C# TCP 通信

服务端:

using System;
using System.Collections.Generic;
using System.Text;

using System.Net;
using System.Net.Sockets;

namespace tcpserver
{
    class server
    {
        static void Main(string[] args)
        {
            #region    //TCP协议通信
            int recv;     //客户端发送信息长度
            byte[] data;  //缓存客户端发送的信息,sockets传递的信息必须为字节数组
            IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);   //本机预使用的IP和端口
           
            Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 
            newsock.Bind(ipep);     //绑定
            newsock.Listen(10);     //监听

            Console.WriteLine("waiting for a client......");

            Socket client = newsock.Accept();   //有客户连接尝试时执行,并返回一个新的socket,用于与客户之间通信
            IPEndPoint clientip = (IPEndPoint)client.RemoteEndPoint;
            Console.WriteLine("connect with client " + clientip.Address + " at port " + clientip.Port);

            string welcom = "welcom here!";
            data = Encoding.ASCII.GetBytes(welcom);

            client.Send(data, data.Length, SocketFlags.None);   //发消息

            while (true)   //死循环不断从客户端获取信息
            {
                data = new byte[1024];
                recv = client.Receive(data);
                Console.WriteLine("recv = " + recv);

                if (recv == 0) break;     //信息长度为0,说明客户端断开

                Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
                client.Send(data, recv, SocketFlags.None);

                //在服务器端输入,发送到客户端
                //string input = Console.ReadLine();
                //if (input == "exit") break;
                //client.Send(Encoding.ASCII.GetBytes(input));
                //data = new byte[1024];
                //recv = client.Receive(data);
                //input = Encoding.ASCII.GetString(data, 0, recv);
                //Console.WriteLine(input);
            }

            Console.WriteLine("Disconnect from " + clientip.Address);
            client.Close();
            newsock.Close();
            #endregion
        }
    }
}

 

客户端:

using System;
using System.Collections.Generic;
using System.Text;

using System.Net;
using System.Net.Sockets;

namespace tcpclient
{
    class client
    {
        static void Main(string[] args)
        {
            byte[] data = new byte[1024];
            Socket newclient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            newclient.Bind(new IPEndPoint(IPAddress.Any, 905));
           
            Console.WriteLine("please input the server ip:");
            string ipadd = Console.ReadLine();
            Console.WriteLine();
            Console.WriteLine("please input the server port:");
            int port = Convert.ToInt32(Console.ReadLine());

            IPEndPoint ie = new IPEndPoint(IPAddress.Parse(ipadd), port);   //服务器IP和端口
           
            try
            {
                newclient.Connect(ie);   //客户端想特定的服务器发送信息,所以不需要绑定本机的IP和端口
            }
            catch(SocketException e)
            {
                Console.WriteLine("unable to connect to server");
                Console.WriteLine(e.Message);
                return;
            }

            int receivedDataLebgth = newclient.Receive(data);
            string stringdata = Encoding.ASCII.GetString(data, 0, receivedDataLebgth);
            Console.WriteLine(stringdata);

            while (true)
            {
                string input = Console.ReadLine();
                if (input == "exit") break;

                newclient.Send(Encoding.ASCII.GetBytes(input));
                data = new byte[1024];
                receivedDataLebgth = newclient.Receive(data);
                stringdata = Encoding.ASCII.GetString(data, 0, receivedDataLebgth);
                Console.WriteLine(stringdata);
            }

            Console.WriteLine("disconnect from server");
            newclient.Shutdown(SocketShutdown.Both);

            newclient.Close();
        }
    }
}

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