前言
22个通过Python构建的项目,以此来学习Python编程。
① 骰子模拟器
目的:创建一个程序来模拟掷骰子。
提示:当用户询问时,使用random模块生成一个1到6之间的数字。
import random;
while int(input( 'Press 1 to roll the dice or 0 to exit:\n')): print(random.randint(1,6))
--------------------------------------------------------------------
Press 1 to roll the dice or e to exit
② 石头剪刀布游戏
目标:创建一个命令行游戏,游戏者可以在石头、剪刀和布之间进行选择,与计算机PK。如果游戏者赢了,得分就会添加,直到结束游戏时,最终的分数会展示给游戏者。
提示:接收游戏者的选择,并且与计算机的选择进行比较。计算机的选择是从选择列表中随机选取的。如果游戏者获胜,则增加1分。
import random
choices = ["Rock", "Paper", "Scissors"]
computer = random.choice(choices)
player = False
cpu_score = 0
player_score = 0
while True:
player = input("Rock, Paper or Scissors?").capitalize()
# 判断游戏者和电脑的选择
if player == computer:
print("Tie!")
elif player == "Rock":
if computer == "Paper":
print("You lose!", computer, "covers", player)
cpu_score+=1
else:
print("You win!", player, "smashes", computer)
player_score+=1
elif player == "Paper":
if computer == "Scissors":
print("You lose!", computer, "cut", player)
cpu_score+=1
else:
print("You win!", player, "covers", computer)
player_score+=1
elif player == "Scissors":
if computer == "Rock":
print("You lose...", computer, "smashes", player)
cpu_score+=1
else:
print("You win!", player, "cut", computer)
player_score+=1
elif player=='E':
print("Final Scores:")
print(f"CPU:{
cpu_score}")
print(f"Plaer:{
player_score}")
break
else:
print("That's not a valid play. Check your spelling!")
computer = random.choice(choices)
③ 随机密码生成器
目标:创建一个程序,可指定密码长度,生成一串随机密码。
提示:创建一个数字+大写字母+小写字母+特殊字符的字符串。根据设定的密码长度随机生成一串密码。
import random
passlen = int(input( "enter the length of password" ))
s="abcdefghijklmnopqrstuvwxyz01234567890ABCDEFGHIJKLNNOPQRSTUVWXYZ!@#$%^&*()?
p= "".join(random.sample(s,passlen ))
print (p)
----------------------------------------------aw--enter the length of password
za1gBo
④ 句子生成器
目的:通过用户提供的输入,来生成随机且唯一的句子。
提示:以用户输入的名词、代词、形容词等作为输入,然后将所有数据添加到句子中,并将其组合返回。
color = input("Enter a color: ")
pluralNoun = input("Enter a plural noun: )celebrity = input(“Enter a celebrity: ")print("Rases are", color)
print(pluralNoun i - are blue-)
print(I love-, celebrity)
-------------------------------------
Red
Teeth
RDJ
Roses are red. teeth are blue.I Love RDJ
⑤ 猜数字游戏
目的:在这个游戏中,任务是创建一个脚本,能够在一个范围内生成一个随机数。如果用户在三次机会中猜对了数字,那么用户赢得游戏,否则用户输。
提示:生成一个随机数,然后使用循环给用户三次猜测机会,根据用户的猜测打印最终的结果。
import random
nu nber = randomn.randint(1,10)for i in range(0,3):
user = int(input("guess the nunber"))if user number:
print("Hurray !")
print(f"you guessed the number right it's {nunber ")break
elif user>number:
print("Your guess is too high" )clif user<number :
print("Your guess is toa low.")
else:
print( f"Nice Try!, but the nunber is {
number}")
⑥ 故事生成器
目的:每次用户运行程序时,都会生成一个随机的故事。
提示:random模块可以用来选择故事的随机部分,内容来自每个列表里。
import random
when = [ 'A few years ago',"Yesterday','Last night', 'A long time ago' , ' n 2eth Jan']who = [ 'a rabbit', 'an elephant ', 'a mouse", "a turtie' , 'a cat']
namne =[ 'Ali',_"Miriam " , 'daniel ,"Hoouk ' , 'starwalker"j
res