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1.创建一个 Dog 类,成员变量有,int age; int weight; int height; 分别写三个 set 函数,给三个成员变量赋值。 再写一个 printInformation 函数,打印三个成员变量的值
设计一个点类MyPoint,横坐标为x,纵坐标为y,分别对x,y进行设置和打印。#import <Foundation/Foundation.h>
@interface MyPoint : NSObject
{
double _x;
double _y;
}
//初始化方法
-(id)initWithX:(double)x andY:(double)y;
//x的设置方法和获取方法
-(void)setX:(double)x;
-(double)x;
//y的设置方法和获取方法
-(void)setY:(double)y;
-(double)y;
//同时设置x和y的方法
-(void)setX:(double)x andY:(double)y;
//显示点的值
-(void)show;
@end
#import "MyPoint.h"
@implementation MyPoint
//初始化方法
-(id)initWithX:(double)x andY:(double)y
{
if (self=[super init]) {
_x=x;
_y=y;
}
return self;
}
//x的设置方法和获取方法
-(void)setX:(double)x;
{
_x=x;
}
-(double)x;
{
return _x;
}
//y的设置方法和获取方法
-(void)setY:(double)y;
{
_y=y;
}
-(double)y;
{
return _y;
}
//同时设置x和y的方法
-(void)setX:(double)x andY:(double)y;
{
_x=x;
_y=y;
}
//显示点的值
-(void)show;
{
NSLog(@"point x=%f,y=%f",_x,_y);
}
@end
#import <Foundation/Foundation.h>
#import "MyPoint.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyPoint *point=[[MyPoint alloc]init];
[point setX:100];
[point setY:200];
[point show];
[point setX:-100 andY:-200];
[point show];
}
return 0;
}
2.设计一个圆类MyCircle,半径为r,创建一个半径为5的圆对象,打印周长和面积。
#import <Foundation/Foundation.h>
@interface MyCIrcle : NSObject
{
double _r;
double _l;
double _area;
}
-(void)setR:(double)r; //andL:(double)l andArea:(double)area;
-(void)show;
@end
************************************************************************************************************
#import "MyCIrcle.h"
#define PI 3.1415
@implementation MyCIrcle
-(void)setR:(double)r;
{
}
-(void)show;
{
NSLog(@"l=%lf\narea=%lf",_l=2*PI*_r,_area=PI*_r*_r);
}
@end
************************************************************************************************************
#import <Foundation/Foundation.h>
#import "MyCIrcle.h"
#define PI 3.1415
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyCIrcle *circle=[[MyCIrcle alloc]init];
[circle setR:5];
[circle show];
}
return 0;
}
************************************************************************************************************
方法二
#import <Foundation/Foundation.h>
@interface MyCIrcle : NSObject
{
double _r;
double _l;
double _area;
}
-(id)initWithR:(double)r;
-(void)show;
@end
************************************************************************************************************
#import "MyCIrcle.h"
#define PI 3.1415
@implementation MyCIrcle
-(id)initWithR:(double)r;// andL:(double)l andArea:(double)area;
{
if (self=[super init]) {
_r=r;
}
return self;
}
-(void)show;
{
NSLog(@"l=%lf\narea=%lf",_l=2*PI*_r,_area=PI*_r*_r);
}
@end
************************************************************************************************************
#import <Foundation/Foundation.h>
#import "MyCIrcle.h"
#define PI 3.1415
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyCIrcle *anotherCircle=[[MyCIrcle alloc]initWithR:5];
[anotherCircle show];
}
return 0;
}
************************************************************************************************************
方法三
#import <Foundation/Foundation.h>
@interface MyCIrcle : NSObject
{
double _r;
double _l;
double _area;
}
-(void)setR:(double)r;
-(double)r;
-(void)show;
@end
************************************************************************************************************
#import "MyCIrcle.h"
