简介
deque是一种双向开口的连续空间,可以在头尾两端进行添加和删除操作。不同与vector的是deque是一段段的连续空间,这些连续空间由中控器map(不是stlmap)管理,
以提供一种类似的连续性。缓冲区大小为512。
中控管理图:
特性
deque两端都可以快速的插入和删除元素
deque可以进行随机存取,但存取速度比vector慢
面试题
1. 说说std::deque的底层机制
deque动态地以分段连续空间组合而成,随时可以增加一段新的连续空间并链接起来。不提供空间保留功能。
注意:除非必要,我们尽可能选择使用vector而非deque,因为deque的迭代器比vector迭代器复杂很多。对deque排序,为了提高效率,可先将deque复制到一个vector上排序,然后再复制回deque。
deque采用一块map(不是STL的map容器)作为主控,其为一小块连续空间,其中每个元素都是指针,指向另一段较大的连续空间(缓冲区)。
deque的迭代器包含4个内容:
1)cur:迭代器当前所指元素
2)first:此迭代器所指的缓冲区的头。
3)last:缓冲区尾。
4)node:指向管控中心。
源码(STL3.3)
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1997
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/* NOTE: This is an internal header file, included by other STL headers.
* You should not attempt to use it directly.
*/
#include <concept_checks.h>
#ifndef __SGI_STL_INTERNAL_DEQUE_H
#define __SGI_STL_INTERNAL_DEQUE_H
/* Class invariants:
* For any nonsingular iterator i:
* i.node is the address of an element in the map array. The
* contents of i.node is a pointer to the beginning of a node.
* i.first == *(i.node)
* i.last == i.first + node_size
* i.cur is a pointer in the range [i.first, i.last). NOTE:
* the implication of this is that i.cur is always a dereferenceable
* pointer, even if i is a past-the-end iterator.
* Start and Finish are always nonsingular iterators. NOTE: this means
* that an empty deque must have one node, and that a deque
* with N elements, where N is the buffer size, must have two nodes.
* For every node other than start.node and finish.node, every element
* in the node is an initialized object. If start.node == finish.node,
* then [start.cur, finish.cur) are initialized objects, and
* the elements outside that range are uninitialized storage. Otherwise,
* [start.cur, start.last) and [finish.first, finish.cur) are initialized
* objects, and [start.first, start.cur) and [finish.cur, finish.last)
* are uninitialized storage.
* [map, map + map_size) is a valid, non-empty range.
* [start.node, finish.node] is a valid range contained within
* [map, map + map_size).
* A pointer in the range [map, map + map_size) points to an allocated node
* if and only if the pointer is in the range [start.node, finish.node].
*/
/*
* In previous versions of deque, there was an extra template
* parameter so users could control the node size. This extension
* turns out to violate the C++ standard (it can be detected using
* template template parameters), and it has been removed.
*/
__STL_BEGIN_NAMESPACE
#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
#pragma set woff 1174
#pragma set woff 1375
#endif
// Note: this function is simply a kludge to work around several compilers'
// bugs in handling constant expressions.
inline size_t __deque_buf_size(size_t __size) {
return __size < 512 ? size_t(512 / __size) : size_t(1);
}
template <class _Tp, class _Ref, class _Ptr>
struct _Deque_iterator {
typedef _Deque_iterator<_Tp, _Tp&, _Tp*> iterator;
typedef _Deque_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;
static size_t _S_buffer_size() { return __deque_buf_size(sizeof(_Tp)); }
typedef random_access_iterator_tag iterator_category;
typedef _Tp value_type;
typedef _Ptr pointer;
typedef _Ref reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef _Tp** _Map_pointer;
typedef _Deque_iterator _Self;
_Tp* _M_cur;
_Tp* _M_first;
_Tp* _M_last;
_Map_pointer _M_node;
_Deque_iterator(_Tp* __x, _Map_pointer __y)
: _M_cur(__x), _M_first(*__y),
_M_last(*__y + _S_buffer_size()), _M_node(__y) {}
_Deque_iterator() : _M_cur(0), _M_first(0), _M_last(0), _M_node(0) {}
_Deque_iterator(const iterator& __x)
: _M_cur(__x._M_cur), _M_first(__x._M_first),
_M_last(__x._M_last), _M_node(__x._M_node) {}
