c# 双向链表

在这里插入图片描述
我这里有两句代码用到了类对象池,有兴趣的可以去看看

封装了一些双向链表的常用方法。都是不难的,只要思路清晰了就o98k了。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ResourceManager : Singleton<ResourceManager>
{
    
}

/// <summary>
/// 双向链表结构节点
/// </summary>
public class DoubleLinkedListNode<T> where T :class,new()
{
    //上一个节点
    public DoubleLinkedListNode<T> prev = null;
    //下一个节点
    public DoubleLinkedListNode<T> next = null;
    //当前节点
    public T t = null;
}

/// <summary>
/// 双向链表结构
/// </summary>
public class DoubleLinkedList<T> where T:class,new()
{
    //表头
    public DoubleLinkedListNode<T> Head = null;
    //表尾
    public DoubleLinkedListNode<T> Tail = null;
    //类对象池缓存500个双向链表节点
    protected ClassObjectPool<DoubleLinkedListNode<T>> doubleLinkedListPool = ObjectManager.Instance.GetOrCreateClassObjectPool<DoubleLinkedListNode<T>>(500);
    protected int count = 0;
    public int Count
    {
        get
        {
            return count;
        }
    }

    /// <summary>
    /// 添加一个节点到头部
    /// </summary>
    /// <param name="t"></param>
    /// <returns></returns>
    public DoubleLinkedListNode<T> AddToHead(T t)
    {
        DoubleLinkedListNode<T> pList = doubleLinkedListPool.Spawn(true);
        pList.prev = null;
        pList.next = null;
        pList.t = t;
        return AddToHead(pList);
    }
    /// <summary>
    /// 添加一个节点到头部
    /// </summary>
    /// <param name="pNode"></param>
    /// <returns></returns>
    public DoubleLinkedListNode<T> AddToHead(DoubleLinkedListNode<T> pNode)
    {
        if (pNode == null)
            return null;
        pNode.prev = null;
        if(Head==null)
        {
            Head = Tail = pNode;
        }
        else
        {
            pNode.next = Head;
            Head.prev = pNode;
            Head = pNode;
        }
        count++;
        return Head;
    }

    /// <summary>
    /// 添加一个节点到尾部
    /// </summary>
    /// <param name="t"></param>
    /// <returns></returns>
    public DoubleLinkedListNode<T> AddToTail(T t)
    {
        DoubleLinkedListNode<T> pList = doubleLinkedListPool.Spawn(true);
        pList.prev = null;
        pList.next = null;
        pList.t = t;
        return AddToTail(pList);
    }
    private DoubleLinkedListNode<T> AddToTail(DoubleLinkedListNode<T> pNode)
    {
        if (pNode == null)
            return null;
        pNode.next = null;
        if(Tail==null)
        {
            Tail = Head = pNode;
        }
        else
        {
            pNode.prev = Tail;
            Tail.next = pNode;
            Tail = pNode;
        }
        count++;
        return Tail;
    }

    /// <summary>
    /// 移除某个节点
    /// </summary>
    /// <param name="pNode"></param>
    public void RemoveNode(DoubleLinkedListNode<T> pNode)
    {
        if (pNode == null)
            return;
        if (pNode == Head)
            Head = pNode.next;
        if (pNode == Tail)
            Tail = pNode.prev;
        if (pNode.prev != null)
            pNode.prev.next = pNode.next;
        if (pNode.next != null)
            pNode.next.prev = pNode.prev;
        pNode.prev = pNode.next = null;
        pNode.t = null;
        doubleLinkedListPool.Recycle(pNode);
        count--;
    }

    /// <summary>
    /// 把某个节点移动到头部
    /// </summary>
    /// <param name="pNode"></param>
    public void MoveToHead(DoubleLinkedListNode<T> pNode)
    {
        if (pNode == Head)
            return;
        if (pNode.prev == null && pNode.next == null)
            return;
        if (pNode == Tail)
            Tail = pNode.prev;
        if (pNode.prev != null)
            pNode.prev.next = pNode.next;
        if (pNode.next != null)
            pNode.next.prev = pNode.prev;
        Head.prev = pNode;
        pNode.prev = null;
        pNode.next = Head;
        pNode = Head;
        if (Tail == null)
            Tail = Head;
    }
}

public class CMapList<T> where T:class,new()
{
    private DoubleLinkedList<T> DLinkList = new DoubleLinkedList<T>();
    private Dictionary<T, DoubleLinkedListNode<T>> findMap = new Dictionary<T, DoubleLinkedListNode<T>>();

    ~CMapList()
    {
        Clear();
    }

    /// <summary>
    /// 清空尾部节点
    /// </summary>
    public void Clear()
    {
        while(DLinkList.Tail!=null)
        {
            Remove(DLinkList.Tail.t);
        }
    }

    /// <summary>
    /// 插入节点到头部
    /// </summary>
    /// <param name="t"></param>
    public void InsertToHead(T t)
    {
        DoubleLinkedListNode<T> node = null;
        if(findMap.TryGetValue(t,out node)&&node!=null)
        {
            DLinkList.AddToHead(node);
            return;
        }
        DLinkList.AddToHead(node);
        findMap.Add(t, DLinkList.Head);
    }

    /// <summary>
    /// 从表尾弹出一个节点
    /// </summary>
    public void Pop()
    {
        if(DLinkList.Tail!=null)
        {
            Remove(DLinkList.Tail.t);
        }
    }

    /// <summary>
    /// 删除某个节点
    /// </summary>
    /// <param name="t"></param>
    public void Remove(T t)
    {
        DoubleLinkedListNode<T> node = null;
        if(!findMap.TryGetValue(t,out node) || node==null)
        {
            return;
        }
        DLinkList.RemoveNode(node);
        findMap.Remove(t);
    }

    /// <summary>
    /// 获取到尾部节点
    /// </summary>
    /// <returns></returns>
    public T Back()
    {
        return DLinkList.Tail == null ? null : DLinkList.Tail.t;
    }

    /// <summary>
    /// 返回节点个数
    /// </summary>
    /// <returns></returns>
    public int Size()
    {
        return findMap.Count;
    }
    
    /// <summary>
    /// 查找是否存在该节点
    /// </summary>
    public bool Find(T t)
    {
        DoubleLinkedListNode<T> node = null;
        if(!findMap.TryGetValue(t,out node) || node==null)
        {
            return false;
        }
        return true;
    }

    /// <summary>
    /// 刷新节点,把节点移动到头部
    /// </summary>
    /// <param name="t"></param>
    /// <returns></returns>
    public bool Reflesh(T t)
    {
        DoubleLinkedListNode<T> node = null;
        if(!findMap.TryGetValue(t,out node) || node==null)
        {
            return false;
        }
        DLinkList.MoveToHead(node);
        return true;
    }
}
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