前提
在上个篇章我主要分析了应用程序的加载流程,dyld(动态链接器)与objc_init之间的响应关系,也引入到了我们熟悉的_dyld_objc_notify_register,这个正好我们在之前的篇章重识alloc流程有提到,下面dyld与objc_init是关系图
以下是_dyld_objc_notify_register的2个参数:
map_images:管理文件中和动态库中所有的符号,完成类class、方法selector、协议protocol、分类category的加载;也可以说是加载所有非懒加载类的数据
load_images:加载执行load方法
接下来我们就着重分析类的加载过程,在分析之前先简单分析一下objc_init中一些流程
一.objc_init分析
void _objc_init(void)
{
static bool initialized = false;
if (initialized) return;
initialized = true;
// fixme defer initialization until an objc-using image is found?
environ_init();
tls_init();
static_init();
runtime_init();
exception_init();
#if __OBJC2__
cache_t::init();
#endif
_imp_implementationWithBlock_init();
_dyld_objc_notify_register(&map_images, load_images, unmap_image);
// map_images()
// load_images()
#if __OBJC2__
didCallDyldNotifyRegister = true;
#endif
}
可以看到objc_init函数调用里面有多个函数的调用,看起来就是各种初始化,我们一一来简单分析其左右
1.environ_init()
作用:环境变量的初始化
代码如图,其实中间我注释的部分是我参考下面代码copy出来了的,为了方便验证是不是一些环境变量的信息
注入代码后,断点打印,可以看到很多环境变量的信息都出来了
可能大家对这边环境变量都很陌生,当然我也一样(😄),但是还是有那么几个有些眼熟的,比如
OBJC_DISABLE_NONPOINTER_ISA: disable non-pointer isa fields(禁用非指针isa字段)
OBJC_PRINT_LOAD_METHODS: log calls to class and category +load methods(记录对class和category+load方法的调用)
这两个环境变量相信大家不陌生,下面一个我们正在了解,上面一个我们之前在类的分析相关篇章也介绍过ISA指针64位中末尾就是判断是否是NONPOINTERISA,我们可以设置一下,如图
环境变量的配置,在scheme->Arguments->Environment Variables中配置。OBJC_DISABLE_NONPOINTER_ISA设置为YES。然后大家在查看类的isa时,转换成64位,就可以发现尾数变为0,这里我就不给大家做示范了
2.tls_init()
作用:线程栈的创建初始化,线程的绑定
void tls_init(void)
{
#if SUPPORT_DIRECT_THREAD_KEYS
pthread_key_init_np(TLS_DIRECT_KEY, &_objc_pthread_destroyspecific);
#else
_objc_pthread_key = tls_create(&_objc_pthread_destroyspecific);
#endif
}
_objc_pthread_destroyspecific
void _objc_pthread_destroyspecific(void *arg)
{
_objc_pthread_data *data = (_objc_pthread_data *)arg;
if (data != NULL) {
_destroyInitializingClassList(data->initializingClasses);
_destroySyncCache(data->syncCache);
_destroyAltHandlerList(data->handlerList);
for (int i = 0; i < (int)countof(data->printableNames); i++) {
if (data->printableNames[i]) {
free(data->printableNames[i]);
}
}
free(data->classNameLookups);
// add further cleanup here...
free(data);
}
}
3.static_init()
作用:全局静态c++函数调用,只是调用自己的,为什么在这里调用,是为了在下面load_image之前也就是在dyld调⽤我们的静态构造函数之前,自己先调用
static void static_init()
{
size_t count;
auto inits = getLibobjcInitializers(&_mh_dylib_header, &count);
for (size_t i = 0; i < count; i++) {
inits[i]();
}
auto offsets = getLibobjcInitializerOffsets(&_mh_dylib_header, &count);
for (size_t i = 0; i < count; i++) {
UnsignedInitializer init(offsets[i]);
init();
}
}
4.runtime_init()
作用:初始化2张表,unattachedCategories.init分类表的初始化,allocatedClasses.init进行内存中类表的创建
void runtime_init(void)
{
objc::unattachedCategories.init(32);
objc::allocatedClasses.init();
}
5.runtime_init()
作用:初始化2张表,unattachedCategories.init分类表的初始化,allocatedClasses.init进行内存中类表的创建
void runtime_init(void)
{
objc::unattachedCategories.init(32);
objc::allocatedClasses.init();
}
6.exception_init()
作用:完成objc异常处理系统的初始化,进行回调函数的设置,实现异常捕获处理。
void exception_init(void)
{
old_terminate = std::set_terminate(&_objc_terminate);
}
_objc_terminate
static void _objc_terminate(void)
{
if (PrintExceptions) {
_objc_inform("EXCEPTIONS: terminating");
}
if (! __cxa_current_exception_type()) {
// No current exception.
