4.4.1全局函数做友元
#include <iostream>
using namespace std;
#include <string>
class building
{
friend void good(building *building);
public:
building()
{
m_sittingroom = "客厅";
m_badroom = "卧室";
}
public:
string m_sittingroom;
private:
string m_badroom;
};
void good(building *building)
{
cout << building->m_sittingroom << endl;
cout << building->m_badroom << endl;
}
int main4_4_1()
{
building b;
good(&b);
system("pause");
return 0;
}
4.3.4 const修饰成员函数
#include <iostream>
using namespace std;
class person
{
public:
void showperson() const
{
this->m_b = 100;
}
int m_a;
mutable int m_b;
};
void test01()
{
person p;
p.showperson();
}
void test02()
{
const person p;
p.m_b = 100;
p.showperson();
}
int main4_3_4()
{
system("pause");
return 0;
}