找了好久,最后用这种方法搞定的,也是别人的指点
重载Tab控件类,类声明和实现文件下面有:
#if !defined(AFX_BITMAPTABCTRL_H__7502D762_DAC6_4B57_B2B2_6563A23B9EAF__INCLUDED_)
#define AFX_BITMAPTABCTRL_H__7502D762_DAC6_4B57_B2B2_6563A23B9EAF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BitmapTabCtrl.h : header file
//
#include "resource.h"
/
// CBitmapTabCtrl window
class CBitmapTabCtrl : public CTabCtrl
{
// Construction
public:
CBitmapTabCtrl();
// Attributes
public:
enum {
BITMAP_NONE = 0,// do not show bitmap
BITMAP_TILE,// tile the bitmap to fill the dialog
BITMAP_STRETCH,// stretch the bitmap so it fits to the dialog
BITMAP_CENTER// center the bitmap inside the dialog
};
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{
{AFX_VIRTUAL(CBitmapTabCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
BOOL SetBitmap(UINT uResource, int nType);
VOID DrawItemEdge();
VOID DrawItemText();
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual ~CBitmapTabCtrl();
// Generated message map functions
protected:
intm_nType;// see enum above
CBitmapm_bmp;
//{
{AFX_MSG(CBitmapTabCtrl)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MA