C#双向链表简例

双向链表顾名思义最大的特点就是可以双向遍历,为了实现这个特点,它不得不给自己添加两个指针,一个指向前一节点,一个指向后一节点,当然数据域是无异于其他链表的,可以是你想要的任何类型。在此,双向链表实现了链表基本的一些操作,链表头/尾添加节点、中间添加节点、删除节点、遍历链表(前->后/后->前遍历),废话不多说,看代码...

using System;

namespace OverrideTest
{
    // Classs Node
    class Node
    {
        // Data
        public object Data;
        // Pre Node
        public Node PreviousNode;
        // Next Node
        public Node NextNode;

        public Node(object data = null)
        {
            Data = data;
            PreviousNode = null;
            NextNode = null;
        }

        public override string ToString()
        {
            return Data.ToString();
        }
    }

    // Class List
    class MyLinkedList
    {
        // Define first and last Node
        public Node First;
        public Node Last;

        // Count of Node
        public int Count;

        public MyLinkedList()
        {
            First = null;
            Last = null;
            Count = 0;
        }
        
        // Add node2 after node1
        public void AddAfter(Node node1, Node node2)
        {
            // The list is null
            if (First == null)
            {
                Console.WriteLine("Linked list is null!");
                return;
            }

            Node temp = First;
            do
            {
                if (temp.Data.Equals(node1.Data))
                {
                    // node 1 is the last node
                    if (node1.NextNode == null)
                    {
                        AddLast(node2);
                    }
                    else // node1 is not the last node
                    {
                        node2.NextNode = node1.NextNode;
                        node2.PreviousNode = node1;
                        node2.NextNode.PreviousNode = node2;
                        node1.NextNode = node2; ;
                    }

                    Count++;
                    return;
                }

                temp = temp.NextNode;
            }
            while (temp != null);
        }

        public  void AddFirst(Node node)
        {
            if (First == null)
            {
                node.NextNode = null;
                node.PreviousNode = null;

                First = node;
                Last = node;
            }
            else
            {
                Node temp = First;
                node.PreviousNode = null;
                node.NextNode = temp;
                temp.PreviousNode = node;
                First = node;
            }
        }

        public void AddLast(Node node)
        {
            // The list is null
            if (First == null)
            {
                node.NextNode = null;
                node.PreviousNode = null;

                First = node;
                Last = node;
            }
            else // The list is not null
            {
                Node temp = First;
                while (temp.NextNode != null)
                {
                    temp = temp.NextNode;
                }

                temp.NextNode = node;
                node.PreviousNode = temp;

                Last = node;
            }

            Count++;
        }

        // Delete a node
        public void Delete(Node node)
        {
            if (First == null)
            {
                Console.WriteLine("Can't delete node , because the list null!");
                return;
            }

            Node temp = First;
            do
            {
                // Find the node
                if (temp.Data.Equals(node.Data))
                {
                    // The list has only one node
                    if (temp.PreviousNode == null && temp.NextNode == null)
                    {
                        Console.WriteLine("Only one node deleted!");
                        First = null;
                        Last = null;
                        temp = null;
                    }
                    else if(temp.PreviousNode == null && temp.NextNode != null)    // The list has many nodes, delete the first one
                    {
                        Console.WriteLine("Many nodes , delete first node!");
                        First = First.NextNode;
                        temp.NextNode.PreviousNode = null;
                        temp.NextNode = null;
                    }
                    else if(temp.PreviousNode != null && temp.NextNode == null)    // The list has many nodes, delete the last one
                    {
                        Console.WriteLine("Many nodes , delete last node!");
                        Last = Last.PreviousNode;
                        temp.PreviousNode.NextNode = null;
                        temp.PreviousNode = null;
                    }
                    else
                    {
                        Console.WriteLine("Many nodes , delete a normal node!");
                        temp.PreviousNode.NextNode = temp.NextNode;
                        temp.NextNode.PreviousNode = temp.PreviousNode;
                        temp = null;
                    }

                    Count--;
                    Console.WriteLine("Node (" + node + ") deleted!");
                    return;
                }

                temp = temp.NextNode;
            }
            while (temp != null);
        }

        // Modify a node
        public void Modify(Node node, object value)
        {
            if (First == null)
            {
                Console.WriteLine("Can't modify because the list is null!");
                return;
            }

            Node temp = First;
            do
            {
                if (temp.Data.Equals(node.Data))
                {
                    temp.Data = value;
                    return;
                }

                temp = temp.NextNode;
            }
            while (temp != null);
        }

        // Print the list
        public void PrintFromFirst()
        {
            if (First == null)
            {
                Console.WriteLine("There is no node in this linked list!");
                return;
            }
            else
            {
                Console.WriteLine("Print the linked list begin...");
                Node temp = First;
                do
                {
                    Console.WriteLine(temp.ToString());
                    temp = temp.NextNode;
                }
                while (temp != null);
                Console.WriteLine("Print the linked list end!");
            }
        }

        public void PrintFromLast()
        {
            if (Last == null)
            {
                Console.WriteLine("This is no node in this linked list!");
            }
            else
            {
                Console.WriteLine("Print the linked list from Last begin!");
                Node temp = Last;
                do
                {
                    Console.WriteLine(temp.ToString());
                    temp = temp.PreviousNode;
                }
                while (temp != null);
                Console.WriteLine("Print the linked list from Last end!");
            }
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            MyLinkedList myList = new MyLinkedList();

            Node n1 = new Node("Mapenghan");
            Node n2 = new Node("Bryant");
            Node n3 = new Node("Iverson");

            myList.AddLast(n1);
            myList.AddLast(n2);
            myList.AddFirst(n3);

            Node n4 = new Node("Lakers");
            Node n5 = new Node("Suns");
            Node n6 = new Node("Clippers");

            myList.AddAfter(n1, n4);
            myList.AddAfter(n2, n5);
            myList.AddAfter(n3, n6);

            Console.WriteLine("*********************************");

            myList.PrintFromFirst();

            Console.WriteLine("*********************************");

            myList.Delete(n2);
            myList.Modify(n5, "SunsModified!");

            Console.WriteLine("*********************************");

            myList.PrintFromLast();

            Console.WriteLine("*********************************");
        }
    }
}

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