android TV开发:实现3D仿Gallery效果

1.实现效果:滚动翻页+ 页面点击+页码指示器+焦点控制


2.实现这个效果之前必须要了解郭神的这篇博客,我是基于他的代码进行修改的,主要为了移植到电视上做了按键事件和焦点控制。

3.具体代码:

public class Image3DSwitchView extends LinearLayout {
    private int currentPage =0;//定义当前第几页
    /**
     * 图片左右两边的空白间距
     */
    public static final int IMAGE_PADDING = 5;
    private static final int TOUCH_STATE_REST = 0;
    private static final int TOUCH_STATE_SCROLLING = 1;
    /**
     * 滚动到下一张图片的速度
     */
    private static final int SNAP_VELOCITY = 600;



    /**
     * 表示滚动到下一张图片这个动作
     */

    private static final int SCROLL_NEXT = 0;
    /**
     * 表示滚动到上一张图片这个动作
     */
    private static final int SCROLL_PREVIOUS = 1;
    /**
     * 表示滚动回原图片这个动作
     */
    private static final int SCROLL_BACK = 2;
    private static Handler handler = new Handler();
    /**
     * 控件宽度
     */
    public static int mWidth;
    private VelocityTracker mVelocityTracker;//主要用跟踪触摸屏事件(flinging事件和其他gestures手势事件)的速率
    private Scroller mScroller;
    /**
     * 图片滚动监听器,当图片发生滚动时回调这个接口
     */
    private OnImageSwitchListener mListener;
    /**
     * 记录当前的触摸状态
     */
    private int mTouchState = TOUCH_STATE_REST;
    /**
     * 记录被判定为滚动运动的最小滚动值
     */
    private int mTouchSlop;
    /**
     * 记录控件高度
     */
    private int mHeight;
    /**
     * 记录每张图片的宽度
     */
    private int mImageWidth;
    /**
     * 记录图片的总数量
     */
    private int mCount;
    /**
     * 记录当前显示图片的坐标
     */
    private int mCurrentImage;
    /**
     * 记录上次触摸的横坐标值
     */
    private float mLastMotionX;
    /**
     * 是否强制重新布局
     */
    private boolean forceToRelayout;
    private int[] mItems;


    public Image3DSwitchView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
        mScroller = new Scroller(context);
       //设置可以获得焦点
        setFocusable(true);

    }

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        if (changed || forceToRelayout) {
            mCount = getChildCount();
            // 图片数量必须大于5,不然无法正常显示
            if (mCount < 5) {
                return;
            }
            mWidth = getMeasuredWidth();
            mHeight = getMeasuredHeight();
            // 每张图片的宽度设定为控件宽度的百分之六十
            mImageWidth = (int) (mWidth * 0.6);
            if (mCurrentImage >= 0 && mCurrentImage < mCount) {
                mScroller.abortAnimation();
                setScrollX(0);
                int left = -mImageWidth * 2 + (mWidth - mImageWidth) / 2;
                // 分别获取每个位置上应该显示的图片下标
                int[] items = {getIndexForItem(1), getIndexForItem(2),
                        getIndexForItem(3), getIndexForItem(4),
                        getIndexForItem(5)};
                mItems = items;
                // 通过循环为每张图片设定位置
                for (int i = 0; i < items.length; i++) {
                    Image3DView childView = (Image3DView) getChildAt(items[i]);
                    childView.layout(left + IMAGE_PADDING, 0, left
                            + mImageWidth - IMAGE_PADDING, mHeight);
                    childView.initImageViewBitmap();
                    left = left + mImageWidth;
                }
                refreshImageShowing();
            }
            forceToRelayout = false;
        }
    }


    public interface OnFocusListener{
        void onFocus();
        void setValue(String value);
    }
    private  OnFocusListener onFocusListener;

