代码:
Bitmap bitmapNew = bitmap.copy(Bitmap.Config.ARGB_8888, true); //opencvプリプロセッサ if (!OpenCVLoader.initDebug()) { Log.d("--------opencv--------", "OpenCVLoader error"); } //Mat変換 Mat src = new Mat(bitmapNew.getHeight(), bitmapNew.getWidth(), CvType.CV_8UC4); Utils.bitmapToMat(bitmapNew, src); //グレー化 Imgproc.cvtColor(src, src, Imgproc.COLOR_RGB2GRAY); //Gaussian Filters Imgproc.GaussianBlur(src, src, new Size(1, 1), 0, 0); //二値化 Imgproc.threshold(src, src, 0.0, 255.0, Imgproc.THRESH_BINARY | Imgproc.THRESH_OTSU); //ビット反転 Mat hierarchy = Mat.zeros(new Size(1, 1), CvType.CV_8UC1); Core.bitwise_not(src, src); // 輪郭抽出 List<MatOfPoint> contours = new ArrayList<MatOfPoint>(); Imgproc.findContours(src, contours, hierarchy, Imgproc.RETR_EXTERNAL, Imgproc.CHAIN_APPROX_TC89_L1); Mat dst = Mat.zeros(new Size(src.width(), src.height()), CvType.CV_8UC3); // 輪郭を描画 (Yellow) Scalar color = new Scalar(255, 255, 0); Imgproc.drawContours(dst, contours, -1, color, 1); List<Point> list = new ArrayList<Point>(); Rect box = null; for (int i = 0; i < contours.size(); i++) { // 小さい輪郭を除去 (ノイズ除去) if (Imgproc.contourArea(contours.get(i)) < dst.size().area() / (1000)) { continue; } MatOfPoint ptmat = contours.get(i); // 輪郭の重心を描画 (Red) color = new Scalar(255, 0, 0); MatOfPoint2f ptmat2 = new MatOfPoint2f(ptmat.toArray()); RotatedRect bbox = Imgproc.minAreaRect(ptmat2); box = bbox.boundingRect(); Imgproc.circle(dst, bbox.center, 5, color, -1); list.add(bbox.center); // 輪郭を囲む四角形を描画 (Green) color = new Scalar(0, 255, 0); Imgproc.rectangle(dst, box.tl(), box.br(), color, 2); } Utils.matToBitmap(dst, bitmapNew);
如果想使用上述代码,还需要在build.gradle中的dependencies中添加
implementation 'com.quickbirdstudios:opencv:3.4.1'