接口是抽象方法和常量值的定义的集合
从本质上讲,接口是一种特殊的抽象类,这种抽象类中只包含常量和方法的定义,而没有变量和方法的实现
接口中的 方法默认用abstract修饰
接口中的 成员变量默认用public static finalt修饰
接口还可以继承其他的接口,并添加新的属性和方法
典型接口:
public interface Runner {
public static final int id = 1;
public void start();
public void run();
public void stop();
}
interface Singer {
public void sing();
public void sleep();
}
interface Painter {
public void paint();
public void eat();
}
class Student implements Singer {
private String name;
Student(String name) {
this.name = name;
}
public void study() {
System.out.println("studying");
}
public String getName() {
return name;
}
public void sing() {
System.out.println("singing");
}
public void sleep() {
System.out.println("sleeping");
}
}
class Teacher implements Singer, Painter {
private String name;
Teacher(String name) {
this.name = name;
}
public void study() {
System.out.println("studying");
}
public String getName() {
return name;
}
public void sing() {
System.out.println("singing");
}
public void sleep() {
System.out.println("sleeping");
}
public void paint() {
System.out.println("painting");
}
public void eat() {
System.out.println("eating");
}
}
public class TestInterface {
public static void main(String[] args) {
Singer s1 = new Student("le");
s1.sing();
s1.sleep();
Singer s2 = new Teacher("steven");
s2.sing();
s2.sleep();
Painter p1 = (Painter) s2;
p1.paint();
p1.eat();
}
}
一个接口暴露一个对象的一部分方法!!!