珠海面试题2-牌排序

要求:实现类似斗地主的发牌排序.

 

public class Poker
    {
        public Int32 PokerIndex;//这张牌在整副牌中的索引.
        public Int32 PokerValue;//这张牌的字面大小.
        public Poker() { }
        public Poker(Int32 PokerIndex, Int32 PokerValue)
        {
            this.PokerIndex = PokerIndex;
            this.PokerValue = PokerValue;
        }
    }//然后将牌分成四部分.即三个玩家在未成为地主的时候,手上的17张牌.另外是三张地主牌.
  public class card
  {
        protected Poker[] pk = new Poker[54];//所有的牌
        protected Poker[] pk1 = new Poker[17];//发给第一个人的牌
        protected Poker[] pk2 = new Poker[17];//发给第二个人的牌
        protected Poker[] pk3 = new Poker[17];//发给第三个人的牌
        protected Poker[] pkTemp = new Poker[3];//最后三张然后产生整副牌
        //产生牌
        public void InitPk()
        {
            for (Int32 index = 0; index < pk.Length; index++)
            {
                pk[index] = new Poker();
                pk[index].PokerIndex = index;
                pk[index].PokerValue = index;
            }
        }
//进行洗牌.主要是对牌进行一种随机的交换         //洗牌
        public void Random_Sequence()
        {
            int m, n;
            Random ram = new Random();
            for (int i = 0; i < 1000; i++)
            {
                m = ram.Next(0, 54);
                n = ram.Next(0, 54);
                if (m != n)
                {
                    this.Permute(m, n);
                }
            }
        }
        //置换牌
        public void Permute(Int32 a, Int32 b)
        {
            Poker temp;
            temp = pk[a];
            pk[a] = pk[b];
            pk[b] = temp;
        }//然后将牌分成四份.
        //发牌
      
        public void Deal_cards()
        {
            for (int i = 0; i < 17; i++)
            {
                pk1[i] = pk[i * 3];
                pk2[i] = pk[i * 3 + 1];
                pk3[i] = pk[i * 3 + 2];
            }
            pkTemp[0] = pk[51];
            pkTemp[1] = pk[52];
            pkTemp[2] = pk[53];
        }
        //对牌排序
        public Poker[] Order_cards(Poker[] arr)
        {
            Int32 c;
            for (Int32 index = 0; index < arr.Length; index++)
            {
                Math.DivRem(arr[index].PokerIndex, 13, out c);
                if (arr[index].PokerIndex == 53)
                {
                    arr[index].PokerValue = 16;
                }
                else if (arr[index].PokerIndex == 52)
                {
                    arr[index].PokerValue = 15;
                }
                else
                {
                    if (c == 0)
                    {
                        arr[index].PokerValue = 13;
                    }
                    else if (c == 1)
                    {
                        arr[index].PokerValue = 14;
                    }
                    else
                    {
                        arr[index].PokerValue = c;
                    }
                }
            }
            Sort(arr, arr.Length);
            return arr;
        }
        //排序
        public void Sort(Poker[] arr, Int32 n)
        {
            Int32 i, j, k;
            Poker temp;
            for (i = 0; i < n; ++i)
            {
                j = i;
                for (k = i + 1; k < n; ++k)
                {
                    if (arr[j].PokerValue < arr[k].PokerValue)//如果前个数比后个数大,则交换位置。
                    {
                        temp = arr[k];
                        arr[k] = arr[j];
                        arr[j] = temp;
                    }
                }
            }
        }
        public void AfterSort()
        {
            pk1 = Order_cards(pk1);
            pk2 = Order_cards(pk2);
            pk3 = Order_cards(pk3);
        }

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值