    public void setonFocusListener(OnFocusListener onFocusListener){
        this.onFocusListener = onFocusListener;
    }
    @Override
    public boolean dispatchKeyEvent(KeyEvent event) {
        if (event.getAction() == KeyEvent.ACTION_DOWN){
            switch (event.getKeyCode()){
                //按下键 响应回调
                case KeyEvent.KEYCODE_DPAD_DOWN:
                    if (onFocusListener != null){onFocusListener.onFocus();}
                    break;
                //按确定键
                case KeyEvent.KEYCODE_DPAD_CENTER:
                    Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show();
                    break;
                //右键
                case KeyEvent.KEYCODE_DPAD_RIGHT:
                    scrollToNext();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
                //左键
                case  KeyEvent.KEYCODE_DPAD_LEFT:
                    scrollToPrevious();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
            }

        }
        return true;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (mScroller.isFinished()) {
            if (mVelocityTracker == null) {
                mVelocityTracker = VelocityTracker.obtain();
            }
            mVelocityTracker.addMovement(event);
            int action = event.getAction();
            float x = event.getX();
            switch (action) {
                case MotionEvent.ACTION_DOWN:
                    // 记录按下时的横坐标
                    mLastMotionX = x;
                    break;
                case MotionEvent.ACTION_MOVE:
                    int disX = (int) (mLastMotionX - x);
                    mLastMotionX = x;
                    scrollBy(disX, 0);
                    // 当发生移动时刷新图片的显示状态
                    refreshImageShowing();
                    break;
                case MotionEvent.ACTION_UP:
                    mVelocityTracker.computeCurrentVelocity(1000);
                    int velocityX = (int) mVelocityTracker.getXVelocity();
                    if (shouldScrollToNext(velocityX)) {
                        // 滚动到下一张图
                        scrollToNext();
                    } else if (shouldScrollToPrevious(velocityX)) {
                        // 滚动到上一张图
                        scrollToPrevious();
                    } else {
                        // 滚动回当前图片
                        scrollBack();
                    }
                    if (mVelocityTracker != null) {
                        mVelocityTracker.recycle();
                        mVelocityTracker = null;
                    }
                    break;
            }
        }
        return true;
    }

    /**
     * 根据当前的触摸状态来决定是否屏蔽子控件的交互能力。
     */
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        int action = ev.getAction();
        if ((action == MotionEvent.ACTION_MOVE)
                && (mTouchState != TOUCH_STATE_REST)) {
            return true;
        }
        float x = ev.getX();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
                mLastMotionX = x;
                mTouchState = TOUCH_STATE_REST;
                break;
            case MotionEvent.ACTION_MOVE:
                int xDiff = (int) Math.abs(mLastMotionX - x);
                if (xDiff > mTouchSlop) {
                    mTouchState = TOUCH_STATE_SCROLLING;
                }
                break;
            case MotionEvent.ACTION_UP:
            default:
                mTouchState = TOUCH_STATE_REST;
                break;
        }
        return mTouchState != TOUCH_STATE_REST;
    }

    @Override
    public void computeScroll() {
        if (mScroller.computeScrollOffset()) {
            scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
            refreshImageShowing();
            postInvalidate();
        }
    }

    /**
     * 设置图片滚动的监听器,每当有图片滚动时会回调此接口。
     *
     * @param listener 图片滚动监听器
     */
    public void setOnImageSwitchListener(OnImageSwitchListener listener) {
        mListener = listener;
    }

    /**
     * 设置当前显示图片的下标,注意如果该值小于零或大于等于图片的总数量,图片则无法正常显示。
     *
     * @param currentImage 图片的下标
     */
    public void setCurrentImage(int currentImage) {
        mCurrentImage = currentImage;
        requestLayout();
    }

    /**
     * 滚动到下一张图片。
     */
    public void scrollToNext() {
        if (mScroller.isFinished()) {
            currentPage++;
            int disX = mImageWidth - getScrollX();
            checkImageSwitchBorder(SCROLL_NEXT);
            if (mListener != null) {
                mListener.onImageSwitch(mCurrentImage);
            }
            beginScroll(getScrollX(), 0, disX, 0, SCROLL_NEXT);
        }
    }