(*old_terminate)();
}
else {
// There is a current exception. Check if it's an objc exception.
@try {
__cxa_rethrow();
} @catch (id e) {
// It's an objc object. Call Foundation's handler, if any.
(*uncaught_handler)((id)e);
(*old_terminate)();
} @catch (...) {
// It's not an objc object. Continue to C++ terminate.
(*old_terminate)();
}
}
}
当出现一个异常,会判断是否为objc异常,如果是objc异常会执行回调函数uncaught_handler。全局搜索uncaught_handler代码如下
objc_uncaught_exception_handler
objc_setUncaughtExceptionHandler(objc_uncaught_exception_handler fn)
{
objc_uncaught_exception_handler result = uncaught_handler;
uncaught_handler = fn;
return result;
}
在OC层代码,我们可以通过调用方法NSSetUncaughtExceptionHandler设置回调函数,回调函数会被赋值给uncaught_handler。
7.cache_t::init()
作用:缓存条件环境的初始化。
void cache_t::init()
{
#if HAVE_TASK_RESTARTABLE_RANGES
mach_msg_type_number_t count = 0;
kern_return_t kr;
while (objc_restartableRanges[count].location) {
count++;
}
kr = task_restartable_ranges_register(mach_task_self(),
objc_restartableRanges, count);
if (kr == KERN_SUCCESS) return;
_objc_fatal("task_restartable_ranges_register failed (result 0x%x: %s)",
kr, mach_error_string(kr));
#endif // HAVE_TASK_RESTARTABLE_RANGES
}
8._imp_implementationWithBlock_init()
作用:启动回调机制。通常这不会做什么,因为所有的初始化都是惰性的,但是在某些进程,我们会迫不及待地加载trampolines dylib。其实也是看下面注释大致翻译一下。。
void
_imp_implementationWithBlock_init(void)
{
#if TARGET_OS_OSX
//在某些进程中急切地加载libobjc-trampolines.dylib。一些程序(最著名的是早期版本的嵌入铬)启用高度限制的沙盒配置文件阻止访问那个动态库。如果有什么事imp\u implementationWithBlock(正如AppKit已经开始做的那样),然后我们将我想把它装进去。在这里加载可以在沙箱之前设置它,配置文件已启用并阻止它。
// Eagerly load libobjc-trampolines.dylib in certain processes. Some
// programs (most notably QtWebEngineProcess used by older versions of
// embedded Chromium) enable a highly restrictive sandbox profile which
// blocks access to that dylib. If anything calls
// imp_implementationWithBlock (as AppKit has started doing) then we'll
// crash trying to load it. Loading it here sets it up before the sandbox
// profile is enabled and blocks it.
//
// This fixes EA Origin (rdar://problem/50813789)
// and Steam (rdar://problem/55286131)
if (__progname &&
(strcmp(__progname, "QtWebEngineProcess") == 0 ||
strcmp(__progname, "Steam Helper") == 0)) {
Trampolines.Initialize();
}
#endif
}
至于_dyld_objc_notify_register我们在上一个篇章已经介绍过了,接下来的重点就是分析map_images也就是类的加载的核心部分
二._read_images引入分析
说明:不知道大家有没有发现_dyld_objc_notify_register的三个参数只有map_images带了取地址符号&,其实说白了就是指针传递 ,因为有其他地方可能也在调用时map_images发生变化,能够跟随变化,也就是地址拷贝,确保实时更新
1._read_images引入
map_images代码
map_images(unsigned count, const char * const paths[],
const struct mach_header * const mhdrs[])
{
mutex_locker_t lock(runtimeLock);
return map_images_nolock(count, paths, mhdrs);
}
map_images_nolock代码如图
可以看到重点在于_read_images,看名字也知道是读取镜像文件,可不就是加载类吗😄,不过由于_read_images函数的代码内容太多了,很多地方我只能省略掉,只看一些关键的注释说明,大家可以自己查阅
2._read_images流程分析
// 重点
void _read_images(header_info **hList, uint32_t hCount, int totalClasses, int unoptimizedTotalClasses)
{
header_info *hi;
uint32_t hIndex;
size_t count;
size_t i;
Class *resolvedFutureClasses = nil;
size_t resolvedFutureClassCount = 0;
static bool doneOnce;
bool launchTime = NO;
TimeLogger ts(PrintImageTimes);
runtimeLock.assertLocked();
#define EACH_HEADER \
hIndex = 0; \
hIndex < hCount && (hi = hList[hIndex]); \
hIndex++
// 1.条件控制,进行一次的加载。将所有类放入一个表中
if (!doneOnce) {
。。。。。。
ts.log("IMAGE TIMES: first time tasks");
。。。。。。
}
// Fix up @selector references
// sel 名字 + 地址
//2.修复sel。因为sel 在不同的image或者说不同文件 名字可能相同但地址不同。需要修复他实际对应的imp
static size_t UnfixedSelectors;
{
。。。。。。。
}
ts.log("IMAGE TIMES: fix up selector references");
// Discover classes. Fix up unresolved future classes. Mark bundle classes.
