队列
@[.DataStructure]
1.抽象操作集
Fisrt In First Out
操作集合 | 解释 |
---|---|
Queue CreatQueue( int MaxSize ) | 生成长度为MaxSize的空队列。 |
int IsFullQ( Queue Q, int MaxSize ): | 判断队列Q是否已满,若是返回1(TRUE);否则返回0(FALSE)。 |
void AddQ( Queue Q, ElementType item ) | 若队列已经满了,返回已满信息;否则将数据元素item插入到队列Q中去。 |
int IsEmptyQ( Queue Q ) | 判断队列Q是否为空,若是返回1(TRUE);否则返回0(FALSE)。 |
ElementType DeleteQ( Queue Q ) | 若队列为空信息,返回队列空信息;否则将队头数据元素从队列中删除并返回。 |
2.队列的顺序存储实现
2.1
数组实现,假溢出现象
2.2 改进方法,循环队列
#include<iostream>
#include<cstdio>
using namespace std;
#define ElementType int
typedef int Position;
typedef struct QNode * PtrToQNode;
struct QNode
{
ElementType * Data;
Position Front, Rear;
int MaxSize;
};
typedef PtrToQNode Queue;
Queue CreateQueue(int MaxSize)
{
Queue Q = (Queue)malloc(sizeof(struct QNode));
Q->Data = (ElementType *)malloc(MaxSize*sizeof(ElementType));
Q->Front = Q->Rear = 0;
Q->MaxSize = MaxSize;
return Q;
}
bool IsFull(Queue Q)
{
return((Q->Rear + 1) % Q->MaxSize == Q->Front);
}
bool AddQ(Queue Q, ElementType X)
{
if (IsFull(Q))
{
cout << "The Queue is FUll !";
return false;
}
else
{
Q->Rear = (Q->Rear + 1) % Q->MaxSize;
Q->Data[Q->Rear] = X;
return true;
}
}
bool IsEmpty(Queue Q)
{
return(Q->Front == Q->Rear);
}
#define Error 1e10
ElementType DeleteQ(Queue Q)
{
if (IsEmpty(Q))
{
return Error;
}
else
{
Q->Front = (Q->Front + 1) % Q->MaxSize;
return Q->Data[Q->Front];
}
}
3.队列的链式存储实现
#include<iostream>
#include<cstdio>
using namespace std;
#define ElementType int
typedef struct Node * PtrToNode;
typedef struct Node {
ElementType Data;
struct Node *Next;
};
typedef PtrToNode Positioin;
typedef struct QNode * PtrToQNode;
struct QNode
{
Positioin Front, Rear;
int MaxSize;
};
typedef PtrToQNode Queue;
Queue CreateQueue()
{
Queue Q = (Queue)malloc(sizeof(struct QNode));
Q->Front = Q->Rear = (Positioin)malloc(sizeof(Node));
//Q->Front = Q->Rear = NULL;
return Q;
}
bool IsEmpty(Queue Q)
{
return(Q->Front == Q->Rear);
}
#define Error 1e10
ElementType DeleteQ(Queue Q)
{
Positioin FrontCell;
ElementType FrontElem;
if (IsEmpty(Q))
{
cout << "The Queue is Empty";
return Error;
}
else
{
FrontCell = Q->Front;
Q->Front = Q->Front->Next;
FrontElem = FrontCell->Data;
free(FrontCell);
return FrontElem;
}
}
bool AddQ(Queue Q, ElementType X)
{
Positioin RearCell;
RearCell = (Positioin)malloc(sizeof(Node));
RearCell->Data = X;
Q->Rear->Next = RearCell;
Q->Rear = Q->Rear->Next;
return true;
}
int main()
{
Queue Q = CreateQueue();
for (size_t i = 0; i < 100; i++)
{
AddQ(Q, i);
}
cout << "test" << endl;
for (size_t i = 0; i < 101; i++)
{
DeleteQ(Q);
}
return 0;
}