#define PI 3.1415
@implementation MyCIrcle
-(void)setR:(double)r;
{
_r=r;
}
-(double)r;
{
return _r;
}
-(void)show;
{
NSLog(@"l=%lf\narea=%lf",_l=2*PI*_r,_area=PI*_r*_r);
}
@end
************************************************************************************************************
#import <Foundation/Foundation.h>
#import "MyCIrcle.h"
#define PI 3.1415
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyCIrcle *circle=[[MyCIrcle alloc]init];
[circle setR:5];
[circle show];
}
return 0;
}
3.有一个长方形MyRect类; 类字段: int length; int width; int area;
方法: 设置长和宽 打印面积 实现这个类的设计
#import <Foundation/Foundation.h>
@interface MyRect : NSObject
{
int _length;
int _width;
int _area;
}
-(void)setLength:(int)length;
-(int)length;
-(void)setWidth:(int)width;
-(int)width;
-(void)show;
@end
#import "MyRect.h"
@implementation MyRect
-(void)setLength:(int)length;
{
_length=length;
}
-(int)length;
{
return _length;
}
-(void)setWidth:(int)width;
{
_width=width;
}
-(int)width;
{
return _width;
}
-(void)show;
{
NSLog(@"area=%d",_width*_length);
}
@end
#import <Foundation/Foundation.h>
#import "MyRect.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyRect *rect=[[MyRect alloc] init];
[rect setLength:6];
[rect setWidth:8];
[rect show];
}
return 0;
方法二
#import <Foundation/Foundation.h>
@interface MyRect : NSObject
{
int _length;
int _width;
int _area;
}
-(id)initWithsetLength:(int)length andWidth:(int)width;
-(void)show;
@end
#import "MyRect.h"
@implementation MyRect
-(id)initWithsetLength:(int)length andWidth:(int)width;
{
if (self=[super init]) {
_length=length;
_width=width;
}
return self;
}
-(void)show;
{
NSLog(@"area=%d",_width*_length);
}
@end
#import <Foundation/Foundation.h>
#import "MyRect.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyRect *antherRect=[[MyRect alloc]initWithsetLength:8 andWidth:6];
[antherRect show];
}
return 0;
}
方法三
#import <Foundation/Foundation.h>
@interface MyRect : NSObject
{
int _length;
int _width;
int _area;
}
-(void)setLength:(int)length andWidth:(int)width;
-(void)show;
@end
#import "MyRect.h"
@implementation MyRect
-(void)setLength:(int)length andWidth:(int)width;
{
_length=length;
_width=width;
}
-(void)show;
{
NSLog(@"area=%d",_width*_length);
}
@end
#import <Foundation/Foundation.h>
#import "MyRect.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyRect *rect = [[MyRect alloc] init];
[rect setLength:9 andWidth:8];
[rect show];
}
return 0;
}
4.设计一个学生类Student,它有属性学号,成绩,性别;分别对这些属性进行赋 值和显示。
#import <Foundation/Foundation.h>
//学生类
@interface Student : NSObject
{
int _sid;
double _score;
char _gender;
}
//初始化方法
-(id)initWithSid:(int)sid andScore:(double)score andGender:(char)gender;
-(void)setSid:(int)sid;
-(int)sid;
-(void)setScore:(double)score;
-(double)score;
-(void)setGender:(char)gender;
-(char)gender;
-(void)setSid:(int)sid andScore:(double)score andGender:(char)gender;
-(void)show;
@end
#import "Student.h"
@implementation Student
-(id)initWithSid:(int)sid andScore:(double)score andGender:(char)gender;
{
if (self=[super init]) {
_sid=sid;
_score=score;
_gender=gender;
}
return self;
}
-(void)setSid:(int)sid;
{
_sid=sid;
}
-(int)sid;
{
return _sid;
}
-(void)setScore:(double)score;
{
_score=score;
}
-(double)score;
{
return _score;
}
-(void)setGender:(char)gender;
{
_gender=gender;
}
-(char)gender;
{
