构建Graph图常用技术

 

构建Graph图常用技术

本篇文档主要讲述了Graph图构建过程中常用的技巧
主要的内容如下:

·         1如何根据CLSID向graph中添加filter

·         2如何查找filter空闲的pin

·         3如何连接两个Filter

·         4如何获得filter或者pin的接口指针

·         5如何查找和某个filter的上下相连的filter

·         6如何删除graph中的所有filter

·         7如何利用Capture Graph Builder构建Graph图表



1如何根据CLSID向graph中添加filter

下面的代码演示了如何利用CLSID生成一个filter,然后将其加入到graph图中

HRESULT AddFilterByCLSID
(
  IGraphBuilder *pGraph, // Pointer to the Filter Graph Manager.
  const GUID& clsid, // CLSID of the filter to create.
  LPCWSTR wszName, // A name for the filter.
  IBaseFilter **ppF) // Receives a pointer to the filter.
  {
  if (!pGraph || ! ppF) return E_POINTER;
  *ppF = 0;
  IBaseFilter *pF = 0;
  HRESULT hr = CoCreateInstance(clsid, 0, CLSCTX_INPROC_SERVER,
  IID_IBaseFilter, reinterpret_cast<void**>(&pF));
  if (SUCCEEDED(hr))
  {
  hr = pGraph->AddFilter(pF, wszName);
  if (SUCCEEDED(hr))
  *ppF = pF;
  else
  pF->Release();
  }
  return hr;
  }


在你的应用程序中,你可以这样用这个函数

 

IBaseFilter *pMux;
  hr = AddFilterByCLSID(pGraph, CLSID_AviDest, L"AVI Mux", &pMux);   
  if (SUCCEEDED(hr))
  {
  /* ... */
  pMux->Release();
  }


注:有些filter是不能通过with CoCreateInstance方法创建的。例如AVI Compressor Filter和WDM Video Capture filter

2如何查找filter空闲的pin

看代码把

HRESULT GetUnconnectedPin(
  IBaseFilter *pFilter, // Pointer to the filter.
  PIN_DIRECTION PinDir, // Direction of the pin to find.
  IPin **ppPin) // Receives a pointer to the pin.
  {
  *ppPin = 0;
  IEnumPins *pEnum = 0;
  IPin *pPin = 0;
  HRESULT hr = pFilter->EnumPins(&pEnum);
  if (FAILED(hr))
  {
  return hr;
  }
  while (pEnum->Next(1, &pPin, NULL) == S_OK)
  {
  PIN_DIRECTION ThisPinDir;
  pPin->QueryDirection(&ThisPinDir);
  if (ThisPinDir == PinDir)
  {
  IPin *pTmp = 0;
  hr = pPin->ConnectedTo(&pTmp);
  if (SUCCEEDED(hr)) // Already connected, not the pin we want.
  {
  pTmp->Release();
  }
  else // Unconnected, 这就是我们想要的pin,空闲的pin
  {
  pEnum->Release();
  *ppPin = pPin;
  return S_OK;
  }
  }
  pPin->Release();
  }
  pEnum->Release();
  // Did not find a matching pin.
  return E_FAIL;
  }


 

下面的代码演示了如何利用上面的函数来在一个filter查找一个输出的空闲的pin。

 

IPin *pOut = NULL;
  HRESULT hr = GetUnconnectedPin(pFilter, PINDIR_OUTPUT, &pOut);
  if (SUCCEEDED(hr))
  {
  /* ... */
  pOut->Release();
  }



3如何连接两个Filter

下面的函数演示了如何将一个filter的输出pin和另一个filter的第一个空闲的输入pin进行连接。

 

HRESULT ConnectFilters(
  IGraphBuilder *pGraph, // Filter Graph Manager.
  IPin *pOut, // Output pin on the upstream filter.
  IBaseFilter *pDest) // Downstream filter.
  {
  if ((pGraph == NULL) || (pOut == NULL) || (pDest == NULL))
  {
  return E_POINTER;
  }
  #ifdef debug
  PIN_DIRECTION PinDir;
  pOut->QueryDirection(&PinDir);
  _ASSERTE(PinDir == PINDIR_OUTPUT);
  #endif

