CyclicBarrier内部实现很简单,利用ReentrantLock 和 Condition控制并发,
初始化的时候创建一个 计数器,每线程调用await方法的时候 计数器减1,再判断计数器是否等于0,
等于0的话,就唤醒所有 await的线程,不等于0的话,就调用condition的await方法等待
public CyclicBarrier(int parties, Runnable barrierAction) {
if (parties <= 0) throw new IllegalArgumentException();
this.parties = parties;
this.count = parties;
this.barrierCommand = barrierAction;
}
为什么这里会区分parties 和count参数呢,因为CyclicBarrier支持重置,是一种可循环的,基本上parties变量初始化后
就不会变了, 每次调用await都是改变count的值
public int await() throws InterruptedException, BrokenBarrierException {
try {
return dowait(false, 0L);
} catch (TimeoutException toe) {
throw new Error(toe); // cannot happen
}
}
private int dowait(boolean timed, long nanos)
throws InterruptedException, BrokenBarrierException,
TimeoutException {
final ReentrantLock lock = this.lock;
lock.lock();
try {
final Generation g = generation;
if (g.broken)
throw new BrokenBarrierException();
if (Thread.interrupted()) {
breakBarrier();
throw new InterruptedException();
}
int index = --count; //每次调用await count都会减一
if (index == 0) { //如果已经为0了,就会先调用构造函数中传入Runnable类执行(没传就不会调用)
boolean ranAction = false;
try {
final Runnable command = barrierCommand;
if (command != null)
command.run();
ranAction = true;
nextGeneration(); //唤醒所有等待的线程,把count重置为parties,创建新的Generation类
return 0;
} finally {
if (!ranAction)
breakBarrier();
}
}
//如果index不为0的话,就会在这里被阻塞
for (;;) {
try {
if (!timed)
trip.await();
else if (nanos > 0L)
nanos = trip.awaitNanos(nanos);
} catch (InterruptedException ie) {
if (g == generation && ! g.broken) {
breakBarrier();
throw ie;
} else {
Thread.currentThread().interrupt();
}
}
if (g.broken)
throw new BrokenBarrierException();
if (g != generation)
return index;
if (timed && nanos <= 0L) {
breakBarrier();
throw new TimeoutException();
}
}
} finally {
lock.unlock();
}
}
private void nextGeneration() {
// 唤醒所有trip.await()的线程
trip.signalAll();
// set up next generation
count = parties;
generation = new Generation();
}
获取正在等待中的 线程数量
public int getNumberWaiting() {
final ReentrantLock lock = this.lock;
lock.lock();
try {
return parties - count;
} finally {
lock.unlock();
}
}
重置CyclicBarrier类
public void reset() {
final ReentrantLock lock = this.lock;
lock.lock();
try {
breakBarrier(); // break the current generation
nextGeneration(); // start a new generation
} finally {
lock.unlock();
}
}