动机: 为某个经常变化的对象动态的添加职责,通过组合的方式而不是继承的方式。因为通过继承的方式会增加类的继承层次,增加了软件的复杂度。
装饰者模式类图如下所示。 该模式的巧妙之处在于, Decorator类与要修饰的类的基类是继承和组合的关系。对于Component类的所有派生类都可以用一个Decorator类进行修饰。
c++ 实现代码如下:
class CComponent
{
public:
CComponent();
virtual ~CComponent();
virtual void Operation()=0;
};
class CConcreteCompomentA : public CComponent
{
public:
virtual void Operation(){printf("CConcreteCompomentA Operation..");};
protected:
private:
};
class CDecorator: public CComponent
{
public:
virtual void Operation(){printf("CDecorator operation \n");};
protected:
CComponent* m_pComponent;
};
class CConcreteDecorator : public CDecorator
{
public:
CConcreteDecorator(CComponent* pCom){m_pComponent=pCom;};
virtual void Operation(){printf("CConcreteDecorator operation \n");AddBehavior();};
void AddBehavior(){printf("CConcreteDecorator AddBehavior \n");};
};
int main(int argc, char* argv[])
{
CComponent* pCom=new CConcreteCompomentA();
CDecorator* pDecorator=new CConcreteDecorator(pCom);
pDecorator->Operation();
getchar();
return 0;
}