 //找一个空闲的输入pin
  IPin *pIn = 0;
  HRESULT hr = GetUnconnectedPin(pDest, PINDIR_INPUT, &pIn);
  if (FAILED(hr))
  {
  return hr;
  }
  // Try to connect them.
  hr = pGraph->Connect(pOut, pIn);
  pIn->Release();
  return hr;
  }


 

下面是ConnectFilters的一个重载函数,但是第二个参数是一个指向filter的指针,而不是指向pin的指针,这个函数将两个filter连接起来。

HRESULT ConnectFilters(
  IGraphBuilder *pGraph, 
  IBaseFilter *pSrc, 
  IBaseFilter *pDest)
  {
  if ((pGraph == NULL) || (pSrc == NULL) || (pDest == NULL))
  {
  return E_POINTER;
  }

 // 首先在第一个filter上查询一个输出的pin接口
  IPin *pOut = 0;
  HRESULT hr = GetUnconnectedPin(pSrc, PINDIR_OUTPUT, &pOut);
  if (FAILED(hr)) 
  {
  return hr;
  }
  //然后将它和第二个filter的输入接口衔接。
  hr = ConnectFilters(pGraph, pOut, pDest);
  pOut->Release();
  return hr;
  }


 

下面的函数演示了利用这个函数来连接AVIMux 过滤器和File Writer过滤器,这个例子也使用了AddFilterByCLSID函数。

 

IBaseFilter *pMux, *pWrite;
  hr = AddFilterByCLSID(pGraph, CLSID_AviDest, L"AVI Mux", &pMux);
  if (SUCCEEDED(hr))
  {
  hr = AddFilterByCLSID(pGraph, CLSID_FileWriter, L"File Writer", &pWrite);
  if (SUCCEEDED(hr))
  {
  hr = ConnectFilters(pGraph, pMux, pWrite);
  /* Use IFileSinkFilter to set the file name (not shown). */
  pWrite->Release();
  }
  pMux->Release();
  }


 

4如何获得filter或者pin的接口指针

一般来说,我们都是通过Filter图表管理器来进行一些操作,但是,有时候,我们也直接调用filter或者pin的一些方法,因此,我们需要获取filter或pin的接口指针。
对于filter的接口指针,可以通过IEnumFilters来枚举filter的指针,看下面的代码把

HRESULT FindFilterInterface(
  IGraphBuilder *pGraph, // Pointer to the Filter Graph Manager.
  REFGUID iid, // IID of the interface to retrieve.
  void **ppUnk) // Receives the interface pointer.
  {
  if (!pGraph || !ppUnk) return E_POINTER;

 HRESULT hr = E_FAIL;
  IEnumFilters *pEnum = NULL;
  IBaseFilter *pF = NULL;
  if (FAILED(pGraph->EnumFilters(&pEnum)))
  {
  return E_FAIL;
  }
  // Query every filter for the interface.
  while (S_OK == pEnum->Next(1, &pF, 0))
  {
  hr = pF->QueryInterface(iid, ppUnk);
  pF->Release();
  if (SUCCEEDED(hr))
  {
  break;
  }
  }
  pEnum->Release();
  return hr;
  }


 

用IEnumPins来获得pin的接口指针,其实就是枚举哦

 

HRESULT FindPinInterface(
  IBaseFilter *pFilter, // Pointer to the filter to search.
  REFGUID iid, // IID of the interface.
  void **ppUnk) // Receives the interface pointer.
  {
  if (!pFilter || !ppUnk) return E_POINTER;

 HRESULT hr = E_FAIL;
  IEnumPins *pEnum = 0;
  if (FAILED(pFilter->EnumPins(&pEnum)))
  {
  return E_FAIL;
  }
  // Query every pin for the interface.
  IPin *pPin = 0;
  while (S_OK == pEnum->Next(1, &pPin, 0))
  {
  hr = pPin->QueryInterface(iid, ppUnk);
  pPin->Release();
  if (SUCCEEDED(hr))
  {
  break;
  }
  }
  pEnum->Release();
  return hr;
  }


