特判一下凸包的退化情况就行了。
#include <cstring>
#include <cmath>
#include <iostream>
#include <algorithm>
#include <cstdio>
using namespace std;
typedef unsigned long long ll;
#define maxn 511
#define pi acos (-1)
#define rotate Rotate
const double eps = 1e-8;
int dcmp (double x) {
if (fabs (x) < eps)
return 0;
else return x < 0 ? -1 : 1;
}
struct point {
double x, y;
point (double _x = 0, double _y = 0) : x(_x), y(_y) {}
point operator - (point a) const {
return point (x-a.x, y-a.y);
}
point operator + (point a) const {
return point (x+a.x, y+a.y);
}
bool operator < (const point &a) const {
return x < a.x || (x == a.x && y < a.y);
}
bool operator == (const point &a) const {
return dcmp (x-a.x) == 0 && dcmp (y-a.y) == 0;
}
};
point operator * (point a, double p) {
return point (a.x*p, a.y*p);
}
double cross (point a, point b) {
return a.x*b.y-a.y*b.x;
}
double dot (point a, point b) {
return a.x*b.x + a.y*b.y;
}
int ConvexHull (point *p, point *ch, int n) {
sort (p, p+n);
int m = 0;
for (int i = 0; i < n; i++) {
while (m > 1 && cross (ch[m-1]-ch[m-2], p[i]-ch[m-1]) <= 0)
m--;
ch[m++] = p[i];
}
int k = m;
for (int i = n-2; i >= 0; i--) {
while (m > k && cross (ch[m-1]-ch[m-2], p[i]-ch[m-1]) <= 0)
m--;
ch[m++] = p[i];
}
if (n > 1)
m--;
return m;
}
bool OnSegment (point p, point a1, point a2) { //点在线段上
return dcmp (cross (a1-p, a2-p)) == 0 && dcmp (dot (a1-p, a2-p)) <= 0;
}
bool SegmentIntersection (point a1, point a2, point b1, point b2) { //线段相交
if (OnSegment (a1, b1, b2) || OnSegment (a2, b1, b2) || OnSegment (b1, a1, a2) || OnSegment (b2, a1, a2))
return 1;
double c1 = cross (a2-a1, b1-a1), c2 = cross (a2-a1, b2-a1), c3 = cross (b2-b1, a1-b1),
c4 = cross (b2-b1, a2-b1);
return dcmp (c1)*dcmp (c2) < 0 && dcmp (c3)*dcmp (c4) < 0;
}
int PointInPolygon (point p, point *poly, int n) {
int wn = 0;
for (int i = 0; i < n; i++) {
if (OnSegment (p, poly[i], poly[(i+1)%n]))
return -1;
int k = dcmp (cross (poly[(i+1)%n]-poly[i], p-poly[i]));
int d1 = dcmp (poly[i].y-p.y);
int d2 = dcmp (poly[(i+1)%n].y-p.y);
if (k > 0 && d1 <= 0 && d2 > 0) wn++;
if (k < 0 && d2 <= 0 && d1 > 0) wn--;
}
if (wn != 0)
return 1;
return 0;
}
int n, m, cnt1, cnt2;
point p1[maxn], p2[maxn], ch1[maxn], ch2[maxn];
bool check () {
if (cnt1 == 1) {
if (cnt2 == 1 && ch1[0] == ch2[0]) //两个相同的点
return 0;
if (cnt2 == 2 && OnSegment (ch1[0], ch2[0], ch2[1])) //点在线段上
return 0;
else if (PointInPolygon (ch1[0], ch2, cnt2)) //点在凸包内
return 0;
return 1;
}
if (cnt1 == 2) {
if (cnt2 == 1 && OnSegment (ch2[0], ch1[0], ch1[1]))
return 0;
else if (cnt2 == 2 && SegmentIntersection (ch1[0], ch1[1], ch2[0], ch2[1])) //线段相交
return 0;
}
if (PointInPolygon (ch2[0], ch1, cnt1) || PointInPolygon (ch1[0], ch2, cnt2))
return 0;
for (int i = 0; i < cnt1; i++) {
for (int j = 0; j < cnt2; j++) {
if (SegmentIntersection (ch1[i], ch1[(i+1)%cnt1], ch2[j], ch2[(j+1)%cnt2]))
return 0;
}
}
return 1;
}
int main () {
//freopen ("in", "r", stdin);
ios::sync_with_stdio(0);
while (cin >> n >> m) {
if (n == 0 && m == 0)
break;
for (int i = 0; i < n; i++)
cin >> p1[i].x >> p1[i].y;
for (int i = 0; i < m; i++)
cin >> p2[i].x >> p2[i].y;
cnt1 = ConvexHull (p1, ch1, n);
cnt2 = ConvexHull (p2, ch2, m);
if (check ())
printf ("Yes\n");
else printf ("No\n");
}
return 0;
}