Prim(普利姆算法)
学习视频
尚硅谷数据结构与算法
普利姆算法是为解决最小生成树问题的一种算法,最小生成树(Minimum Cost Spanning Tree),简称MST,给定一个带权的无向连通图,选取一颗树使树上所有边的权值之后最小,通俗来讲就是在n个节点的无向连通图中找出一个包含n个节点的最小连通子图,且子图没有回路。
算法流程
- 设G=(V,E)是连通图,T=(U,D)是最小生成树,V,U是顶点集合,E,D是边集合。
- 若从顶点v开始构造最小生成树,将顶点v从集合V中取出放入集合U,设置vistited[v] = 1。
- 若集合U中顶点ui与集合V-U(V-U表示为集合V与集合U的差集)中顶点vj存在边,则寻找这些边的最小值,将最小值边的顶点vj加入集合U,设置visitited[vj] = 1,将最小边加入集合D。
- 重复3步骤知道集合V与集合G相等,此时所有点都被标记过,且边为n-1条。
Prim算法解决修路问题
修路问题
算法代码
package Algorithm.primAlgorithm;
public class PrimAlgorithm {
Graph graph;
public PrimAlgorithm(int[][] weight, int vertex, char[] data) {
graph = new Graph(vertex);
graph.weight = weight;
graph.data = data;
}
public void prim(int v) {
//初始化visited数组
int[] visited = new int[graph.vertex];
//标记卡死节点
visited[v] = 1;
int m = -1, n = -1;
//10000,表示不连通
int minWeight = 10000;
for (int k = 1; k < graph.vertex; k++) {
for (int i = 0; i < graph.vertex; i++) {
for (int j = 0; j < graph.vertex; j++) {
//重点理解代码
if (visited[i] == 1 && visited[j] == 0 && graph.weight[i][j] < minWeight) {
minWeight = graph.weight[i][j];
m = i;
n = j;
}
}
}
System.out.println(graph.data[m] + "," + graph.data[n] + "权值:" + minWeight);
minWeight = 10000;
visited[n] = 1;
}
}
}
//定义一个图的内部类
class Graph {
int vertex;//顶点数
char[] data;//顶点集合
int[][] weight;//邻接矩阵
public Graph(int vertex) {
this.vertex = vertex;
data = new char[vertex];
weight = new int[vertex][vertex];
}
}
测试代码:
public class Client {
public static void main(String[] args) {
char[] data = new char[]{'A','B','C','D','E','F','G'};
int vertex = data.length;
int [][]weight=new int[][]{
{10000,5,7,10000,10000,10000,2},
{5,10000,10000,9,10000,10000,3},
{7,10000,10000,10000,8,10000,10000},
{10000,9,10000,10000,10000,4,10000},
{10000,10000,8,10000,10000,5,4},
{10000,10000,10000,4,5,10000,6},
{2,3,10000,10000,4,6,10000}};
PrimAlgorithm primAlgorithm = new PrimAlgorithm(weight, vertex, data);
primAlgorithm.prim(0);
}
}