UIView动画

//
//  RootViewController.m
//  LessonUIView-01
//
//  Created by lanou3g on 15/9/23.
//  Copyright (c) 2015年 山神. All rights reserved.
//

#import "RootViewController.h"
#import "UIView+WLFrame.h"

@interface RootViewController ()

// 声明一个imageView
@property (nonatomic, retain) UIImageView *imageView;

// 保存初始的中心点
@property (nonatomic, assign) CGPoint center;

// 声明一个形变属性记录一下
@property (nonatomic, assign) CGAffineTransform transform;

// 声明一个属性记录是否正在转
@property (nonatomic, assign) BOOL isRuning;

@end

@implementation RootViewController

- (void)dealloc
{
    [_imageView release];
    [super dealloc];
}

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    
    [self addSomeViews];
    
}


- (void)addSomeViews
{
    self.imageView = [[[UIImageView alloc] initWithFrame:CGRectMake(100, 100, 100, 100)] autorelease];
    self.imageView.backgroundColor = [UIColor greenColor];
    [self.view addSubview:self.imageView];
    self.center = self.imageView.center;
    self.transform = self.imageView.transform;
    
    UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
    button.frame = CGRectMake(100, 250, 100, 50);
    button.backgroundColor = [UIColor redColor];
    [button addTarget:self action:@selector(actionButton:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button];
    
    UIButton *button1 = [UIButton buttonWithType:UIButtonTypeCustom];
    button1.frame = CGRectMake(100, 350, 100, 50);
    button1.backgroundColor = [UIColor redColor];
    [button1 addTarget:self action:@selector(actionButtonBlock:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button1];
}

- (void)actionButton:(UIButton *)button
{
    // UIView动画
    // 特点: 全是类方法调用, 开始与结束之间的部分是动画改变的部分
    // 动画大小, 位置, 颜色, 透明度等
    
    // 动画开始:  参数1:标示符(名字); 参数2:携带参数
    [UIView beginAnimations:@"UIView" context:nil];
    
    // 设置动画
    [UIView setAnimationDuration:0.5]; //设置时间:在多少秒钟完结动画
    [UIView setAnimationDelay:0]; // 设置动画延迟
    [UIView setAnimationRepeatAutoreverses:YES]; // 设置反转
    // 设置代理
    [UIView setAnimationDelegate:self];
    // 设置代理方法
    [UIView setAnimationWillStartSelector:@selector(WillStart)];
    [UIView setAnimationDidStopSelector:@selector(DidStop)];
    
    // 设置速度曲线
    [UIView setAnimationCurve:UIViewAnimationCurveLinear];
    
    // 循环次数
    [UIView setAnimationRepeatCount:1];
    
    // 设置持续动画
    [UIView setAnimationBeginsFromCurrentState:YES];
    
    self.imageView.backgroundColor = [UIColor colorWithRed:arc4random() % 256 / 255.0 green:arc4random() % 256 / 255.0 blue:arc4random() % 256 / 255.0 alpha:0]; // 改变颜色, 透明度
    
    self.imageView.center = CGPointMake(300, 300); // 改变位置
    CGRect frame = self.imageView.frame;
    frame.size = CGSizeMake(200, 200);
    self.imageView.frame = frame;
    
    
    button.userInteractionEnabled = NO;
    button.tag = 111;
    
    // 动画提交
    [UIView commitAnimations];
}

// UIView动画的block方法
- (void)actionButtonBlock:(UIButton *)button
{
//    button.userInteractionEnabled = NO;
    
    // block方法1
    // UIView动画的block方法
    [UIView animateWithDuration:1 animations:^{
        // 执行动画
        self.imageView.center = CGPointMake(300, 300);
    }];
    
    // block方法2
    // 参数3:该block写动画结束后要干的事
    [UIView animateWithDuration:1 animations:^{
        // 执行动画
        // 2D仿射变换 transform形变属性
        // 平移
        // 参数1:要形变的view的transform
        
//        [UIView setAnimationRepeatAutoreverses:YES]; // 如果添加反转属性, 就不用添加block了
        self.imageView.transform = CGAffineTransformTranslate(self.imageView.transform, 100, 0);
        
        
        
    } completion:^(BOOL finished) {
        // 上面动画结束后触发(相当于代理方法的完成动画方法)
        // 复原位置
        [UIView animateWithDuration:1 animations:^{
            self.imageView.transform = CGAffineTransformTranslate(self.imageView.transform, -100, 0);
        } completion:^(BOOL finished) {
            button.userInteractionEnabled = YES;
        }];
    }];
    
#pragma mark - 缩放
    [UIView animateWithDuration:0.5 animations:^{
        // 缩放: 参数2和3:缩放的比例.
        [UIView setAnimationRepeatAutoreverses:YES];
        self.imageView.transform = CGAffineTransformScale(self.imageView.transform, 2, 2);
    } completion:^(BOOL finished) {
        self.imageView.transform = self.transform;
        button.userInteractionEnabled = YES;
    }];
    
#pragma mark - 旋转
    
    // 需求: 点击按钮一直转, 再点就停
    
    [UIView animateWithDuration:0.00001 animations:^{
        // 旋转  参数2:旋转的角度
        self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, 0.15);
    } completion:^(BOOL finished) {
        // 结束时调用循环转方法
        [self rotateAnimation];
    }];
    self.isRuning = !self.isRuning;
}

// 循环转
- (void)rotateAnimation
{
    
    // 旋转
    // 参数2 旋转的角度
    if (self.isRuning == YES) {
        [UIView animateWithDuration:0.01 animations:^{
            // 旋转
            // 参数2 旋转的角度
            self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, 0.35);
            // 给一个转的初值
            self.isRuning = YES;
            
        } completion:^(BOOL finished) {
            [self rotateAnimation];
        }];
        
    }
}

#pragma mark - 实现代理方法
- (void)WillStart
{
    NSLog(@"动画开始");
}

- (void)DidStop
{
    NSLog(@"动画停止");
    // 复原初始位置
    self.imageView.center = self.center;
    UIButton *button = (UIButton *)[self.view viewWithTag:111];
    self.imageView.backgroundColor = [UIColor greenColor];
    self.imageView.frame = CGRectMake(100, 100, 100, 100);
    button.userInteractionEnabled = YES;
    
}








- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end

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