    /**
     * 滚动到上一张图片。
     */
    public void scrollToPrevious() {
        if (mScroller.isFinished()) {
            if (currentPage ==0){
                currentPage = 7;
            }else
                currentPage--;

            int disX = -mImageWidth - getScrollX();
            checkImageSwitchBorder(SCROLL_PREVIOUS);
            if (mListener != null) {
                mListener.onImageSwitch(mCurrentImage);
            }
            beginScroll(getScrollX(), 0, disX, 0, SCROLL_PREVIOUS);
        }
    }

    /**
     * 滚动回原图片。
     */
    public void scrollBack() {
        if (mScroller.isFinished()) {
            beginScroll(getScrollX(), 0, -getScrollX(), 0, SCROLL_BACK);
        }
    }

    /**
     * 回收所有图片对象,释放内存。
     */
    public void clear() {
        for (int i = 0; i < mCount; i++) {
            Image3DView childView = (Image3DView) getChildAt(i);
            childView.recycleBitmap();
        }
    }

    /**
     * 让控件中的所有图片开始滚动。
     */
    private void beginScroll(int startX, int startY, int dx, int dy,
                             final int action) {
        int duration = (int) (700f / mImageWidth * Math.abs(dx));
        mScroller.startScroll(startX, startY, dx, dy, duration);
        invalidate();
        handler.postDelayed(new Runnable() {
            @Override
            public void run() {
                if (action == SCROLL_NEXT || action == SCROLL_PREVIOUS) {
                    forceToRelayout = true;
                    requestLayout();
                }
            }
        }, duration);
    }

    /**
     * 根据当前图片的下标和传入的item参数,来判断item位置上应该显示哪张图片。
     *
     * @param item 取值范围是1-5
     * @return 对应item位置上应该显示哪张图片。
     */
    private int getIndexForItem(int item) {
        int index = -1;
        index = mCurrentImage + item - 3;
        while (index < 0) {
            index = index + mCount;
        }
        while (index > mCount - 1) {
            index = index - mCount;
        }
        return index;
    }

    /**
     * 刷新所有图片的显示状态,包括当前的旋转角度。
     */
    private void refreshImageShowing() {
        for (int i = 0; i < mItems.length; i++) {
            Image3DView childView = (Image3DView) getChildAt(mItems[i]);
            childView.setRotateData(i, getScrollX());
            childView.invalidate();
        }
    }

    /**
     * 检查图片的边界,防止图片的下标超出规定范围。
     */
    private void checkImageSwitchBorder(int action) {
        if (action == SCROLL_NEXT && ++mCurrentImage >= mCount) {
            mCurrentImage = 0;
        } else if (action == SCROLL_PREVIOUS && --mCurrentImage < 0) {
            mCurrentImage = mCount - 1;
        }
    }

    /**
     * 判断是否应该滚动到下一张图片。
     */
    private boolean shouldScrollToNext(int velocityX) {
        return velocityX < -SNAP_VELOCITY || getScrollX() > mImageWidth / 2;
    }

    /**
     * 判断是否应该滚动到上一张图片。
     */
    private boolean shouldScrollToPrevious(int velocityX) {
        return velocityX > SNAP_VELOCITY || getScrollX() < -mImageWidth / 2;
    }

    /**
     * 图片滚动的监听器
     */
    public interface OnImageSwitchListener {

        /**
         * 当图片滚动时会回调此方法
         *
         * @param currentImage 当前图片的坐标
         */
        void onImageSwitch(int currentImage);

