import CoreMotion
import AudioToolbox
// 监测加速度变化
myMotionManager.accelerometerUpdateInterval = 0.1
myMotionManager.startAccelerometerUpdatesToQueue(NSOperationQueue.mainQueue(), withHandler: {(accelerometerData:CMAccelerometerData!, error:NSError!) -> Void in
var x = accelerometerData.acceleration.x
var y = accelerometerData.acceleration.y
var z = accelerometerData.acceleration.z
//println("\(x), \(y), \(z)")
//三个轴都小于0.1时为自由落体,手机震动发声
let soundIdRing:SystemSoundID = 1000 // new-mail.caf
AudioServicesPlaySystemSound(soundIdRing)
}
})