效果图:
![防iphone滑动开关按钮 防iphone滑动开关按钮](https://i-blog.csdnimg.cn/blog_migrate/a4c26d1e5885305701be709a3d33442f.gif)
public class SlipButton extends View implements OnTouchListener
{
private boolean NowChoose = false;// 记录当前按钮是否打开,true为打开,flase为关闭
private boolean isChecked;
private boolean OnSlip = false;// 记录用户是否在滑动的变量
private float DownX, NowX;// 按下时的x,当前的x
private Rect Btn_On, Btn_Off;// 打开和关闭状态下,游标的Rect .
private boolean isChgLsnOn = false;
private OnChangedListener ChgLsn;
private Bitmap bg_on, bg_off, slip_btn;
public SlipButton(Context context)
{
super(context);
init();
}
public SlipButton(Context context, AttributeSet attrs)
{
super(context, attrs);
init();
}
public SlipButton(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
init();
}
private void init()
{// 初始化
bg_on = BitmapFactory.decodeResource(getResources(), R.drawable.split_left_1);
bg_off = BitmapFactory.decodeResource(getResources(), R.drawable.split_right_1);
slip_btn = BitmapFactory.decodeResource(getResources(), R.drawable.split_1);
Btn_On = new Rect(0, 0, slip_btn.getWidth(), slip_btn.getHeight());
Btn_Off = new Rect(bg_off.getWidth() - slip_btn.getWidth(), 0, bg_off.getWidth(),
slip_btn.getHeight());
setOnTouchListener(this);// 设置监听器,也可以直接复写OnTouchEvent
}
@Override
protected void onDraw(Canvas canvas)
{// 绘图函数
super.onDraw(canvas);
Matrix matrix = new Matrix();
Paint paint = new Paint();
float x;
if (NowX < (bg_on.getWidth() / 2))// 滑动到前半段与后半段的背景不同,在此做判断
{
x = NowX - slip_btn.getWidth() / 2;
canvas.drawBitmap(bg_off, matrix, paint);// 画出关闭时的背景
}
else
{
x = bg_on.getWidth() - slip_btn.getWidth() / 2;
canvas.drawBitmap(bg_on, matrix, paint);// 画出打开时的背景
}
if (OnSlip)// 是否是在滑动状态,
{
if (NowX >= bg_on.getWidth())// 是否划出指定范围,不能让游标跑到外头,必须做这个判断
x = bg_on.getWidth() - slip_btn.getWidth() / 2;// 减去游标1/2的长度...
else if (NowX < 0)
{
x = 0;
}
else
{
x = NowX - slip_btn.getWidth() / 2;
}
}
else
{// 非滑动状态
if (NowChoose)// 根据现在的开关状态设置画游标的位置
{
x = Btn_Off.left;
canvas.drawBitmap(bg_on, matrix, paint);// 初始状态为true时应该画出打开状态图片
}
else
x = Btn_On.left;
}
if (isChecked)
{
canvas.drawBitmap(bg_on, matrix, paint);
x = Btn_Off.left;
isChecked = !isChecked;
}
if (x < 0)// 对游标位置进行异常判断...
x = 0;
else if (x > bg_on.getWidth() - slip_btn.getWidth())
x = bg_on.getWidth() - slip_btn.getWidth();
canvas.drawBitmap(slip_btn, x, 0, paint);// 画出游标.
}
public boolean onTouch(View v, MotionEvent event)
{
switch (event.getAction())
// 根据动作来执行代码
{
case MotionEvent.ACTION_MOVE:// 滑动
NowX = event.getX();
break;
case MotionEvent.ACTION_DOWN:// 按下
if (event.getX() > bg_on.getWidth() || event.getY() > bg_on.getHeight())
return false;
OnSlip = true;
DownX = event.getX();
NowX = DownX;
break;
case MotionEvent.ACTION_CANCEL: // 移到控件外部
OnSlip = false;
boolean choose = NowChoose;
if (NowX >= (bg_on.getWidth() / 2))
{
NowX = bg_on.getWidth() - slip_btn.getWidth() / 2;
NowChoose = true;
}
else
{
NowX = NowX - slip_btn.getWidth() / 2;
NowChoose = false;
}
if (isChgLsnOn && (choose != NowChoose)) // 如果设置了监听器,就调用其方法..
ChgLsn.OnChanged(NowChoose);
break;
case MotionEvent.ACTION_UP:// 松开
OnSlip = false;
boolean LastChoose = NowChoose;
if (event.getX() >= (bg_on.getWidth() / 2))
{
NowX = bg_on.getWidth() - slip_btn.getWidth() / 2;
NowChoose = true;
}
else
{
NowX = NowX - slip_btn.getWidth() / 2;
NowChoose = false;
}
if (isChgLsnOn && (LastChoose != NowChoose)) // 如果设置了监听器,就调用其方法..
ChgLsn.OnChanged(NowChoose);
break;
default:
}
invalidate();// 重画控件
return true;
}
public void SetOnChangedListener(OnChangedListener l)
{// 设置监听器,当状态修改的时候
isChgLsnOn = true;
ChgLsn = l;
}
public interface OnChangedListener
{
abstract void OnChanged(boolean CheckState);
}
public void setCheck(boolean isChecked)
{
this.isChecked = isChecked;
NowChoose = isChecked;
}
}