
    }

    /* close socket */
    closesocket(ClientSocket);
    WSACleanup();

    return 0;
 }

以及Server(Linux端)

#include <netinet/in.h>      
#include <sys/types.h>      
#include <sys/socket.h>      
#include <stdio.h>          
#include <stdlib.h>         
#include <string.h>         
#include<unistd.h>
#define HELLO_WORLD_SERVER_PORT    4000  
#define LENGTH_OF_LISTEN_QUEUE 20  
#define BUFFER_SIZE 1024  
  
int main(int argc, char **argv)  
{  
    struct sockaddr_in server_addr;  
    int server_socket;  
    int opt = 1;  
     
    bzero(&server_addr,sizeof(server_addr));   
      
    server_addr.sin_family = AF_INET;  
    server_addr.sin_addr.s_addr = htons(INADDR_ANY);  
    server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);  
  
    /* create a socket */  
    server_socket = socket(PF_INET,SOCK_STREAM,0);  
    if( server_socket < 0)  
    {  
        printf("Create Socket Failed!");  
        exit(1);  
    }  
   
    /* bind socket to a specified address*/  
    setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));  
    if( bind(server_socket,(struct sockaddr*)&server_addr,sizeof(server_addr)))  
    {  
        printf("Server Bind Port : %d Failed!", HELLO_WORLD_SERVER_PORT);   
        exit(1);  
    }  
  
    /* listen a socket */  
    if(listen(server_socket, LENGTH_OF_LISTEN_QUEUE))  
    {  
        printf("Server Listen Failed!");   
        exit(1);  
    }  
      
    /* run server */  
    while (1)   
    {  
        struct sockaddr_in client_addr;  
        int client_socket;        
        socklen_t length;  
        char buffer[BUFFER_SIZE];  
  
        /* accept socket from client */  
        length = sizeof(client_addr);  
        client_socket = accept(server_socket, (struct sockaddr*)&client_addr, &length);  
        if( client_socket < 0)  
        {  
            printf("Server Accept Failed!\n");  
            break;  
        }  
          
        /* receive data from client */  
        while(1)  
        {  
            bzero(buffer, BUFFER_SIZE);  
            length = recv(client_socket, buffer, BUFFER_SIZE, 0);  
            if (length < 0)  
            {  
                printf("Server Recieve Data Failed!\n");  
                break;  
            }  
              
            if('q' == buffer[0])  
            {  
                printf("Quit from client!\n");  
                break;  
            }  
              
            printf("%s\n", buffer);  
        }     
          
        close(client_socket);  
    }  
      
   close(server_socket);  
    return 0;  
}  
由于feixiaoxing拷贝的代码提示在linux端的close 函数错误,经检查发现缺少<unistd.h>文件,添加即可运行。效果如下:


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