 

下面的代码演示了如何搜索任意的filter和pin的接口

 

HRESULT FindInterfaceAnywhere(
  IGraphBuilder *pGraph, 
  REFGUID iid, 
  void **ppUnk)
  {
  if (!pGraph || !ppUnk) return E_POINTER;
  HRESULT hr = E_FAIL;
  IEnumFilters *pEnum = 0;
  if (FAILED(pGraph->EnumFilters(&pEnum)))
  {
  return E_FAIL;
  }
  // Loop through every filter in the graph.
  IBaseFilter *pF = 0;
  while (S_OK == pEnum->Next(1, &pF, 0))
  {
  hr = pF->QueryInterface(iid, ppUnk);
  if (FAILED(hr))
  {
  // The filter does not expose the interface, but maybe
  // one of its pins does. //调用的是上面的搜索pin的函数
  hr = FindPinInterface(pF, iid, ppUnk);
  }
  pF->Release();
  if (SUCCEEDED(hr))
  {
  break;
  }
  }
  pEnum->Release();
  return hr;
  }


  

5如何查找和某个filter的上下相连的filter

给你一个filter,你可以沿着graph图找到和它相联结的filter。首先枚举filter的pin,检查每一个pin是否有其他的pin的和它连接,如果有就检查连接pin属于哪个filter,你可以通过输入pin检查上游的filter,通过输出pin来检查下游的filter。
下面的函数返回上游或者下游的和本filter连接的filter,只要有一个match,就返回。

 // Get the first upstream or downstream filter
  HRESULT GetNextFilter(
  IBaseFilter *pFilter, // 开始的filter
  PIN_DIRECTION Dir, // 搜索的方向 (upstream 还是 downstream)
  IBaseFilter **ppNext) // Receives a pointer to the next filter.
  {
  if (!pFilter || !ppNext) return E_POINTER;

 IEnumPins *pEnum = 0;
  IPin *pPin = 0;
  HRESULT hr = pFilter->EnumPins(&pEnum);
  if (FAILED(hr)) return hr;
  while (S_OK == pEnum->Next(1, &pPin, 0))
  {
  // See if this pin matches the specified direction.
  PIN_DIRECTION ThisPinDir;
  hr = pPin->QueryDirection(&ThisPinDir);
  if (FAILED(hr))
  {
  // Something strange happened.
  hr = E_UNEXPECTED;
  pPin->Release();
  break;
  }
  if (ThisPinDir == Dir)
  {
  // Check if the pin is connected to another pin.
  IPin *pPinNext = 0;
  hr = pPin->ConnectedTo(&pPinNext);
  if (SUCCEEDED(hr))
  {
  // Get the filter that owns that pin.
  PIN_INFO PinInfo;
  hr = pPinNext->QueryPinInfo(&PinInfo);
  pPinNext->Release();
  pPin->Release();
  pEnum->Release();
  if (FAILED(hr) || (PinInfo.pFilter == NULL))
  {
  // Something strange happened.
  return E_UNEXPECTED;
  }
  // This is the filter we're looking for.
  *ppNext = PinInfo.pFilter; // Client must release.
  return S_OK;
  }
  }
  pPin->Release();
  }
  pEnum->Release();
  // Did not find a matching filter.
  return E_FAIL;
  }
  下面演示如何使用这个函数
  IBaseFilter *pF; // Pointer to some filter.
  IBaseFilter *pUpstream = NULL;
  if (SUCCEEDED(GetNextFilter(pF, PINDIR_INPUT, &pUpstream)))
  {
  // Use pUpstream ...
  pUpstream->Release();
  }

 

但是,一个filter可能在某个方向同时连接着两个或者更多个filter,例如一个分割filter,就有好几个filter与之相联。 因此,你可能想将所有的filter通过一个集合都搜集到。下面的例子代码就演示了如何通过CGenericList结构来实现这个方法。

 #include <streams.h> // Link to the DirectShow base class library
  // Define a typedef for a list of filters.
  typedef CGenericList<IBaseFilter> CFilterList;

// Forward declaration. Adds a filter to the list unless it's a duplicate.
  void AddFilterUnique(CFilterList &FilterList, IBaseFilter *pNew);

