1.正交梁以及工作平面
TransformationPlane currtransformation = model.GetWorkPlaneHandler().GetCurrentTransformationPlane();//将初始的工作平面保存下来
model.GetWorkPlaneHandler().SetCurrentTransformationPlane(new TransformationPlane(pt.GetCoordinateSystem()));//将模型工作平面设置为选择该构件的工作平面
Beam beam = new Beam(beamType);//是钢梁属性
beam = new Beam(st, ed);//当前钢梁 起点终点
beam.Profile.ProfileString = profile;//截面
beam.Class = color;//等级
beam.Name = name;//名称
beam.Material.MaterialString = material;//材料
beam.Finish = 1.ToString();//完成
beam.PartNumber.Prefix = partprefix;//零件前缀
beam.PartNumber.StartNumber = partStartnumber;//零件编号
beam.AssemblyNumber.Prefix = assemblypredix;//构件前缀
beam.AssemblyNumber.StartNumber = assStartnumber;//构件编号
beam.Position.Depth = depth;//构件垂直方向位置
beam.Position.DepthOffset = depthoffest;//位置偏移
beam.Position.Rotation = rotation;//旋转位置
beam.Position.RotationOffset &