bool hasDyldRoots = dyld_shared_cache_some_image_overridden();
// 3.初始化名称 - 错误混乱的类处理
for (EACH_HEADER) {
。。。。。。。
}
ts.log("IMAGE TIMES: discover classes");
// Fix up remapped classes
// Class list and nonlazy class list remain unremapped.
// Class refs and super refs are remapped for message dispatching.
//修复重新映射的类,类列表和非惰性类列表保持未映射状态,类引用和超级引用被重新映射以进行消息调度。
if (!noClassesRemapped()) {
。。。。。。
}
ts.log("IMAGE TIMES: remap classes");
#if SUPPORT_FIXUP
// 5.修复旧的objc\u msgSend\u fixup调用站点 消息objc
// Fix up old objc_msgSend_fixup call sites
for (EACH_HEADER) {
。。。。。。
}
ts.log("IMAGE TIMES: fix up objc_msgSend_fixup");
#endif
// 6.发现协议。修复协议引用。
// Discover protocols. Fix up protocol refs.
for (EACH_HEADER) {
。。。。。。
}
ts.log("IMAGE TIMES: discover protocols");
// 7.修复没有被加载的协议
// Fix up @protocol references
// Preoptimized images may have the right
// answer already but we don't know for sure.
for (EACH_HEADER) {
。。。。。
}
ts.log("IMAGE TIMES: fix up @protocol references");
// Discover categories. Only do this after the initial category
// attachment has been done. For categories present at startup,
// discovery is deferred until the first load_images call after
// the call to _dyld_objc_notify_register completes. rdar://problem/53119145
//发现类别。仅在初始类别之后执行此操作,附件已完成。对于启动时出现的类别,发现将延迟到之后的第一个load\u images调用,对动态对象通知寄存器的调用完成。
// 8.分类处理
if (didInitialAttachCategories) {
for (EACH_HEADER) {
load_categories_nolock(hi);
}
}
ts.log("IMAGE TIMES: discover categories");
// Category discovery MUST BE Late to avoid potential races
// when other threads call the new category code before
// this thread finishes its fixups.
// +load handled by prepare_load_methods()
// Realize non-lazy classes (for +load methods and static instances)
// 9.类的加载处理 类实现
for (EACH_HEADER) {
。。。。。。
//实现类 重点
realizeClassWithoutSwift(cls, nil);
。。。。。
}
ts.log("IMAGE TIMES: realize non-lazy classes");
// 10.没有被处理的类 优化那些被侵犯的类
// Realize newly-resolved future classes, in case CF manipulates them
if (resolvedFutureClasses) {
。。。。。
}
ts.log("IMAGE TIMES: realize future classes");
if (DebugNonFragileIvars) {
realizeAllClasses();
}
// Print preoptimization statistics
if (PrintPreopt) {
。。。。。。。
}
#undef EACH_HEADER
}
相信大家都发现了,其实我把一些判断里面的代码不去看,其实每一个模块都有一个打印日志,以及响应的一些解释,没必要都去看,因为这样会迷失自己探究的初衷,我们需要的是关于类加载读取相关的函数调用,当然接下注释也可以大致判断_read_images到底做了那些事情:
- 1: 条件控制进⾏⼀次的加载
- 2: 修复预编译阶段的 sel 的混乱问题
- 3: 错误混乱的类处理
- 4:修复重映射⼀些没有被镜像⽂件加载进来的类
- 5: 修复⼀些消息!
