Android划线测试自定义View,类似开发者选项中的显示指针,用于出厂检测

最近在学习链表结构,感觉保存轨迹用链表结构比较合适(注意可能会导致栈溢出),顺手写了个Android划线测试自定义View,类似开发者选项中的显示指针,用于出厂检测

不多说下面贴代码

/**
 * @author OneT1me
 */

public class DrawLineTest extends Activity {
    WindowManager windowManager;
    int width, height;
    int textSize = 40;
    public  final String TAG = "" + this.getClass().getName();

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
        setContentView(new DrawLineView(this, null));
        windowManager = getWindowManager();
        width = windowManager.getDefaultDisplay().getWidth();
        height = windowManager.getDefaultDisplay().getHeight();
    }

    /**
     * this view to do draw test
     * you should be @see setContentView(new DrawLineView(Context mContext, null))
     */
    class DrawLineView extends View {
        PositionTable originPositionTable = new PositionTable();
        PositionTable tmpPositionTable = new PositionTable();
        Paint linePaint = new Paint();
        Paint textpaint = new Paint();


        public DrawLineView(Context context, @Nullable AttributeSet attrs) {
            super(context, attrs);
            linePaint.setColor(Color.RED);
            textpaint.setTextSize(textSize);
            textpaint.setColor(Color.BLUE);
        }

        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
        }

        @Override
        public void draw(Canvas canvas) {
            super.draw(canvas);

            PositionTable p = originPositionTable;
            if (p == null) {
                p = new PositionTable();
            }
            while (p.next != null && p.next.next != null) {
                Log.i(TAG, "x = " + p.x + ", y = " + p.y);
                canvas.drawLine(p.x, p.y, p.next.x, p.next.y, linePaint);
                p = p.next;
            }
            canvas.drawText("x = " + p.x + ", y = " + p.y, 0, textSize, textpaint);

        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            if (event.getAction() == MotionEvent.ACTION_DOWN) {
                originPositionTable = null;//GC
                originPositionTable = new PositionTable();
                originPositionTable.x = event.getX();
                originPositionTable.y = event.getY();
                originPositionTable.next = tmpPositionTable;
                return true;
            }
            if (event.getAction() == MotionEvent.ACTION_MOVE) {
                tmpPositionTable.x = event.getX();
                tmpPositionTable.y = event.getY();
                tmpPositionTable.next = new PositionTable();
                tmpPositionTable = tmpPositionTable.next;
                invalidate();
            }

            if (event.getAction() == MotionEvent.ACTION_UP) {

            }

            return super.onTouchEvent(event);
        }

        class PositionTable {//内部类,用于保存坐标,链表结构
            float x;
            float y;
            PositionTable next;
        }
    }
}

效果图

效果图
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