初学ios,做了一个极其简单的小游戏,来看一下:
用了一个类ZYAppDelegate.h:
#import <UIKit/UIKit.h>
@interface ZYAppDelegate : UIResponder <UIApplicationDelegate>
{
int a;
UITextField * inputk;
UILabel *show;
UILabel *face;
int n;
UILabel *count;
}
@property (strong, nonatomic) UIWindow *window;
- (void)compare;
@end
算法的核心当然是随机数,在屏幕的文本框获取字符串来转换成浮点型或整形的用来计算,反过来转换输出在屏幕上,
ZYAppDelegate.m:
#import "ZYAppDelegate.h" @implementation ZYAppDelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Override point for customization after application launch. self.window.backgroundColor = [UIColor whiteColor]; [self.window makeKeyAndVisible]; a = arc4random()%100; UIImageView * imageView = [[UIImageView alloc] initWithFrame:CGRectMake (0,0,320,480)]; UIImage *image = [UIImage imageNamed:@"02.jpg"]; imageView.image = image; [self.window addSubview:imageView]; UILabel * title = [[UILabel alloc] initWithFrame:CGRectMake(115, 40, 100, 30)]; title.text = @"猜大小,小游戏"; title.textAlignment = NSTextAlignmentCenter; title.font = [UIFont systemFontOfSize:15]; [self.window addSubview:title]; UILabel *input = [[UILabel alloc] initWithFrame:CGRectMake(30, 90, 70, 30)]; input.text = @"请输入:"; input.textAlignment = NSTextAlignmentLeft; input.font = [UIFont systemFontOfSize:15]; [self.window addSubview:input]; inputk = [[UITextField alloc] initWithFrame:CGRectMake(120, 90, 120, 30)]; inputk.placeholder = @"在这里写数"; inputk.borderStyle = UITextBorderStyleRoundedRect; inputk.backgroundColor = [UIColor grayColor]; inputk.keyboardType = UIKeyboardTypeNumberPad; inputk.clearButtonMode = UITextFieldViewModeWhileEditing; [self.window addSubview:inputk]; show = [[UILabel alloc] initWithFrame:CGRectMake(65, 150, 200, 170)]; show.font = [UIFont systemFontOfSize:50]; show.textAlignment = NSTextAlignmentCenter; // show.text = @"猜大了"; [self.window addSubview:show]; UIButton *reset = [UIButton buttonWithType:UIButtonTypeCustom]; reset.frame = CGRectMake(170, 310, 50, 25); [reset setTitle:@"重置" forState:UIControlStateNormal]; [reset setBackgroundColor:[UIColor grayColor]]; reset.clipsToBounds = YES; reset.layer.cornerRadius = 6; [reset addTarget:self action:@selector(newOne) forControlEvents:UIControlEventTouchUpInside]; [self.window addSubview:reset]; UIButton *guess = [UIButton buttonWithType:UIButtonTypeCustom]; guess.frame = CGRectMake(90, 310, 50, 25); [guess setTitle:@"猜数" forState:UIControlStateNormal]; [guess setBackgroundColor:[UIColor grayColor]]; guess.clipsToBounds = YES; guess.layer.cornerRadius = 6; [guess addTarget:self action:@selector(compare) forControlEvents:UIControlEventTouchUpInside]; [self.window addSubview:guess]; UILabel *hint = [[UILabel alloc] initWithFrame:CGRectMake(70, 350, 200, 30)]; hint.text = @"(提示:数在0~99之间)"; hint.font = [UIFont systemFontOfSize:20]; [self.window addSubview:hint]; face = [[UILabel alloc] initWithFrame:CGRectMake(250, 90, 30, 30)]; face.font = [UIFont systemFontOfSize:15]; [self.window addSubview:face]; count = [[UILabel alloc] initWithFrame:CGRectMake(120, 280, 100, 20)]; // int str = [self compare]; // count.font = [UIFont systemFontOfSize:15]; [self.window addSubview:count]; return YES; } - (void)compare { if ([inputk.text isEqualToString:@""]) { return; } int sub =[inputk.text intValue]; // n = -1; if (a > sub) { show.text = @"猜小了!"; face.text = @"