- 6: 当我们类⾥⾯有协议的时候 :readProtocol
- 7: 修复没有被加载的协议
- 8: 分类处理
- 9: 类的加载处理
- 10 : 没有被处理的类 优化那些被侵犯的类
通过代码的一些注释大致总结出了上面的10个步骤,相信我们也能很清晰的发现,真正需要我们关心的是最后面3条,但是在看这些部分之前也发现了一个有用的函数就是readClass
3._read_images部分代码分析理解
第一部分:条件控制进⾏⼀次的加载
if (!doneOnce) {
doneOnce = YES;
launchTime = YES;
#if SUPPORT_NONPOINTER_ISA
// Disable non-pointer isa under some conditions.
# if SUPPORT_INDEXED_ISA
// Disable nonpointer isa if any image contains old Swift code
for (EACH_HEADER) {
if (hi->info()->containsSwift() &&
hi->info()->swiftUnstableVersion() < objc_image_info::SwiftVersion3)
{
DisableNonpointerIsa = true;
if (PrintRawIsa) {
_objc_inform("RAW ISA: disabling non-pointer isa because "
"the app or a framework contains Swift code "
"older than Swift 3.0");
}
break;
}
}
# endif
# if TARGET_OS_OSX
// Disable non-pointer isa if the app is too old
// (linked before OS X 10.11)
// if (!dyld_program_sdk_at_least(dyld_platform_version_macOS_10_11)) {
// DisableNonpointerIsa = true;
// if (PrintRawIsa) {
// _objc_inform("RAW ISA: disabling non-pointer isa because "
// "the app is too old.");
// }
// }
// Disable non-pointer isa if the app has a __DATA,__objc_rawisa section
// New apps that load old extensions may need this.
for (EACH_HEADER) {
if (hi->mhdr()->filetype != MH_EXECUTE) continue;
unsigned long size;
if (getsectiondata(hi->mhdr(), "__DATA", "__objc_rawisa", &size)) {
DisableNonpointerIsa = true;
if (PrintRawIsa) {
_objc_inform("RAW ISA: disabling non-pointer isa because "
"the app has a __DATA,__objc_rawisa section");
}
}
break; // assume only one MH_EXECUTE image
}
# endif
#endif
if (DisableTaggedPointers) {
disableTaggedPointers();
}
//重点 小对象的处理。后续会讲解
initializeTaggedPointerObfuscator();
if (PrintConnecting) {
_objc_inform("CLASS: found %d classes during launch", totalClasses);
}
// namedClasses
// Preoptimized classes don't go in this table.
// 4/3 is NXMapTable's load factor
// objc::unattachedCategories.init(32);
// objc::allocatedClasses.init();
//4/3 是负载因子。 要开辟的空间 乘以4/3。就相当于后续插入的只占用3/4 就刚好
int namedClassesSize =
(isPreoptimized() ? unoptimizedTotalClasses : totalClasses) * 4 / 3;
gdb_objc_realized_classes =
NXCreateMapTable(NXStrValueMapPrototype, namedClassesSize);
ts.log("IMAGE TIMES: first time tasks");
}
大致理解:当doneOnce为NO时,即第一次进来时,会进入if判断里面,然后将doneOnce修改为YES,所以说这个判断只会进行一次,即第一次进来时。这里会创建一个哈希表gdb_objc_realized_classes,所有的类将放入这个表中,目的是方便快捷查找类。gdb_objc_realized_classes是命名类并且不在dyld共享缓存中,无论是否实现。
第二部分:修复预编译阶段的 sel 的混乱问题
static size_t UnfixedSelectors;
{
mutex_locker_t lock(selLock);
for (EACH_HEADER) {
if (hi->hasPreoptimizedSelectors()) continue;
bool isBundle = hi->isBundle();
// 不同的镜像文件加载 一个是macho sel。
SEL *sels = _getObjc2SelectorRefs(hi, &count);
UnfixedSelectors += count;
for (i = 0; i < count; i++) {
const char *name = sel_cname(sels[i]);
//一个是从dyld加载出来的sel 说白了更新macho的一些sel。源文件可能会改。就是方法内容会改
//也就是重定向
SEL sel = sel_registerNameNoLock(name, isBundle);
if (sels[i] != sel) {
sels[i] = sel;
}
}
}
}
大致理解:修复sel。因为sel 在不同的image或者说不同框架如Foundation、CoreFoundation方法名字可能相同但地址不同。需要修复他实际对应的imp
第三部分:错误混乱的类处理
// Discover classes. Fix up unresolved future classes. Mark bundle classes.
