C# TreeView控件使用总结

 #region 第一种逻辑方法
        ///改变所有子节点的状态
        private static void CheckAllChildNodes(TreeNode pn, bool IsChecked)
        {
            foreach (TreeNode tn in pn.Nodes)
            {
                tn.Checked = IsChecked;
                if (tn.Nodes.Count > 0)
                {
                    CheckAllChildNodes(tn, IsChecked);
                }
            }
        }
        ///改变父节点的选中状态
        private static void CheckParentNode(TreeNode curNode, bool IsChecked)
        {
            bool bChecked = true;
            if (curNode.Parent != null)
            {
                foreach (TreeNode node in curNode.Parent.Nodes)
                {
                    if (node.Checked == false)
                    {
                        bChecked = false;
                        break;
                    }
                }
                if (bChecked)
                {
                    curNode.Parent.Checked = true;
                    CheckParentNode(curNode.Parent, true);
                }
                else
                {
                    curNode.Parent.Checked = false;
                    CheckParentNode(curNode.Parent, false);
                }
            }
        }
        #endregion
        public static void CheckControl1(TreeViewEventArgs e)
        {
            if (e.Action != TreeViewAction.Unknown)
            {
                if (e.Node != null)
                {
                    CheckParentNode(e.Node, e.Node.Checked);
                }
                if (e.Node.Nodes.Count > 0)
                {
                    CheckAllChildNodes(e.Node, e.Node.Checked);
                }
            }
        }

        #region 第二种逻辑方法
        //取消节点选中状态之后,取消所有父节点的选中状态
        private void setParentNodeCheckedState(TreeNode currNode, bool state)
        {
            TreeNode parentNode = currNode.Parent;
            parentNode.Checked = state;
            if (currNode.Parent.Parent != null)
            {
                setParentNodeCheckedState(currNode.Parent, state);
            }
        }
        //选中节点之后,选中节点的所有子节点
        private void setChildNodeCheckedState(TreeNode currNode, bool state)
        {
            TreeNodeCollection nodes = currNode.Nodes;
            if (nodes.Count > 0)
            {
                foreach (TreeNode tn in nodes)
                {
                    tn.Checked = state;
                    setChildNodeCheckedState(tn, state);
                }
            }
        }
        #endregion
        public void CheckControl2(TreeViewEventArgs e)
        {
            if (e.Action == TreeViewAction.ByMouse)
            {
                //textBox1.Text = e.Node.Text;
                if (e.Node.Checked)
                {
                    //取消节点选中状态之后,取消所有父节点的选中状态
                    setChildNodeCheckedState(e.Node, true);
                }
                else
                {
                    //取消节点选中状态之后,取消所有父节点的选中状态
                    setChildNodeCheckedState(e.Node, false);
                    //如果节点存在父节点,取消父节点的选中状态
                    if (e.Node.Parent != null)
                    {
                        setParentNodeCheckedState(e.Node, false);
                    }
                }
            }
        }

        private void treeView1_AfterCheck(object sender, TreeViewEventArgs e)
        {
            CheckControl1(e);
        }

        private void treeView1_MouseDown(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Right)
            {
                //treeView1.SelectedNode = treeView1.GetNodeAt(e.X, e.Y);
                //TreeNode node = treeView1.SelectedNode;
                TreeNode node = treeView1.GetNodeAt(e.X, e.Y);
                this.treeView1.SelectedNode = node;
            }
        }

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值