    }
}
public class Image3DView extends ImageView {

    /**
     * 旋转角度的基准值
     */
    private static final float BASE_DEGREE = 50f;
    /**
     * 旋转深度的基准值
     */
    private static final float BASE_DEEP = 150f;
    private Camera mCamera;
    private Matrix mMaxtrix;
    private Bitmap mBitmap;
    /**
     * 当前图片对应的下标
     */
    private int mIndex;
    /**
     * 在前图片在X轴方向滚动的距离
     */
    private int mScrollX;
    /**
     * Image3DSwitchView控件的宽度
     */
    private int mLayoutWidth;
    /**
     * 当前图片的宽度
     */
    private int mWidth;
    /**
     * 当前旋转的角度
     */
    private float mRotateDegree;
    /**
     * 旋转的中心点
     */
    private float mDx;
    /**
     * 旋转的深度
     */
    private float mDeep;

    public Image3DView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mCamera = new Camera();
        mMaxtrix = new Matrix();
        //设置可获焦 & 可点击
        setFocusable(true);
        setClickable(true);
    }

    /**
     * 初始化Image3DView所需要的信息,包括图片宽度,截取背景图等。
     */
    public void initImageViewBitmap() {
        if (mBitmap == null) {
            //我们要获取cache首先要通过setDrawingCacheEnable方法开启cache,然后再调用getDrawingCache方法就可以获得view的cache图片了。
            setDrawingCacheEnabled(true);
            buildDrawingCache();
            mBitmap = getDrawingCache();
        }
        mLayoutWidth = Image3DSwitchView.mWidth;
        mWidth = getWidth() + Image3DSwitchView.IMAGE_PADDING * 2;
    }

    /**
     * 设置旋转角度。
     *
     * @param index   当前图片的下标
     * @param scrollX 当前图片在X轴方向滚动的距离
     */
    public void setRotateData(int index, int scrollX) {
        mIndex = index;
        mScrollX = scrollX;
    }

    /**
     * 回收当前的Bitmap对象,以释放内存。
     */
    public void recycleBitmap() {
        if (mBitmap != null && !mBitmap.isRecycled()) {
            mBitmap.recycle();
        }
    }

    @Override
    public void setImageResource(int resId) {
        super.setImageResource(resId);
        mBitmap = null;
        initImageViewBitmap();
    }

    @Override
    public void setImageBitmap(Bitmap bm) {
        super.setImageBitmap(bm);
        mBitmap = null;
        initImageViewBitmap();
    }

    @Override
    public void setImageDrawable(Drawable drawable) {
        super.setImageDrawable(drawable);
        mBitmap = null;
        initImageViewBitmap();
    }

    @Override
    public void setImageURI(Uri uri) {
        super.setImageURI(uri);
        mBitmap = null;
        initImageViewBitmap();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        if (mBitmap == null) {
            // 如果Bitmap对象还不存在,先使用父类的onDraw方法进行绘制
            super.onDraw(canvas);
        } else {
            if (isImageVisible()) {
                // 绘图时需要注意,只有当图片可见的时候才进行绘制,这样可以节省运算效率
                computeRotateData();
                mCamera.save();
                mCamera.translate(0.0f, 0.0f, mDeep);
                mCamera.rotateY(mRotateDegree);
                mCamera.getMatrix(mMaxtrix);
                mCamera.restore();
                mMaxtrix.preTranslate(-mDx, -getHeight() / 2);
                mMaxtrix.postTranslate(mDx, getHeight() / 2);
                canvas.drawBitmap(mBitmap, mMaxtrix, null);
            }
        }
    }