bool hasDyldRoots = dyld_shared_cache_some_image_overridden();
for (EACH_HEADER) {
if (! mustReadClasses(hi, hasDyldRoots)) {
// Image is sufficiently optimized that we need not call readClass()
continue;
}
classref_t const *classlist = _getObjc2ClassList(hi, &count);
bool headerIsBundle = hi->isBundle();
bool headerIsPreoptimized = hi->hasPreoptimizedClasses();
//认识这个地址-名字-类
for (i = 0; i < count; i++) {
Class cls = (Class)classlist[i];
//给cls 进行绑定
Class newCls = readClass(cls, headerIsBundle, headerIsPreoptimized);
if (newCls != cls && newCls) {
// Class was moved but not deleted. Currently this occurs
// only when the new class resolved a future class.
// Non-lazily realize the class below.
//类已移动但未删除。目前出现这种情况,只有当新类解析了将来的类时。不懒的实现下面的类。
// 没有走进来
resolvedFutureClasses = (Class *)
realloc(resolvedFutureClasses,
(resolvedFutureClassCount+1) * sizeof(Class));
resolvedFutureClasses[resolvedFutureClassCount++] = newCls;
}
}
}
4.由readClass获取探索思路
其实通过上面_read_Image的代码中可以发现,多出由调用readClass,而通过名字也可以判断,有点像是读取类的信息,那么我们就进去看看
readClass代码
读取类,并将其添加进表中
/***********************************************************************
* readClass
* Read a class and metaclass as written by a compiler.
* Returns the new class pointer. This could be:
* - cls
* - nil (cls has a missing weak-linked superclass)
* - something else (space for this class was reserved by a future class)
*
* Note that all work performed by this function is preflighted by
* mustReadClasses(). Do not change this function without updating that one.
*
* Locking: runtimeLock acquired by map_images or objc_readClassPair
//翻译
* * readClass
* 读取由编译器编写的类和元类。
* 返回新的类指针。 这可能是:
* - cls
* - nil(cls 缺少弱链接超类)
* - 别的东西(这个class的空间被未来的class保留了)
*
* 请注意,此功能执行的所有工作均由
* mustReadClasses()。 不要在不更新该功能的情况下更改该功能。
*
* Locking:由map_images或objc_readClassPair获取的runtimeLock
**********************************************************************/
Class readClass(Class cls, bool headerIsBundle, bool headerIsPreoptimized)
{
const char *mangledName = cls->nonlazyMangledName();
if (missingWeakSuperclass(cls)) {
// No superclass (probably weak-linked).
// Disavow any knowledge of this subclass.
if (PrintConnecting) {
_objc_inform("CLASS: IGNORING class '%s' with "
"missing weak-linked superclass",
cls->nameForLogging());
}
addRemappedClass(cls, nil);
cls->setSuperclass(nil);
return nil;
}
cls->fixupBackwardDeployingStableSwift();
Class replacing = nil;
if (mangledName != nullptr) {
if (Class newCls = popFutureNamedClass(mangledName)) {
// This name was previously allocated as a future class.
// Copy objc_class to future class's struct.
// Preserve future's rw data block.
if (newCls->isAnySwift()) {
_objc_fatal("Can't complete future class request for '%s' "
"because the real class is too big.",
cls->nameForLogging());
}
class_rw_t *rw = newCls->data();
const class_ro_t *old_ro = rw->ro();
memcpy(newCls, cls, sizeof(objc_class));
// Manually set address-discriminated ptrauthed fields
// so that newCls gets the correct signatures.
