#import "ViewController.h"
@interface ViewController ()
@property (nonatomic,strong) dispatch_source_t timer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// gcd 定时器 多长时间 执行一次
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
NSLog(@"2 秒后执行");
});
}
int count = 0;
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
// 获得队列
dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
// 创建一个定时器(dispatch_source_t timer 本质是个oc对象)
self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
// 设置定时器的各种属性 (几时开始任务,每隔多久执行一次)
// GCD 的时间参数 ,一般是纳秒 (1秒 = 10的9次方纳秒)
// dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3.0 * NSEC_PER_SEC)); 比当前时间晚 3 秒
dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3.0 * NSEC_PER_SEC)); // 现在 + 2 秒后
dispatch_time_t interval = 2.0 * NSEC_PER_SEC;
dispatch_source_set_timer(self.timer, DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC), (int64_t)(0 * NSEC_PER_SEC));
// 设置回调
dispatch_source_set_event_handler(self.timer, ^{
NSLog(@"23");
count ++;
if (count == 5) {
dispatch_cancel(self.timer); // 取消定时器
self.timer = nil;
}
});
// 启动定时器
dispatch_resume(self.timer);
}
@interface ViewController ()
@property (nonatomic,strong) dispatch_source_t timer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// gcd 定时器 多长时间 执行一次
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
NSLog(@"2 秒后执行");
});
}
int count = 0;
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
// 获得队列
dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
// 创建一个定时器(dispatch_source_t timer 本质是个oc对象)
self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
// 设置定时器的各种属性 (几时开始任务,每隔多久执行一次)
// GCD 的时间参数 ,一般是纳秒 (1秒 = 10的9次方纳秒)
// dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3.0 * NSEC_PER_SEC)); 比当前时间晚 3 秒
dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3.0 * NSEC_PER_SEC)); // 现在 + 2 秒后
dispatch_time_t interval = 2.0 * NSEC_PER_SEC;
dispatch_source_set_timer(self.timer, DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC), (int64_t)(0 * NSEC_PER_SEC));
// 设置回调
dispatch_source_set_event_handler(self.timer, ^{
NSLog(@"23");
count ++;
if (count == 5) {
dispatch_cancel(self.timer); // 取消定时器
self.timer = nil;
}
});
// 启动定时器
dispatch_resume(self.timer);
}