return _gender;
}
-(void)setSid:(int)sid andScore:(double)score andGender:(char)gender;
{
_sid=sid;
_score=score;
_gender=gender;
}
-(void)show;
{
NSLog(@"sid=%d score=%lf gender=%c",_sid,_score,_gender);
}
@end
#import <Foundation/Foundation.h>
#import "Student.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
Student *student=[[Student alloc] init];
[student setSid:1408028];
[student setScore:99];
[student setGender:'B'];
[student show];
[student setSid:1408029 andScore:98 andGender:'B'];
[student show];
Student *anotherStudent=[[Student alloc]initWithSid:12345 andScore:89 andGender:'B'];
[anotherStudent show];
}
return 0;
}
5.编写一个分数类:
类名: Fraction
成员变量: 分子,分母(均为整型)
实例方法:
1.初始化方法 带两个整型参数分别代表分子分母
2.带两个参数的设置方法,分别代表分子分母3.打印这个分数
@interface QFFraction : NSObject {
int _numerator; //分子
int _denominator; // 分母
}
- (void) setNumerator:(int)newNumerator;
- (int) numerator;
- (void) setDenominator:(int)newDenominator;
- (int) denominator;
// 同时设置分子 分母
- (void) setNumerator:(int)newNumerator andDenominator:(int)newDenominator;
// 约分
- (void) reductionOfFraction;
@end
************************************************************************************************************
#import <Foundation/Foundation.h>
@interface MyFraction : NSObject
{
int _numerator; //分子
int _denominator; // 分母
}
- (void) setNumerator:(int)numerator;
- (int) numerator;
- (void) setDenominator:(int)denominator;
- (int) denominator;
// 同时设置分子 分母
- (void) setNumerator:(int)numerator andDenominator:(int)denominator;
// 约分
- (void) reductionOfFraction;
@end
************************************************************************************************************
#import "MyFraction.h"
@implementation MyFraction
-(void)setNumerator:(int)numerator;
{
_numerator=numerator;
}
-(int)numerator;
{
return _numerator;
}
-(void)setDenominator:(int)denominator;
{
_denominator=denominator;
}
-(int)denominator;
{
return _denominator;
}
// 同时设置分子 分母
- (void) setNumerator:(int)numerator andDenominator:(int)denominator;
{
_numerator=numerator;
_denominator=denominator;
}
// 约分
- (void) reductionOfFraction;
{
NSLog(@"%d/%d",_numerator,_denominator);
}
@end
************************************************************************************************************
#import <Foundation/Foundation.h>
#import "MyFraction.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
MyFraction *fraction = [[MyFraction alloc] init];
[fraction setNumerator:5];
[fraction setDenominator:9];
[fraction reductionOfFraction];
[fraction setNumerator:4 andDenominator:8];
[fraction reductionOfFraction];
}
return 0;
}
6. 编写一个四则运算器,从终端输入两个数和一个字符,可以进行加减乘除四则运算。(使用类方法)
#import <Foundation/Foundation.h>
@interface MyComputer : NSObject
+(void)setA:(double)a andB:(double)b andC:(char)character;
@end
#import "MyComputer.h"
@implementation MyComputer
+(void)setA:(double)a andB:(double)b andC:(char)character
{
switch (character) {
case '+':NSLog(@"%lf",a+b);break;
case '-':NSLog(@"%lf",a-b);break;
case '*':NSLog(@"%lf",a*b);break;
case '/':NSLog(@"%lf",a/b);break;
default:break;
}
}
@end
#import <Foundation/Foundation.h>
#import "MyComputer.h"
int main(int argc, const char * argv[])
{
@autoreleasepool {
[MyComputer setA:2 andB:4 andC:'+'];
[MyComputer setA:2 andB:4 andC:'-'];
[MyComputer setA:2 andB:4 andC:'*'];
[MyComputer setA:2 andB:4 andC:'/'];
}
return 0;
}