newCls->setSuperclass(cls->getSuperclass());
newCls->initIsa(cls->getIsa());
rw->set_ro((class_ro_t *)newCls->data());
newCls->setData(rw);
freeIfMutable((char *)old_ro->getName());
free((void *)old_ro);
addRemappedClass(cls, newCls);
replacing = cls;
cls = newCls;
}
}
if (headerIsPreoptimized && !replacing) {
// class list built in shared cache
// fixme strict assert doesn't work because of duplicates
// ASSERT(cls == getClass(name));
ASSERT(mangledName == nullptr || getClassExceptSomeSwift(mangledName));
} else {//一些 Swift 泛型类可以懒惰地生成它们的名称
if (mangledName) { //some Swift generic classes can lazily generate their names
addNamedClass(cls, mangledName, replacing);
} else {
Class meta = cls->ISA();
const class_ro_t *metaRO = meta->bits.safe_ro();
ASSERT(metaRO->getNonMetaclass() && "Metaclass with lazy name must have a pointer to the corresponding nonmetaclass.");
ASSERT(metaRO->getNonMetaclass() == cls && "Metaclass nonmetaclass pointer must equal the original class.");
}
addClassTableEntry(cls);
}
// for future reference: shared cache never contains MH_BUNDLEs
if (headerIsBundle) {
cls->data()->flags |= RO_FROM_BUNDLE;
cls->ISA()->data()->flags |= RO_FROM_BUNDLE;
}
return cls;
}
addNamedClass代码
/***********************************************************************
* addNamedClass
* Adds name => cls to the named non-meta class map.
* Warns about duplicate class names and keeps the old mapping.
* Locking: runtimeLock must be held by the caller
* 翻译
* 将 name => cls 添加到命名的非元类映射。
* 警告重复的类名并保留旧的映射。
* 锁定:runtimeLock 必须由调用者持有。
**********************************************************************/
static void addNamedClass(Class cls, const char *name, Class replacing = nil)
{
runtimeLock.assertLocked();
Class old;
if ((old = getClassExceptSomeSwift(name)) && old != replacing) {
inform_duplicate(name, old, cls);
// getMaybeUnrealizedNonMetaClass uses name lookups.
// Classes not found by name lookup must be in the
// secondary meta->nonmeta table.
addNonMetaClass(cls);
} else {
NXMapInsert(gdb_objc_realized_classes, name, cls);
}
ASSERT(!(cls->data()->flags & RO_META));
// wrong: constructed classes are already realized when they get here
// ASSERT(!cls->isRealized());
}
addClassTableEntry代码
/***********************************************************************
* addClassTableEntry
* Add a class to the table of all classes. If addMeta is true,
* automatically adds the metaclass of the class as well.
* Locking: runtimeLock must be held by the caller.
* 翻译
* 将一个类添加到所有类的表中。 如果 addMeta 为真,
* 也会自动添加类的元类。
* 锁定:runtimeLock 必须由调用者持有。
**********************************************************************/
static void
addClassTableEntry(Class cls, bool addMeta = true)
{
runtimeLock.assertLocked();
// 这个类可以通过共享缓存或者通过
// 数据段,但不允许已经在动态表中。
// This class is allowed to be a known class via the shared cache or via
// data segments, but it is not allowed to be in the dynamic table already.
auto &set = objc::allocatedClasses.get();
ASSERT(set.find(cls) == set.end());
if (!isKnownClass(cls))
set.insert(cls);
if (addMeta)
addClassTableEntry(cls->ISA(), false);
}
其实以上这些对于目前我们来说并不重要,我也只是参照代码的注释进行了翻译,大致知道是干嘛的,但是我们关心的是什么?说白了还是我们自定义的类的加载过程,那么通过在readClass中添加一些判断就可以用来筛选自己的类,怎么去判断呢?首先就是打印mangledName,通过点进去查看大致可以判断这是返回的一个类名,当然大家也可以去打印验证,这里我就不展示了,直接得出判断方式如下
Class readClass(Class cls, bool headerIsBundle, bool headerIsPreoptimized)
{
const char *mangledName = cls->nonlazyMangledName();
const char *LGPersonName = "LGPerson";
if (strcmp(mangledName, LGPersonName) == 0) {
// 普通写得类 他是如何
printf("%s -YCX: 要研究的: - %s\n",__func__,mangledName);
}
。。。。。。。。。省略
断点打印结果如下
我们熟悉的LGperson它出来啦!!!而这就是我们接下来探索的思路所在,通过这种方式在多处,添加代码打印调试判断,就可以摸清楚整个的执行流程了
那么今天的探索就到次为止了,预知后续详情,请听下回分解😄