ios 图片方向纠正

- (UIImage *)fixOrientation:(UIImage *)srcImg {
    if (srcImg.imageOrientation == UIImageOrientationUp) return srcImg;
    CGAffineTransform transform = CGAffineTransformIdentity;
    switch (srcImg.imageOrientation) {
        case UIImageOrientationDown:
        case UIImageOrientationDownMirrored:
            transform = CGAffineTransformTranslate(transform, srcImg.size.width, srcImg.size.height);
            transform = CGAffineTransformRotate(transform, M_PI);
            break;
            
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
            transform = CGAffineTransformTranslate(transform, srcImg.size.width, 0);
            transform = CGAffineTransformRotate(transform, M_PI_2);
            break;
            
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            transform = CGAffineTransformTranslate(transform, 0, srcImg.size.height);
            transform = CGAffineTransformRotate(transform, -M_PI_2);
            break;
        case UIImageOrientationUp:
        case UIImageOrientationUpMirrored:
            break;
    }
    
    switch (srcImg.imageOrientation) {
        case UIImageOrientationUpMirrored:
        case UIImageOrientationDownMirrored:
            transform = CGAffineTransformTranslate(transform, srcImg.size.width, 0);
            transform = CGAffineTransformScale(transform, -1, 1);
            break;
            
        case UIImageOrientationLeftMirrored:
        case UIImageOrientationRightMirrored:
            transform = CGAffineTransformTranslate(transform, srcImg.size.height, 0);
            transform = CGAffineTransformScale(transform, -1, 1);
            break;
        case UIImageOrientationUp:
        case UIImageOrientationDown:
        case UIImageOrientationLeft:
        case UIImageOrientationRight:
            break;
    }
    
    CGContextRef ctx = CGBitmapContextCreate(NULL, srcImg.size.width, srcImg.size.height,
                                             CGImageGetBitsPerComponent(srcImg.CGImage), 0,
                                             CGImageGetColorSpace(srcImg.CGImage),
                                             CGImageGetBitmapInfo(srcImg.CGImage));
    CGContextConcatCTM(ctx, transform);
    switch (srcImg.imageOrientation) {
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            CGContextDrawImage(ctx, CGRectMake(0,0,srcImg.size.height,srcImg.size.width), srcImg.CGImage);
            break;
            
        default:
            CGContextDrawImage(ctx, CGRectMake(0,0,srcImg.size.width,srcImg.size.height), srcImg.CGImage);
            break;
    }
    
    CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
    UIImage *img = [UIImage imageWithCGImage:cgimg];
    CGContextRelease(ctx);
    CGImageRelease(cgimg);
    return img;
}


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