krp的急速预览

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好的,我可以给你一些优化建议。首先,我们可以用向量化来加速运算。其次,可以使用更高效的算法来计算旋转矩阵和四元数。最后,可以对代码进行重构,使其更加易读和易于维护。 下面是一个优化后的例程: ```matlab function [pos, vel, quat, rate, accel] = inertial_navigation(t, pos0, vel0, quat0, rate0, accel0, gyro_noise, accel_noise, dt) % 初始化输出变量 pos = zeros(3, length(t)); pos(:,1) = pos0; vel = zeros(3, length(t)); vel(:,1) = vel0; quat = zeros(4, length(t)); quat(:,1) = quat0; rate = zeros(3, length(t)); rate(:,1) = rate0; accel = zeros(3, length(t)); accel(:,1) = accel0; % 初始化噪声过程 gyro_noise_process = gyro_noise * sqrt(dt) * randn(3, length(t)); accel_noise_process = accel_noise * sqrt(dt) * randn(3, length(t)); % 初始化常量 g = [0; 0; -9.81]; % 重力加速度常量 I = eye(3); % 单位矩阵 % 循环计算模拟过程 for i = 2:length(t) % 生成噪声 gyro_noise_i = gyro_noise_process(:,i); accel_noise_i = accel_noise_process(:,i); % 预测姿态和角速度 w = rate(:,i-1) + gyro_noise_i; q = quat(:,i-1)'; q = quat_update(q, w, dt); quat(:,i) = q'; R = quat2dcm(q); % 计算重力加速度 accel_gravity = R' * g; % 计算测量加速度,并加入噪声 accel_meas = accel(:,i-1) + accel_noise_i; % 误差状态推导 accel_err = accel_meas - accel_gravity; rate_err = -rate(:,i-1); % 更新状态 vel(:,i) = vel(:,i-1) + dt * (R * (accel_err + accel_gravity)); pos(:,i) = pos(:,i-1) + dt * vel(:,i-1) + 0.5 * dt^2 * (R * (accel_err + accel_gravity)); rate(:,i) = rate(:,i-1) + dt * rate_err; % 修正姿态 w_err = -krp(rate_err, q); q_err = exp(w_err); quat(:,i) = quat_mult(q_err', quat(:,i)')'; % 归一化四元数 quat(:,i) = quat(:,i) / norm(quat(:,i)); end % 辅助函数 function q_new = quat_update(q, w, dt) q_new = [cos(norm(w)*dt/2); w/norm(w)*sin(norm(w)*dt/2)]*q; end function R = quat2dcm(q) x = q(1); y = q(2); z = q(3); w = q(4); R = [(w^2+x^2-y^2-z^2), 2*(x*y-w*z), 2*(x*z+w*y); 2*(x*y+w*z), (w^2-x^2+y^2-z^2), 2*(y*z-w*x); 2*(x*z-w*y), 2*(y*z+w*x), (w^2-x^2-y^2+z^2)]; end function q_new = quat_mult(q1, q2) x1 = q1(1); y1 = q1(2); z1 = q1(3); w1 = q1(4); x2 = q2(1); y2 = q2(2); z2 = q2(3); w2 = q2(4); x_new = w1*x2 + x1*w2 + y1*z2 - z1*y2; y_new = w1*y2 - x1*z2 + y1*w2 + z1*x2; z_new = w1*z2 + x1*y2 - y1*x2 + z1*w2; w_new = w1*w2 - x1*x2 - y1*y2 - z1*z2; q_new = [x_new, y_new, z_new, w_new]; end function w = krp(r, q) x = q(1); y = q(2); z = q(3); w = q(4); w = [r; -x*r(1) - y*r(2) - z*r(3)]; end end ``` 这个例程中,我们使用了向量化、高效的旋转矩阵和四元数计算方法,以及代码重构来提高代码的效率和可读性。

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