Android Handler 的浅析和应用

一、Android Handler的常见用法
在Android代码中Handler常见的逻辑是在UI线程中创建一个Handler变量mHander,传递到非UI线程逻辑中,在非UI线程中通过它来更新UI界面中的逻辑值。

Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            String text = (String) msg.obj;
            tishi.setText(text);
            super.handleMessage(msg);
        }
    };
class HandlerTestRunnable implements Runnable {
        private Handler mHandler;

        public HandlerTestRunnable(Handler handler) {
            mHandler = handler;
        }

        @Override
        public void run() {
            // TODO Auto-generated method stub
            Message msg = new Message();
            msg.obj = "refresh UI element";
            mHandler.sendMessage(msg);
        }
    }
 new Thread(new HandlerTestRunnable(mHandler)).start();   

二、Handler的源码解读
在上面的逻辑中可以看到在UI的线程逻辑中new了一个Handler变量,并重写了它的handleMeaasge方法。查阅源码逻辑,对Handler的操作进行如下分析:
1.Handler的构建

   public Handler() {
        this(null, false);
   }
   public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

在handler的构建过程中会初始化两个很重要的变量,mLooper和mQueue。mLooper是线程的消息循环, Looper.myLooper()获取的本线程的消息循环,mQueue是Looper对象携带的一个消息队列。在上面的示例代码中 callback和async分别被置为null和false。

2.消息的发送

这里写图片描述
在调用Handler的sendMessage(Message msg)之后,消息最终会在enqueueMessage方法中插入到消息队列中。

//Handler的enqueueMessage方法
private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

3、消息的读取和执行
在UI的主线程启动的最后会执行Looper.loop。

public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
        SamplingProfilerIntegration.start();

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Environment.initForCurrentUser();

        // Set the reporter for event logging in libcore
        EventLogger.setReporter(new EventLoggingReporter());

        // Make sure TrustedCertificateStore looks in the right place for CA certificates
        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
        TrustedCertificateStore.setDefaultUserDirectory(configDir);

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        // End of event ActivityThreadMain.
        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

在Looper.loop的逻辑中,或获取本线程的MessageQueue,并执行存储在其中的消息。

public static void loop() {
        final Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        final MessageQueue queue = me.mQueue;

        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();

        for (;;) {
            Message msg = queue.next(); // might block
            if (msg == null) {
                // No message indicates that the message queue is quitting.
                return;
            }

            // This must be in a local variable, in case a UI event sets the logger
            Printer logging = me.mLogging;
            if (logging != null) {
                logging.println(">>>>> Dispatching to " + msg.target + " " +
                        msg.callback + ": " + msg.what);
            }

            msg.target.dispatchMessage(msg);

            if (logging != null) {
                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
            }

            // Make sure that during the course of dispatching the
            // identity of the thread wasn't corrupted.
            final long newIdent = Binder.clearCallingIdentity();
            if (ident != newIdent) {
                Log.wtf(TAG, "Thread identity changed from 0x"
                        + Long.toHexString(ident) + " to 0x"
                        + Long.toHexString(newIdent) + " while dispatching to "
                        + msg.target.getClass().getName() + " "
                        + msg.callback + " what=" + msg.what);
            }

            msg.recycleUnchecked();
        }
    }

msg.target.dispatchMessage(msg)执行消息分发和处理,target是一个Handler对象的变量。

public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

回到之前的逻辑,在UI线程中定义Handler时,重新了handleMessage方法,另外消息的callback变量被定义为空。因此在子线程中通过UI线程传递的Handler变量发送消息最终都会被UI线程的逻辑处理。

三、Handler的特应用
在线程中调用Toast会弹出如下错误:
Can’t create handler inside thread that has not called Looper.prepare()
这是因为在子线程的ThreadLoacl中没有设置过Looper,所以会抛出异常,一种解决办法是将显示Toast放入到UI线程中去显示。

private class ShowToast implements Runnable {
        private String mContent;
        public ShowToast(String textParam) {
            mContent = textParam;
        }

        @Override
        public void run() {
            Toast.makeText(mContext, mContent, 0).show();
        }
    }
mHandler.post(new ShowToast("the content to show"));   
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