    /**
     * 在这里计算所有旋转所需要的数据。
     */
    private void computeRotateData() {
        float degreePerPix = BASE_DEGREE / mWidth;
        float deepPerPix = BASE_DEEP / ((mLayoutWidth - mWidth) / 2);
        switch (mIndex) {
            case 0:
                mDx = mWidth;
                mRotateDegree = 360f - (2 * mWidth + mScrollX) * degreePerPix;
                if (mScrollX < -mWidth) {
                    mDeep = 0;
                } else {
                    mDeep = (mWidth + mScrollX) * deepPerPix;
                }
                break;
            case 1:
                if (mScrollX > 0) {
                    mDx = mWidth;
                    mRotateDegree = (360f - BASE_DEGREE) - mScrollX * degreePerPix;
                    mDeep = mScrollX * deepPerPix;
                } else {
                    if (mScrollX < -mWidth) {
                        mDx = -Image3DSwitchView.IMAGE_PADDING * 2;
                        mRotateDegree = (-mScrollX - mWidth) * degreePerPix;
                    } else {
                        mDx = mWidth;
                        mRotateDegree = 360f - (mWidth + mScrollX) * degreePerPix;
                    }
                    mDeep = 0;
                }
                break;
            case 2:
                if (mScrollX > 0) {
                    mDx = mWidth;
                    mRotateDegree = 360f - mScrollX * degreePerPix;
                    mDeep = 0;
                    if (mScrollX > mWidth) {
                        mDeep = (mScrollX - mWidth) * deepPerPix;
                    }
                } else {
                    mDx = -Image3DSwitchView.IMAGE_PADDING * 2;
                    mRotateDegree = -mScrollX * degreePerPix;
                    mDeep = 0;
                    if (mScrollX < -mWidth) {
                        mDeep = -(mWidth + mScrollX) * deepPerPix;
                    }
                }
                break;
            case 3:
                if (mScrollX < 0) {
                    mDx = -Image3DSwitchView.IMAGE_PADDING * 2;
                    mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix;
                    mDeep = -mScrollX * deepPerPix;
                } else {
                    if (mScrollX > mWidth) {
                        mDx = mWidth;
                        mRotateDegree = 360f - (mScrollX - mWidth) * degreePerPix;
                    } else {
                        mDx = -Image3DSwitchView.IMAGE_PADDING * 2;
                        mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix;
                    }
                    mDeep = 0;
                }
                break;
            case 4:
                mDx = -Image3DSwitchView.IMAGE_PADDING * 2;
                mRotateDegree = (2 * mWidth - mScrollX) * degreePerPix;
                if (mScrollX > mWidth) {
                    mDeep = 0;
                } else {
                    mDeep = (mWidth - mScrollX) * deepPerPix;
                }
                break;
        }
    }

    /**
     * 判断当前图片是否可见。
     *
     * @return 当前图片可见返回true,不可见返回false。
     */
    private boolean isImageVisible() {
        boolean isVisible = false;
        switch (mIndex) {
            case 0:
                if (mScrollX < (mLayoutWidth - mWidth) / 2 - mWidth) {
                    isVisible = true;
                } else {
                    isVisible = false;
                }
                break;
            case 1:
                if (mScrollX > (mLayoutWidth - mWidth) / 2) {
                    isVisible = false;
                } else {
                    isVisible = true;
                }
                break;
            case 2:
                if (mScrollX > mLayoutWidth / 2 + mWidth / 2
                        || mScrollX < -mLayoutWidth / 2 - mWidth / 2) {
                    isVisible = false;
                } else {
                    isVisible = true;
                }
                break;
            case 3:
                if (mScrollX < -(mLayoutWidth - mWidth) / 2) {
                    isVisible = false;
                } else {
                    isVisible = true;
                }
                break;
            case 4:
                if (mScrollX > mWidth - (mLayoutWidth - mWidth) / 2) {
                    isVisible = true;
                } else {
                    isVisible = false;
                }
                break;
        }
        return isVisible;
    }

}
public class MainActivity extends AppCompatActivity {
    private Button btn;
    private Image3DSwitchView  image3DSwitchView;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        btn = (Button) findViewById(R.id.btn);
        image3DSwitchView  = (Image3DSwitchView) findViewById(R.id.image_switch_view);
        btn.setOnKeyListener(new View.OnKeyListener() {
            @Override
            public boolean onKey(View v, int keyCode, KeyEvent event) {
                if (keyCode == KeyEvent.KEYCODE_DPAD_UP && event.getAction()== KeyEvent.ACTION_DOWN)
                        image3DSwitchView.requestFocus();
                return true;
            }
        });

