Theseus has just arrived to Crete to fight Minotaur. He found a labyrinth that has a form of a rectangular field of size n × m and consists of blocks of size 1 × 1.
Each block of the labyrinth has a button that rotates all blocks 90 degrees clockwise. Each block rotates around its center and doesn't change its position in the labyrinth. Also, each block has some number of doors (possibly none). In one minute, Theseus can either push the button in order to rotate all the blocks 90 degrees clockwise or pass to the neighbouring block. Theseus can go from block A to some neighbouring block B only if block A has a door that leads to block B and block B has a door that leads to block A.
Theseus found an entrance to labyrinth and is now located in block (xT, yT) — the block in the row xT and column yT. Theseus know that the Minotaur is hiding in block (xM, yM) and wants to know the minimum number of minutes required to get there.
Theseus is a hero, not a programmer, so he asks you to help him.
The first line of the input contains two integers n and m (1 ≤ n, m ≤ 1000) — the number of rows and the number of columns in labyrinth, respectively.
Each of the following n lines contains m characters, describing the blocks of the labyrinth. The possible characters are:
- «+» means this block has 4 doors (one door to each neighbouring block);
- «-» means this block has 2 doors — to the left and to the right neighbours;
- «|» means this block has 2 doors — to the top and to the bottom neighbours;
- «^» means this block has 1 door — to the top neighbour;
- «>» means this block has 1 door — to the right neighbour;
- «<» means this block has 1 door — to the left neighbour;
- «v» means this block has 1 door — to the bottom neighbour;
- «L» means this block has 3 doors — to all neighbours except left one;
- «R» means this block has 3 doors — to all neighbours except right one;
- «U» means this block has 3 doors — to all neighbours except top one;
- «D» means this block has 3 doors — to all neighbours except bottom one;
- «*» means this block is a wall and has no doors.
Left, right, top and bottom are defined from representing labyrinth as a table, where rows are numbered from 1 to n from top to bottom and columns are numbered from 1 to m from left to right.
Next line contains two integers — coordinates of the block (xT, yT) (1 ≤ xT ≤ n, 1 ≤ yT ≤ m), where Theseus is initially located.
Last line contains two integers — coordinates of the block (xM, yM) (1 ≤ xM ≤ n, 1 ≤ yM ≤ m), where Minotaur hides.
It's guaranteed that both the block where Theseus starts and the block where Minotaur is hiding have at least one door. Theseus and Minotaur may be initially located at the same block.
If Theseus is not able to get to Minotaur, then print -1 in the only line of the output. Otherwise, print the minimum number of minutes required to get to the block where Minotaur is hiding.
2 2 +* *U 1 1 2 2
-1
2 3 <>< ><> 1 1 2 1
4
Assume that Theseus starts at the block (xT, yT) at the moment 0.
题意:一个人从入口走到出口的最短时间.给出一堆格子的类型分别表示这个格子能
通向哪个格子,两个格子ab互通当且仅当a能通向b并且b能通向a.还可以花费1单位
时间把地图上的所有格子都顺时针旋转90度.求出最短时间.
有个坑就是可能起点终点是同一个格子.
因为地图最多的情况就是四种直接把这四种都存下来.然后直接从原点出发bfs,
每次要判断两个格子能不能互相到达可以分开成四种函数来写.
#include <cstdio>
#include <cmath>
#include <algorithm>
#include <iostream>
#include <cstring>
#include <vector>
#include <map>
#include <queue>
using namespace std;
#define maxn 1111
int n, m;
char mp[4][maxn][maxn];
bool legal (int x, int y) {
if (x < 0 || y < 0 || x >= n || y >= m)
return 0;
return 1;
}
#define move Move
const int move[4][2] = {{-1, 0}, {1, 0}, {0, -1}, {0, 1}};//上下左右
int x, xx, y, yy;
int vis[maxn][maxn][5];
int change[maxn*maxn];
struct node {
int x, y, mod, num;
};
queue <node> gg;
bool ok_d (char a) {
if (a == '+' || a == '|' || a == 'v' || a == 'U' || a == 'L' || a == 'R')
return 1;
return 0;
}
bool ok_u (char a) {
if (a == '+' || a == '|' || a == '^' || a == 'D' || a == 'L' || a == 'R')
return 1;
return 0;
}
bool ok_l (char a) {
if (a == '+' || a == '-' || a == '<' || a == 'R' || a == 'D' || a == 'U')
return 1;
return 0;
}
bool ok_r (char a) {
if (a == '+' || a == '-' || a == '>' || a == 'U' || a == 'D' || a == 'L')
return 1;
return 0;
}
bool ok (node now, node next, int t, int op) {
char a = mp[t][now.x][now.y], b = mp[t][next.x][next.y];
if (op == 0) {
if (ok_u (a) && ok_d (b))
return 1;
else
return 0;
}
else if (op == 1) {
if (ok_d (a) && ok_u (b))
return 1;
else
return 0;
}
else if (op == 2) {
if (ok_l (a) && ok_r (b))
return 1;
else
return 0;
}
else if (op == 3) {
if (ok_r (a) && ok_l (b))
return 1;
else
return 0;
}
return 0;
}
bool bfs () {
while (!gg.empty ())
gg.pop ();
memset (vis, 0, sizeof vis);
gg.push ((node) {x, y, 0, 0});
vis[x][y][0] = 0;
while (!gg.empty ()) {
node now = gg.front (); gg.pop ();
if (now.x == xx && now.y == yy) {
cout << now.num << "\n";
return 1;
}
if (!vis[now.x][now.y][(now.mod+1)%4]) {
gg.push ((node) {now.x, now.y, (now.mod+1)%4, now.num+1});
vis[now.x][now.y][(now.mod+1)%4] = 1;
}
for (int i = 0; i < 4; i++) {
node next = now;
next.num = now.num+1;
next.x += move[i][0], next.y += move[i][1];
if (vis[next.x][next.y][next.mod] || !legal (next.x, next.y) || !ok (now, next, now.mod, i))
continue;
gg.push (next);
vis[next.x][next.y][next.mod] = 1;
}
}
return 0;
}
int main () {
change['+'] = '+';
change['-'] = '|';
change['|'] = '-';
change['^'] = '>';
change['v'] = '<';
change['>'] = 'v';
change['<'] = '^';
change['L'] = 'U';
change['R'] = 'D';
change['U'] = 'R';
change['D'] = 'L';
change['*'] = '*';
cin >> n >> m;
for (int i = 0; i < n; i++)
cin >> mp[0][i];
for (int t = 1; t < 4; t++) {
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
mp[t][i][j] = change[mp[t-1][i][j]];
}
}
}
cin >> x >> y >> xx >> yy;
x--, y--, xx--, yy--;
if (x == xx && y == yy) {
printf ("0\n");
return 0;
}
if (!bfs ()) {
cout << "-1" << "\n";
}
return 0;
}