reference operator*() const { return *_M_cur; }
#ifndef __SGI_STL_NO_ARROW_OPERATOR
pointer operator->() const { return _M_cur; }
#endif /* __SGI_STL_NO_ARROW_OPERATOR */
difference_type operator-(const _Self& __x) const {
return difference_type(_S_buffer_size()) * (_M_node - __x._M_node - 1) +
(_M_cur - _M_first) + (__x._M_last - __x._M_cur);
}
_Self& operator++() {
++_M_cur;
if (_M_cur == _M_last) {
_M_set_node(_M_node + 1);
_M_cur = _M_first;
}
return *this;
}
_Self operator++(int) {
_Self __tmp = *this;
++*this;
return __tmp;
}
_Self& operator--() {
if (_M_cur == _M_first) {
_M_set_node(_M_node - 1);
_M_cur = _M_last;
}
--_M_cur;
return *this;
}
_Self operator--(int) {
_Self __tmp = *this;
--*this;
return __tmp;
}
_Self& operator+=(difference_type __n)
{
difference_type __offset = __n + (_M_cur - _M_first);
if (__offset >= 0 && __offset < difference_type(_S_buffer_size()))
_M_cur += __n;
else {
difference_type __node_offset =
__offset > 0 ? __offset / difference_type(_S_buffer_size())
: -difference_type((-__offset - 1) / _S_buffer_size()) - 1;
_M_set_node(_M_node + __node_offset);
_M_cur = _M_first +
(__offset - __node_offset * difference_type(_S_buffer_size()));
}
return *this;
}
_Self operator+(difference_type __n) const
{
_Self __tmp = *this;
return __tmp += __n;
}
_Self& operator-=(difference_type __n) { return *this += -__n; }
_Self operator-(difference_type __n) const {
_Self __tmp = *this;
return __tmp -= __n;
}
reference operator[](difference_type __n) const { return *(*this + __n); }
bool operator==(const _Self& __x) const { return _M_cur == __x._M_cur; }
bool operator!=(const _Self& __x) const { return !(*this == __x); }
bool operator<(const _Self& __x) const {
return (_M_node == __x._M_node) ?
(_M_cur < __x._M_cur) : (_M_node < __x._M_node);
}
bool operator>(const _Self& __x) const { return __x < *this; }
bool operator<=(const _Self& __x) const { return !(__x < *this); }
bool operator>=(const _Self& __x) const { return !(*this < __x); }
void _M_set_node(_Map_pointer __new_node) {
_M_node = __new_node;
_M_first = *__new_node;
_M_last = _M_first + difference_type(_S_buffer_size());
}
};
template <class _Tp, class _Ref, class _Ptr>
inline _Deque_iterator<_Tp, _Ref, _Ptr>
operator+(ptrdiff_t __n, const _Deque_iterator<_Tp, _Ref, _Ptr>& __x)
{
return __x + __n;
}
#ifndef __STL_CLASS_PARTIAL_SPECIALIZATION
template <class _Tp, class _Ref, class _Ptr>
inline random_access_iterator_tag
iterator_category(const _Deque_iterator<_Tp,_Ref,_Ptr>&)
{
return random_access_iterator_tag();
}
template <class _Tp, class _Ref, class _Ptr>
inline _Tp* value_type(const _Deque_iterator<_Tp,_Ref,_Ptr>&) { return 0; }
template <class _Tp, class _Ref, class _Ptr>
inline ptrdiff_t* distance_type(const _Deque_iterator<_Tp,_Ref,_Ptr>&) {
return 0;
}
#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */
// Deque base class. It has two purposes. First, its constructor
// and destructor allocate (but don't initialize) storage. This makes
// exception safety easier. Second, the base class encapsulates all of
// the differences between SGI-style allocators and standard-conforming
// allocators.
#ifdef __STL_USE_STD_ALLOCATORS
// Base class for ordinary allocators.
template <class _Tp, class _Alloc, bool __is_static>
class _Deque_alloc_base {
public:
typedef typename _Alloc_traits<_Tp,_Alloc>::allocator_type allocator_type;
allocator_type get_allocator() const { return _M_node_allocator; }
_Deque_alloc_base(const allocator_type& __a)
: _M_node_allocator(__a), _M_map_allocator(__a),
_M_map(0), _M_map_size(0)
{}
protected:
typedef typename _Alloc_traits<_Tp*, _Alloc>::allocator_type
_Map_allocator_type;