【Java网络编程】Socket的使用

1. Server.java

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;

public class Server {

	public static void main(String[] args) {
		BufferedReader br = null;
		PrintWriter pw = null;
		try {
			ServerSocket server = new ServerSocket(2000);
			Socket socket = server.accept();
			br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
			pw = new PrintWriter(socket.getOutputStream(), true);
			while(true){
				String s = br.readLine();
				if(s.trim().equals("exit")){
					pw.println("granted");
					break;
				}
				pw.println("Server:\t" + s);
			}
			server.close();
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			try {
				br.close();
				pw.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}

2. Client.java

import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.util.Scanner;

public class Client {

	public static void main(String[] args) {
		BufferedReader br = null;
		PrintWriter pw = null;
		try {
			Socket socket = new Socket("localhost", 2000);
			br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
			pw = new PrintWriter(socket.getOutputStream(), true);
			pw.println("Hello!");
			Scanner scan = new Scanner(System.in);
			String s;
			while(true){
				s = null;
				while(true){
					s = br.readLine();
					if(s != null)
						break;
				}
				if(s.trim().endsWith("granted"))
					break;
				System.out.println(s);
				System.out.print("Client:\t");
				s = scan.nextLine();
				pw.println(s);
			}
			scan.close();
			socket.close();
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			try {
				br.close();
				pw.close();
			} catch (Exception e2) {
			}
		}
	}
}

3. snapshot of output.




  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值