针对该文章的代码进行了注释,方便理解
《Linux网络编程(3)使用select处理多个连接的回射服务器》
.https://blog.csdn.net/simmerlee/article/details/45950851
#include <stdlib.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/select.h>
#include <string.h>
#include <string>
#include <set>
#include <map>
#include <iostream>
#include <select.h>
using namespace std;
#define BUFFER_SIZE 1024
int getSetMax(set<int>& s)
{
if (s.empty() == true)
return 0;
int max = (*(s.begin()));
set<int>::iterator it;
for (it = s.begin(); it != s.end(); it++)
if ((*it) > max)
max = (*it);
return max;
}
int getMapMax(map<int, string>& m)
{
if (m.empty() == true)
return 0;
map<int, string>::iterator it;
int max = m.begin()->first;
for (it = m.begin(); it != m.end(); it++)
if (it->first > max)
max = it->first;
return max;
}
int main(int argc, char** argv)
{
if (argc != 2)
{
cout << "Usage:" << endl << argv[0] << " <port>" << endl;
return 0;
}
char buffer[BUFFER_SIZE];
int socketFd, clientFd;
unsigned int clientAddrLength;
int receivedLength;
struct sockaddr_in myAddr;
struct sockaddr_in clientAddr;
fd_set readSet;
fd_set writeSet;
set<int> socketSet;
map<int, string> receivedMessages;
memset(&myAddr, 0, sizeof(myAddr));
myAddr.sin_family = AF_INET;
myAddr.sin_port = htons(atoi(argv[1]));
myAddr.sin_addr.s_addr = htonl(INADDR_ANY);
socketFd = socket(AF_INET, SOCK_STREAM, 0);
bind(socketFd, (struct sockaddr*)&myAddr, sizeof(myAddr));
listen(socketFd, 8);
//创建set和map相应的迭代器 用于遍历set和map
set<int>::iterator it;
map<int, string>::iterator mapIt;
while (true)
{
FD_ZERO(&readSet);
FD_SET(socketFd, &readSet);
for (it = socketSet.begin(); it != socketSet.end(); it++)
FD_SET((*it), &readSet);
//检查是否有可读数据、连接接入
select(max(getSetMax(socketSet), socketFd) + 1, &readSet, NULL, NULL, NULL);
if (FD_ISSET(socketFd, &readSet))//检查Socket是否有client接入
{
clientAddrLength = sizeof(clientAddr);
clientFd = accept(socketFd, (struct sockaddr*)&clientAddr, &clientAddrLength);
cout << "Accept a connection: "
+ string(inet_ntoa(clientAddr.sin_addr)) + ':'
<< ntohs(clientAddr.sin_port) << endl;
socketSet.insert(clientFd);//socketSet增加新接入client
}
//遍历所有client连接,处理接收到的数据
for (it = socketSet.begin(); it != socketSet.end(); it++)
{
if (FD_ISSET((*it), &readSet))
{
receivedLength = recv((*it), buffer, BUFFER_SIZE, 0);
//通过receivedLengt判断连接是否断开
if (receivedLength <= 0)
{
shutdown((*it), SHUT_RDWR);
socketSet.erase(*it);
receivedMessages.erase(*it);//删除对应的元素
}
else
{
buffer[receivedLength] = '\0';
cout << "Receive a message: " << buffer << endl;
receivedMessages[*it].append(string(buffer, receivedLength));//消息存储添加到对应的元素后
}
}
}
//处理接收数据,并回复
if (receivedMessages.empty() == false)
{
FD_ZERO(&writeSet);
//遍历所有接收数据,对应的FD加入writeSet
for (mapIt = receivedMessages.begin(); mapIt != receivedMessages.end(); mapIt++)
{
FD_SET(mapIt->first, &writeSet);
}
//检查对应set是否可写
select(getMapMax(receivedMessages) + 1, NULL, &writeSet, NULL, NULL);
//遍历所有收到数据的client
for (mapIt = receivedMessages.begin();mapIt != receivedMessages.end(); mapIt++)
{
//数据可写,发送数据
if (FD_ISSET(mapIt->first, &writeSet))
{
send(mapIt->first, mapIt->second.c_str(), mapIt->second.length(), 0);
receivedMessages.erase(mapIt);
}
}
}
}
return 0;
}