<shape>和<selector>在美化控件中非常重要。
一、shape
1、<shape> Android:shape=["rectangle"|"oval"|"line"|"ring"]
rectangle表示矩形,oval表示椭圆,line表示水平直线,ring表示环形。
2、<shape>中子节点常用属性:
1)<gradient>渐变
Android:startColor、Android:endColor起始颜色-结束颜色
Android:angle:渐变角度,0从左到右,90表示从上到下,数值为45的整数倍,默认为0.
Android:type:渐变的样式liner线性渐变,radial环形渐变,sweep
2)<solid>填充
3)<stroke>描边
Android:dashWitdth:表示"-"的长度
Android:dashGap:表示"-"之间的距离
width和color不再介绍
4)<corners>圆角
5)<padding>填充
二、selector
根据不同选定状态定义不同实现效果:
android:state_selected:选中
android:state_focused:获得焦点
android:state_pressed:点击
android:state_enabled:是否响应事件
android:state_window_focused:默认时的背景图片
<?xml version="1.0" encoding="utf-8" ?>
<selector xmlns:Android="http://schemas.android.com/apk/res/android">
<!-- 默认时的背景图片-->
<item Android:drawable="@drawable/pic1" />
<!-- 没有焦点时的背景图片 -->
<item
Android:state_window_focused="false"
android:drawable="@drawable/pic_blue"
/>
<!-- 非触摸模式下获得焦点并单击时的背景图片 -->
<item
Android:state_focused="true"
android:state_pressed="true"
android:drawable= "@drawable/pic_red"
/>
<!-- 触摸模式下单击时的背景图片-->
<item
Android:state_focused="false"
Android:state_pressed="true"
Android:drawable="@drawable/pic_pink"
/>
<!--选中时的图片背景-->
<item
Android:state_selected="true"
android:drawable="@drawable/pic_orange"
/>
<!--获得焦点时的图片背景-->
<item
Android:state_focused="true"
Android:drawable="@drawable/pic_green"
/>
</selector>
三、layer-list
将多个图片或者上面两种效果按照顺序层叠起来
例子:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:src="@drawable/android_red"
android:gravity="center" />
</item>
<item android:top="10dp" android:left="10dp">
<bitmap android:src="@drawable/android_green"
android:gravity="center" />
</item>
<item android:top="20dp" android:left="20dp">
<bitmap android:src="@drawable/android_blue"
android:gravity="center" />
</item>
</layer-list>
<ImageView
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:src="@drawable/layers" />
效果图:
四、大结局
将上面三个标签揉合到一起使用。
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
<layer-list>
<item android:bottom="8.0dip">
<shape>
<solid android:color="#ffaaaaaa" />
</shape>
</item>
<item>
<shape>
<corners android:bottomLeftRadius="4.0dip" android:bottomRightRadius="4.0dip" android:topLeftRadius="1.0dip" android:topRightRadius="1.0dip" />
<solid android:color="#ffaaaaaa" />
<padding android:bottom="1.0dip" android:left="1.0dip" android:right="1.0dip" android:top="0.0dip" />
</shape>
</item>
<item>
<shape>
<corners android:bottomLeftRadius="3.0dip" android:bottomRightRadius="3.0dip" android:topLeftRadius="1.0dip" android:topRightRadius="1.0dip" />
<solid android:color="@color/setting_item_bgcolor_press" />
</shape>
</item>
</layer-list>
</item>
<item>
<layer-list>
<item android:bottom="8.0dip">
<shape>
<solid android:color="#ffaaaaaa" />
</shape>
</item>
<item>
<shape>
<corners android:bottomLeftRadius="4.0dip" android:bottomRightRadius="4.0dip" android:topLeftRadius="1.0dip" android:topRightRadius="1.0dip" />
<solid android:color="#ffaaaaaa" />
<padding android:bottom="1.0dip" android:left="1.0dip" android:right="1.0dip" android:top="0.0dip" />
</shape>
</item>
<item>
<shape>
<corners android:bottomLeftRadius="3.0dip" android:bottomRightRadius="3.0dip" android:topLeftRadius="1.0dip" android:topRightRadius="1.0dip" />
<solid android:color="@color/setting_item_bgcolor" />
</shape>
</item>
</layer-list>
</item>
</selector>
四、实现圆角
这种方法并没有实现圆角,只是点击下去圆角了,有可借鉴的地方,所以学习下:http://blog.csdn.net/wangkuifeng0118/article/details/7746175#comments
原理:重写listview,当size=1时,加载只有上边圆角的shape;当size>1时,第一项加载上边圆角的shape,中间加载无圆角的shape,最好一项加载下边圆角的shape。
知识点补充:onInterceptEvent()
public class CornerListView extends ListView {
public CornerListView(Context context) {
super(context);
}
public CornerListView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public CornerListView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
int x = (int) ev.getX();
int y = (int) ev.getY();
int itemnum = pointToPosition(x, y);
if (itemnum == AdapterView.INVALID_POSITION)
break;
else {
if (itemnum == 0) {
if (itemnum == (getAdapter().getCount() - 1)) {
//只有一项
setSelector(R.drawable.app_list_corner_round);
} else {
//第一项
setSelector(R.drawable.app_list_corner_round_top);
}
} else if (itemnum == (getAdapter().getCount() - 1))
//最后一项
setSelector(R.drawable.app_list_corner_round_bottom);
else {
//中间项
setSelector(R.drawable.app_list_corner_round_center);
}
}
break;
case MotionEvent.ACTION_UP:
break;
}
return super.onInterceptTouchEvent(ev);
}
}