Server

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace SocketServer
{
   
    public partial class ServerForm : Form
    {
        //建立监听器
        TcpListener Listener = null;
        public ServerForm()
        {
            InitializeComponent();
            Control.CheckForIllegalCrossThreadCalls = false;

        }

        private void btnListener_Click(object sender, EventArgs e)
        {
            //监听对象
            Listener = new TcpListener(IPAddress.Parse(txtIP.Text), int.Parse(txtPort.Text));
            Listener.Start(50);
            //创建新线程执行监听
            ThreadStart ts = new ThreadStart(Listeners);
            Thread th = new Thread(ts);
            //开启线程
            th.Start();
        }
        public void Listeners()
        {
            //循环监听
            while (true)
            {
                Socket sk = Listener.AcceptSocket();
                txtMessage.Text += "连接成功";
                byte[] bytes = new byte[1024];

                sk.Receive(bytes);

                txtMessage.Text += Encoding.Default.GetString(bytes);
            }
        }

        private void ServerForm_Load(object sender, EventArgs e)
        {

        }
    }
}

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