裸的斜率优化DP
(似乎并没有精度问题啊)
#include<cstdio>
#include<iostream>
#include<cstring>
#include<cmath>
#include<queue>
#include<vector>
#include<algorithm>
#include<map>
#define rep(i,l,r) for(int i=l;i<=r;i++)
#define per(i,r,l) for(int i=r;i>=l;i--)
#define mmt(a,v) memset(a,v,sizeof(a))
#define tra(i,u) for(int i=head[u];i;i=e[i].nedt)
using namespace std;
typedef long long ll;
const int N=3000+5;
int n,m,q[N],h,t,last,now;
ll d[N],f[N][2];
template<class T>T sqr(T d){return d*d;}
double y(int i){
return f[i][last]+m*sqr(d[i])+2*d[n]*d[i];
}
double x(int i){
return 2*m*d[i];
}
double slope(int j,int k){
return (y(j)-y(k))/(x(j)-x(k));
}
void refresh(int i){
while(h<t&&slope(q[h+1],q[h])<d[i])h++;
}
void push(int i){
while(h<t&&slope(i,q[t])<slope(q[t],q[t-1]))t--;
q[++t]=i;
}
int main(){
//freopen("a.in","r",stdin);
scanf("%d%d",&n,&m);
rep(i,1,n)scanf("%lld",&d[i]),d[i]+=d[i-1];
now=0;last=1;
rep(i,1,n)f[i][now]=m*sqr(d[i])+2*d[n]*(0-d[i]);
rep(j,2,m){
now^=1;last^=1;
q[h=t=0]=j-1;
rep(i,j,n){
refresh(i);
f[i][now]=f[q[h]][last]+sqr(d[i]-d[q[h]])*m+2*d[n]*(d[q[h]]-d[i]);
//printf("%d %d %d\n",i,j,q[h]);
push(i);
}
}
printf("%lld\n",f[n][now]+sqr(d[n]));
return 0;
}