采用popupWindow实现view下落效果

 Bitmap bgGaussBitmap = getGaussBitmap();
        final PopupWindow popWindow;
        View view = View.inflate(this, R.layout.activity_facetoface, null);
        popWindow = new PopupWindow(view, LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT);
        popWindow.setFocusable(true);
        popWindow.setTouchable(true);
        popWindow.setOutsideTouchable(true);
        popWindow.setBackgroundDrawable(new BitmapDrawable());
        popWindow.showAtLocation(activity_mission_info, Gravity.CENTER, 0, 0);

        final LinearLayout ll_facetoface = (LinearLayout) view.findViewById(R.id.ll_facetoface);
        TextView tv_face_confirm = (TextView) view.findViewById(R.id.tv_face_confirm);
        ImageView iv_facetoface = (ImageView) view.findViewById(R.id.iv_facetoface);
        RelativeLayout rl_root = (RelativeLayout) view.findViewById(R.id.rl_root);
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
            rl_root.setBackground(new BitmapDrawable(bgGaussBitmap));
        }

        iv_facetoface.setImageBitmap(bitmap);

        tv_face_confirm.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {

                TranslateAnimation ta = new TranslateAnimation(Animation.RELATIVE_TO_PARENT, 0f, Animation.RELATIVE_TO_PARENT, 0,
                        Animation.RELATIVE_TO_PARENT, 0f, Animation.RELATIVE_TO_PARENT, 0.5f);
                ta.setDuration(250);
                ll_facetoface.clearAnimation();
                ll_facetoface.setAnimation(ta);
                ta.setAnimationListener(new Animation.AnimationListener() {
                    @Override
                    public void onAnimationStart(Animation animation) {

                    }

                    @Override
                    public void onAnimationEnd(Animation animation) {
                        popWindow.dismiss();
                    }

                    @Override
                    public void onAnimationRepeat(Animation animation) {

                    }
                });
                ta.start();

            }
        });


        TranslateAnimation ta = new TranslateAnimation(Animation.RELATIVE_TO_PARENT, 0f, Animation.RELATIVE_TO_PARENT, 0,
                Animation.RELATIVE_TO_PARENT, -0.5f, Animation.RELATIVE_TO_PARENT, 0f);
        ta.setDuration(150);
        ll_facetoface.setAnimation(ta);
        ta.start();

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值