        //设置监听,并实现接口
        image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() {
            @Override
            public void onFocus() {
                btn.requestFocus();
            }

            @Override
            public void setValue(String value) {
                btn.setText(value+"/7");
            }


        });

    }
}
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#000000">

    <com.example.rotate3d.Image3DSwitchView
        android:layout_marginTop="100dp"
        android:id="@+id/image_switch_view"
        android:layout_width="wrap_content"
        android:layout_height="470dp" >

        <com.example.rotate3d.Image3DView
            android:id="@+id/image1"
            android:focusable="true"
            android:focusableInTouchMode="true"
            android:clickable="true"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image1" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image2"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image2" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image3"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image3" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image4"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image4" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image5"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image5" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image6"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image6" />

        <com.example.rotate3d.Image3DView
            android:id="@+id/image7"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:scaleType="fitXY"
            android:src="@drawable/image7" />

    </com.example.rotate3d.Image3DSwitchView>

    <Button
        android:id="@+id/btn"
        android:text="1/7"
        android:textSize="32dp"
        android:textColor="#ffffff"
        android:layout_below="@+id/image_switch_view"
        android:background="@drawable/button_style"
        android:layout_width="match_parent"
        android:layout_height="100dp" />


</RelativeLayout>

4.自己的成长点:

①响应遥控器按键事件:重写Image3DSwitchView类的dispatchKeyEvent()函数

@Override
    public boolean dispatchKeyEvent(KeyEvent event) {
        if (event.getAction() == KeyEvent.ACTION_DOWN){
            switch (event.getKeyCode()){
                //按下键 响应回调
                case KeyEvent.KEYCODE_DPAD_DOWN:
                    if (onFocusListener != null){onFocusListener.onFocus();}
                    break;
                //按确定键
                case KeyEvent.KEYCODE_DPAD_CENTER:
                    Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show();
                    break;
                //右键
                case KeyEvent.KEYCODE_DPAD_RIGHT:
                    scrollToNext();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
                //左键
                case  KeyEvent.KEYCODE_DPAD_LEFT:
                    scrollToPrevious();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
            }

        }
        return true;
    }
注意:要能响应点击事件的前提必须是控件可以获得焦点,所以在构造函数中加上

  setFocusable(true);

②回调机制:类似 前一篇博客的原理。 越来越发现回调技术的好用:轻松通过接口函数里面的参数把 动态变化的变量传递到mainActivity

    public interface OnFocusListener{
        void onFocus();//处理焦点
        void setValue(String value);//处理当前页码
    }
    private  OnFocusListener onFocusListener;

    public void setonFocusListener(OnFocusListener onFocusListener){
        this.onFocusListener = onFocusListener;
    }
    @Override
    public boolean dispatchKeyEvent(KeyEvent event) {
        if (event.getAction() == KeyEvent.ACTION_DOWN){
            switch (event.getKeyCode()){
                //按下键 响应回调
                case KeyEvent.KEYCODE_DPAD_DOWN:
                    if (onFocusListener != null){onFocusListener.onFocus();}
                    break;
                //按确定键
                case KeyEvent.KEYCODE_DPAD_CENTER:
                    Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show();
                    break;
                //右键
                case KeyEvent.KEYCODE_DPAD_RIGHT:
                    scrollToNext();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
                //左键
                case  KeyEvent.KEYCODE_DPAD_LEFT:
                    scrollToPrevious();
                    if (onFocusListener !=null){
                        onFocusListener.setValue((currentPage%7+1)+"");
                    }
                    break;
            }

        }
        return true;
    }
在acitivity中调用

 image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() {
            @Override
            public void onFocus() {
                btn.requestFocus();//让Image3DSwitchView控件下的按钮获得焦点

            }

            @Override
            public void setValue(String value) {
                btn.setText(value+"/7");//给按钮设置    第几页/共几页
            }

        });

5. 源码+apk下载地址




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