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unity多线程的学习-Loom-Loom类
using System;using System.Threading;using System.Collections.Generic;using Frankfort.Threading;using Frankfort.Threading.Internal;using UnityEngine;/// /// Primairy accespoint/interface to all framewo翻译 2016-09-06 23:28:16 · 4098 阅读 · 0 评论 -
(小白)unity多线程的学习:Loom-ThreadPoolScheduler类
using System;using System.Collections;using System.Threading;using System.Collections.Generic;using UnityEngine;using Frankfort.Threading.Internal;//C# sharpnamespace Frankfort.Threading{ //声明委托对象 pub翻译 2016-09-06 23:23:31 · 2252 阅读 · 0 评论 -
unity多线程的学习:Loom-IThreadWorkerObject部分
using System;namespace Frankfort.Threading{ public interface IThreadWorkerObject { /// /// This method is called by the Scheduler as the main e翻译 2016-09-06 23:30:39 · 945 阅读 · 0 评论