// Find all the immediate upstream or downstream peers of a filter.
  HRESULT GetPeerFilters(
  IBaseFilter *pFilter, // Pointer to the starting filter
  PIN_DIRECTION Dir, // Direction to search (upstream or downstream)
  CFilterList &FilterList) // Collect the results in this list.
  {
  if (!pFilter) return E_POINTER;

 IEnumPins *pEnum = 0;
  IPin *pPin = 0;
  HRESULT hr = pFilter->EnumPins(&pEnum);
  if (FAILED(hr)) return hr;
  while (S_OK == pEnum->Next(1, &pPin, 0))
  {
  // See if this pin matches the specified direction.
  PIN_DIRECTION ThisPinDir;
  hr = pPin->QueryDirection(&ThisPinDir);
  if (FAILED(hr))
  {
  // Something strange happened.
  hr = E_UNEXPECTED;
  pPin->Release();
  break;
  }
  if (ThisPinDir == Dir)
  {
  // Check if the pin is connected to another pin.
  IPin *pPinNext = 0;
  hr = pPin->ConnectedTo(&pPinNext);
  if (SUCCEEDED(hr))
  {
  // Get the filter that owns that pin.
  PIN_INFO PinInfo;
  hr = pPinNext->QueryPinInfo(&PinInfo);
  pPinNext->Release();
  if (FAILED(hr) || (PinInfo.pFilter == NULL))
  {
  // Something strange happened.
  pPin->Release();
  pEnum->Release();
  return E_UNEXPECTED;
  }
  // 将符合的filter添加到list中
  AddFilterUnique(FilterList, PinInfo.pFilter);
  PinInfo.pFilter->Release();
  }
  }
  pPin->Release();
  }
  pEnum->Release();
  return S_OK;
  }
  void AddFilterUnique(CFilterList &FilterList, IBaseFilter *pNew)
  {
  if (pNew == NULL) return;

 POSITION pos = FilterList.GetHeadPosition();
  while (pos)
  {
  IBaseFilter *pF = FilterList.GetNext(pos);
  if (IsEqualObject(pF, pNew))
  {
  return;
  }
  }
  pNew->AddRef(); // The caller must release everything in the list.
  FilterList.AddTail(pNew);
  }
 

如何应用上面的函数呢?看看下面就知道了撒

IBaseFilter *pF; // Pointer to some filter.
  CFilterList FList(NAME("MyList")); // List to hold the downstream   peers.
  hr = GetPeerFilters(pF, PINDIR_OUTPUT, FList);
  if (SUCCEEDED(hr)) //解析filter 的集合。
  {
  POSITION pos = FList.GetHeadPosition();
  while (pos)
  {
  IBaseFilter *pDownstream = FList.GetNext(pos);
  pDownstream->Release();
  }
  }
 

6如何删除graph中的所有filter

很简单的,采用IFilterGraph::RemoveFilter函数

 // Stop the graph.
  pControl->Stop();

// Enumerate the filters in the graph.
  IEnumFilters *pEnum = NULL;
  HRESULT hr = pGraph->EnumFilters(&pEnum);
  if (SUCCEEDED(hr))
  {
  IBaseFilter *pFilter = NULL;
  while (S_OK == pEnum->Next(1, &pFilter, NULL))
  {
  // Remove the filter.
  pGraph->RemoveFilter(pFilter);
  // Reset the enumerator.
  pEnum->Reset();
  pFilter->Release();
  }
  pEnum->Release();
  }
 

7如何利用Capture Graph Builder构建Graph图表

Capture Graph Builder可以用来构建大多数的filter图表,并不仅仅是捕捉graph。本文简单介绍了如何利用Capture Graph Builder来构建graph。
Capture Graph Builder暴露了ICaptureGraphBuilder2接口指针,首先创建一个capture builder,和一个filter图表管理器对象,然后用图表管理器对象指针初始化Capture Graph Builder。代码如下:

IGraphBuilder *pGraph = NULL;
  ICaptureGraphBuilder2 *pBuilder = NULL;

