之前老是wa,原来是min的值不应该改成0号的值,这样就会出现对比如果2个都相同距离的颜色取后者,这是不允许的.所以min去0x7fffffff
#include<iostream>
using namespace std;
struct color
{
int x,y,z;
friend ostream& operator << (ostream &out,color &a)
{
out<<'('<<a.x<<','<<a.y<<','<<a.z<<')';
return out;
}
};
int com(color *,color *);
int main()
{
int i,min;
color col[16],test,sur;
for(i=0;i<16;i++)
cin>>col[i].x>>col[i].y>>col[i].z;
while(cin>>test.x>>test.y>>test.z&&test.x!=-1&&test.y!=-1&&test.z!=-1)
{
min=0x7fffffff;
for(i=0;i<16;i++)
{
if(!com(&test,&col[i]))
{
sur=test;
break;
}
if(min>com(&test,&col[i]))
{
min=com(&test,&col[i]);
sur=col[i];
}
}
cout<<test<<" maps to "<<sur<<endl;
}
return 0;
}
int com(color *test,color *col)
{
int sum;
sum=(test->x-col->x)*(test->x-col->x)+(test->y-col->y)*(test->y-col->y)+(test->z-col->z)*(test->z-col->z);
return sum;
}