// Create the Filter Graph Manager.
  HRESULT hr = CoCreateInstance(CLSID_FilterGraph, NULL,
  CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void **)&pGraph);

if (SUCCEEDED(hr))
  {
  // Create the Capture Graph Builder.
  hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL,
  CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2,
  (void **)&pBuilder);
  if (SUCCEEDED(hr))
  {
  pBuilder->SetFiltergraph (pGraph);
  }
  };
 

连接filter
ICaptureGraphBuilder2::RenderStream方法可以同时将两个或者三个filter连接成一个链(chain)。通常情况下,当每个filter只有一个输出pin和一个输入pin时,这个方法就才,适用。
我们现在先忽略前两个参数,第三个参数是一个IUnknown指针,指向一个filter或者输出pin。第五,六个参数指向IBaseFilter指针。RenderStream就将三个filter连接成一个链。例如,假设A,B,C 是三个filter,每个filter只有一个输出pin和一个输入pin。
下面的代码可以将B连接到A上,将B连接到C上。
RenderStream(NULL, NULL, A, B, C)
所有的连接都是智能化的,如果是将两个filter相连,你可以将中间的参数设置为NULL,
RenderStream(NULL, NULL, A, NULL, C)
你也可以调用两次这个函数创建一个更长的链条。
RenderStream(NULL, NULL, A, B, C)
RenderStream(NULL, NULL, C, D, E)
如果最后的一个参数设置为NULL,这个方法就自动的为graph设置一个renderer filter。如果是视频就设置成Video Renderer,如果是音频就设置为DirectSoundRenderer。因此
RenderStream(NULL, NULL, A, NULL, NULL)
等价于
RenderStream(NULL, NULL, A, NULL, R)
这里R指的是Render Filter。
如果你在第三个参数指定的是filter,而不是pin,你就要在第一二个参数里指定使用那个输出pin用于连接。
第一个参数只适用于捕捉filter,它指定pin的所属种类的GUID,具体的设置可以参考Pin Property Set.,但是下面的两个种类对于所有的filter都有效。
PIN_CATEGORY_CAPTURE
PIN_CATEGORY_PREVIEW
如果捕捉filter不支持捕捉和预览,RenderStream方法就增加一个Smart Tee来分割数据流。
如果播放文件,要将捕捉filter和一个mux filter连接起来,
第二个参数指明了媒体类型
MEDIATYPE_Audio
MEDIATYPE_Video
MEDIATYPE_Interleaved (DV)
查询filter和pin的接口指针
当你建立一个graph后,也许你需要查询graph中的filter和pin暴露的接口指针。例如,一个捕捉filter也许暴露了IAMDroppedFrames接口,它的输出pin也许暴露了IAMStreamConfig接口。
查询接口最简单地方法就是使用ICaptureGraphBuilder2::FindInterface方法。这个方法遍历整个graph的filter和pin,直到他找到合适的filter。你可以指定开始的filter,然后指定搜索的方向,(向上搜索还是向下搜索)
下面的代码在一个视频预览pin上搜索IAMStreamConfig接口

 IAMStreamConfig *pConfig = NULL;
  HRESULT hr = pBuild->FindInterface(
  &PIN_CATEGORY_PREVIEW,
  &MEDIATYPE_Video,
  pVCap,
  IID_IAMStreamConfig,
  (void**)&pConfig
  );
  if (SUCCESSFUL(hr))
  {
  /* ... */
  pConfig->Release();
  }
 

查找pin
如果你需要在某个filter上查询某个接口,可以用ICaptureGraphBuilder2::FindPin方法,代码如下:

 IPin *pPin = NULL;
  hr = pBuild->FindPin(
  pCap, // Pointer to the filter to search.
  PINDIR_OUTPUT, // Search for an output pin.
  &PIN_CATEGORY_PREVIEW, // Search for a preview pin.
  &MEDIATYPE_Video, // Search for a video pin.
  TRUE, // The pin must be unconnected.
  0, // Return the first matching pin (index 0).
  &pPin); // This variable receives the IPin pointer.
  if (SUCCESSFUL(hr))
  {
  /* ... */
  pPin->Release();
  }

 

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